Czech modification for Half-Life...

It is primarily single player mod (10 SP maps + training), but it's possible to play deathmatch as well. The voice acting is in Czech, but there are English subtitles (except for the messages that get triggered by the player trying to talk to NPCs, but they just mostly say "fuck off" in various and offensive ways...). The mod also works with Linux version of Half-Life.

You can look forward to seeing decent level design, retextured models, new enviroment textures and sounds and most importantly somewhat different game progress than you are probably used to in other HL mods.

Story:
Your name is "Franta Novák" and you are working in a dangerous waste disposal facility. But your boss has little regard for the law and makes you spill all the waste outside to save some money. After some time strange creatures will appear and you must save yourself.

Team Members:

  • Kary - maps, textures, some sounds and models, voice actor.
  • ELjano - some sounds and textures on models.
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RSS Articles

The server library for Linux (dlls/spirit.so) is the original Spirit of Half-Life 1.2 code implemented into the hlsdk 2.3 (with a few changes in order to make it work...). The client (cl_dlls/client.so) is build from unchanged hlsdk-master code as I was unable to make the client library work properly with the spirit code (or more precisely - unwilling to sort through that undocumented trash).

Initially I wanted to release the Linux libs separately to be used in order to make any SoHL 1.2 based mod work on Linux. But since I did make some changes and I didn't build the client library with the spirit code at all, I'm not sure about how compatible the libs will be with other mods (though I think most Singleplayer mods based on spirit 1.2 should work fine with these libs). I did play through Blbej Den on Linux without an issue (though Blbej Den is only taking advantage of a few of the spirit features...)

Feel free to test the Linux libs with other SoHL 1.2 based mods (just modify their liblist.gam and copy over the dlls/spirit.so and cl_dlls/client.so), you may also reupload the libs separately from this mod wherever you want... I just didn't want to do it as I'm not sure about compatibility with other mods and I don't have the time to test it with them.

Btw, Blbej Den looks better on Linux as the Linux libs are taking advantage of SDL2.

Blbej Den - ziped and for Linux

Blbej Den - fixed, improved and in English

Blbej Den - fixed, improved and in English

News 2 comments

So recently I came across the maps for Blbej Den on an old harddrive, and I decided to repair/improve all the maps and also to make an English version...

Reflecting on the past

Reflecting on the past

News 1 comment

I had some time recently so I Installed Half-Life again and played a couple of mods - its awesome that HL modding is still going strong. Half-Life will...

Blbej Den - Released

Blbej Den - Released

News

After long time, the mod is finally out... But not because everithing, which I wanted to do, is done and I'm satisfied with it... I just didn't see point...

RSS Files
Blbej Den - ziped and for Linux

Blbej Den - ziped and for Linux

Full Version

This is the same as Blbej Den - Final, but its packed in a zip archive instead of an .exe installer and it also contains libraries for Linux version of...

Blbej Den - Final (English)

Blbej Den - Final (English)

Full Version 2 comments

Repaired and improved English release... Just point the installer to your Half-Life directory (where hl.exe is located - usually C:\Program Files\Steam\steamapps\common\Half-Life...

Blbej Den - final (Czech)

Blbej Den - final (Czech)

Full Version 1 comment

Repaired and improved Czech release... Just point the installer to your Half-Life directory (where hl.exe is located - usually C:\Program Files\Steam\steamapps\common\Half-Life...

Blbej Den - HL won version

Blbej Den - HL won version

Full Version 6 comments

Most probably final version of the game... I don't plan to make patch or something (if there won't be really big BUG).

Blbej Den - HL steam or CS1.6 nonsteam version

Blbej Den - HL steam or CS1.6 nonsteam version

Full Version 7 comments

Most probably final version of the game... I don't plan to make patch or something (if there won't be really big BUG). For CS 1.6 - I'm sure, that it...

Comments  (0 - 10 of 54)
DoItAll
DoItAll

Here is some gameplay from this mod, feel free to use the footage for whatever!

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POTSKYmoddb
POTSKYmoddb

I made a video for this mod, you should watch it.

Youtube.com

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rockknight
rockknight

Fun mod!
What's the music's name in the fantasy/dream land? I checked in soundsnap but I couldn't find it

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kary Creator
kary

Thanks.
I don't remember, it has been 9 years. But i do know it is not one song/sample - it is put together from 2 or 3 different ones. I probably searched for something like "fairytale". Since it has been so long it is quite possible you might never find it.

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rockknight
rockknight

Thanks :) that was the right keyword, I found two:
MAINTHEMES 09 JFL SKYELVES L1
CHILDREN 07 MKS NIGHT IS DAY L2

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Vertelame
Vertelame

Wow man, real piece of work :D!!

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ELjanoCZE Creator
ELjanoCZE

Jen tak si otevřu ModDB a co nevidím na prvním místě ve výpisu :-D

Díky moc za retro ;-)

Reply Good karma+2 votes
kary Creator
kary

No jo, jak jsem psal, přepadl mě záchvat nostalgie :D...

Reply Good karma+2 votes
raziel_zv
raziel_zv

aha :D ...veď to je karyho mód!....ako žiješ? nerobil si po tomto móde na nejakom temnom projekte?

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kary Creator
kary

Temný projekt zvaný "From Beneath" je bohužel dávno po smrti... Ale opravil jsem blbej den a mj. jsem tam i přidal úvodní sekvenci z From Beneath (na konec tréninkový mapy)

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raziel_zv
raziel_zv

Tak pekne :D ...normálne ma prepadla nostalgia si ten mód znovu zahrať ....už je to hádam pomaly 10 rokov, čo si Blbej den vydal :D ...ten čas uteká...

všeobecne venuješ sa ešte módovaniu vo voľnom čase?

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kary Creator
kary

Ani ne, jen mam občas tak 1-2x do roka záchvat něco stvořit, ale nevydrží mi to dýl jak 2 tejdny... No někdy se z těch kousků něco poskládá a vzešla z toho třeba totální konverze pro wolf3D (BDDA3D). Nevylučuju, že ještě někdy něco stvořím, ale asi to nebude nic velkýho - jak říkam, většinou mi to nadšení moc dlouho nevydrží.
Tak do týdne bych měl mýt hotovej web karyk.cz, kde se pokusim archivovat skoro všechno, co jsem kdy dělal (včetně třeba CS map)

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raziel_zv
raziel_zv

môžem sa ťa opýtať? ...kde a ako si sa naučil módovať? Ak by som ťa veľmi poprosil, vedel by si mi dať nejaký tip - dva, kde a s čím najlepšie začať?

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kary Creator
kary

Zeptat se můžeš, ale nic moc rozumnýho ti asi nepovim. Chce to hlavně tunu času a nepolevující nadšení. Já jsem začínal někdy v jedenácti letech, takže mi nechyběl ani čas a ani to nadšení. Nedovedu si představit, že bych začínal teď.
Jinak číst tutoriály, pořád dokola zkoušet a nepouštet se do nějakých větších projektů - raději udělej třeba jen jednu mapu, jeden model, změnu jen jednoho konkrétního herního mechanismu (čili pravej opak toho jak jsem to dělal já, že jsem produkoval tuny sraček a pořád jsem začínal od začátku - ale já jsem byl hloupý děcko, ty buď rozumější :D

Reply Good karma+1 vote
raziel_zv
raziel_zv

"Nedovedu si představit, že bych začínal teď."

mám 27 rokov, som pomaly 1 rok ženatý a pracujem ...príliš neskoro naučiť sa módovať? :D

inak vďaka za rady :)

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