Description:

This mod brings the Black Templars Fighting Company to DoW:Soulstorm game.
Black Templars are zealous space marines that prefer close combat over ranged warfare.
Templars are added as the separate game faction, so this mod does not change the original gameplay of Soulstorm.

Mod team:

Me, aka jONES1979 (AE- ,OE-, AI-coding, voices post-processing)
Skinnie (AE-coding, FX-es)
Melooo (3D models, AE-, OE-coding)
Claymore MD (music, video)
Shodar (testing)

Credits:

The mod based on models made by Melooo, and also reused his gameplay ideas about how to implement Black Templar's 'close to codex' style.
Also this mod utilize some other FOK/POK assets, like updated sound effects and FX-es. THANK YOU, FOK team, you are Best among DoW1 modders.
This mod would not exist without helps of Skinnie.
Glorious Thudmeiser, who organized voice scripting and recording process for the entire Warhammer 40k modding community. Follow his work on Revora!
Claymore MD made the cool trailer for this mod, and also he granted us permission to use some of his music tracks.
Great thanks to warforge.ru forum members who provide me a vital data about mod balance, etc: EyePatch, BloodyVomit, I_Chample, Amibari_Sen (and his friend).

Note:

- This mod requires DoW SS Advanced AI ver. 3.2 mod to play!
- This mod requires the latest Objective Points mod to play!
This mod is for DoW:Soulstorm only. Tested on both CD/DVD and Steam versions.

Links:

- Mod thread on Relicnews forum
- Mod thread on Revora forum.
- Mod thread on Warforge.RU forum.
- Mod community in Vkontakte (на русском!).

Other links:

- The latest Objective Points mod is now on Moddb, Check what's inside on Revora. (But very outdated one is also at Mediafire)
- Best Played with:Unification mod, but DoW Codex Mod still good as well.
- Try BT mod with: Soulstorm:Strongholds mission pack
- Revora forum is the good place for modding and team collaborations. Plenty of unique options for mods hosting, developing and discussions.

- BTmod gameplay FAQ and tutorials Moddb.com Java OneScript Jones



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RSS Articles

Howdo, brethren!

From time to time people are surprised by some gameplay nuances they found. So here the small ......F.A.Q.

- Sometime, my Crusader squads ignores my command to retreat and continue to kill, figth and die! What I do wrong?
This is the codex feature of Black Templars faction, named Righteous Zeal. You should learn how to benefits from it, or avoid and minimize losses.


- Could the crusader squad's neophytes be set to allow continuous reinforce?

There is the UI restriction, that the game can't do continuous "leader reinforce" while squad is selected by player. However there is a trick: if you right-click neophyte icon while another Initiate is recruiting or Weapon upgrade is still performing, and next you are switch to another squad - you will get the desired result: neophytes will reinforce "continuously".
Another approach: Just use my "BT auto-reinforcement" wincondition rule (in singleplayer mode)!


- What are those "Vows" do, besides the Emperor Champion(EC) unlock?

- "Uphold the Honour of the Emperor" vow:

Consumes 15% of all 3 types of incoming damage, but also disables own cover bonuses. It works from HQ, but require presence of EC on the battlefield. Radius is 9999m so it spreads over all the map.
EC has "Shield of Faith" only during "charge" state

- "Abhor the Witch, Destroy the Witch" vow:

Adds +6m to EC's keen sight.
Within 40m radius around EC, it disables abilities of SM Librarian, CSM Sorcerer, IG Psyker, SOB Canoness and Confessor, DE Archont and Incubus. Including both enemies and allies, if any.
Within 200m radius around HQ, it increases speed of infantry in 1.2 times.
EC has the constant "Shield of Faith" effect

- "Suffer not the Unclean to Live" vow:

Within 40m radius around EC, all units with monster_med and monster_high armour types have speed decrease and moral degradation. Including both enemies and allies, if any.
Increase min and max damage of templar's melee weapons
EC has the constant "Shield of Faith" effect

- "Accept any Challenge, no matter the odds" vow:

Increases the charge distance of all tempars infantry and increases the accuracy of melee weapons.
EC has "Shield of Faith" only during "charge" state.


- How to bring back the original camera settings?
To restore original camera, just remove the file: YourGameFolder\BTmod\Data\camera_high.lua


- Objective Points mod! What is it for?
That mod is responsible for correct visuals of Strat/Crit/Relic Flag Poles for any new (good) race/faction added by custom mods.


- Would someone mind telling what the epic song playing in the installer is?

That song of russian music group named HMKIDS.


- I want to know more about how to play Black Templars in this mod!

There is a set of movies, made by our friend BoyarTactics. It unleashes some secrets of faction's gameplay.


To help players better to understand what's going on and also suggest few tactics there are ...

...Tutorials

  • by BoyarTactics:



  • by Claymore MD:



The series of videos about Black Templars mod from BoyarTactics

The series of videos about Black Templars mod from BoyarTactics

News 5 comments

The series of videos about the "Black Templars: Kaurava Crusade" from BoyarTactics! Tutorial included!

The BT mod trailer 2013

The BT mod trailer 2013

News 3 comments

The new promo-trailer-overview video from our friends "war40kgames.com"!

Black Templars Beta-4 is released 2012.02.12

Black Templars Beta-4 is released 2012.02.12

News 7 comments

The February 2012) Beta-4 mod build public release is uploaded. Read more about whats we have...

Black Templars Beta-3 is released 2011.10.11

Black Templars Beta-3 is released 2011.10.11

News

The public beta-3 release is released at October 2011

RSS Files
Black Templars Kaurava Crusade mod beta-5.5.022 patch

Black Templars Kaurava Crusade mod beta-5.5.022 patch

Patch 25 comments

Patch contains a vital balance changes. Also updated models and settings and "Heroes" wincondition. Just unpack into your Soulstorm with rewrite.

Black Templars Kaurava Crusade mod beta-5

Black Templars Kaurava Crusade mod beta-5

Full Version 62 comments

The latest October.2012 Beta-5 release of the Black Templars Kaurava Crusade mod. Now with new intro movie :)

Dawn Of Skirmish AI Mod v3.20 for DOW:Soulstorm

Dawn Of Skirmish AI Mod v3.20 for DOW:Soulstorm

Patch 33 comments

"Dawn Of Skirmish" v3.20 Advanced AI Mod for DoW:Soulstorm by Skirmish AI Team --- Скачать Джонни Виннер* J.Winner

DoW Community Map Pack 1-4

DoW Community Map Pack 1-4

Multiplayer Map 3 comments

The most known community map pack of the past decade, age of glory of DoW modding. Uploaded 17-11-2006 on DownOfWar.FileFront.com. Now saved on Moddb.

Streets of Magerion DOW:SS map

Streets of Magerion DOW:SS map

Multiplayer Map 5 comments

Here is one of my(Skinne) old maps that was kinda popular. I(Skinne) decided to put it on Moddb, since most of the old links are no longer available...

Shape of Things That Were (Svarog #5), DOW:SS map

Shape of Things That Were (Svarog #5), DOW:SS map

Multiplayer Map 6 comments

Latest map set in the Svarog Sector. Should depict an archaeological site with 4 height levels and several SCAR additions to make the map more exciting...

Post comment Comments  (0 - 10 of 224)
jONES1979 Creator
jONES1979 - - 2,368 comments

I was very ferocious marshal, you know, Imperium of Man.

Which meant a lot of killing. A lot of abhorring.

Witches would say, 'Please, don’t abhor me.'

And I would say, 'No. I'm abhorring everyone, you included!'

Reply Good karma+2 votes
Black_Templar94
Black_Templar94 - - 33 comments

Hello, Brother
truly enjoying your work i have to ask do you plan on bringing Helbrect, Grimaldas or Jurisian to the game just a thought.

Reply Good karma Bad karma+4 votes
jONES1979 Creator
jONES1979 - - 2,368 comments

It is up to Unification mod team.

Reply Good karma+5 votes
Herrstracken
Herrstracken - - 33 comments

I must admit that this mod asks me to play dorn first and BT later. Like seriously! This is a scrin faction with slower respawn rate. I can't make a meaningful assault until the fifth or sixth minute.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 689,203 comments

I'd love to know some the new tracks that play during games. They're so good.

Reply Good karma Bad karma+3 votes
jONES1979 Creator
jONES1979 - - 2,368 comments

I would avoid to public titles, but you can find those names in the BTmod\Data\sound\music\ and next to google them

Reply Good karma+3 votes
Tony233
Tony233 - - 37 comments

Hello bother jONES :)
I noticed some very minor visual glitch. I played with a Black Templar AI, and the BT's land raider crusader showing laser cannon instead of hurricane bolters and fire laser rapidly. Playing in unification 5.9.1 version.

Reply Good karma Bad karma+3 votes
jONES1979 Creator
jONES1979 - - 2,368 comments

Hello, Tony, thank you for the comment.

There is no such bug in the standalone edition of BT mod, so that issue have to be addressed to the Unification mod team instead, and as I see, you are already posted there.

---
Also, I hope you will not abandon your modeling project! It looks promising!

Reply Good karma+4 votes
Tony233
Tony233 - - 37 comments

ty, you and your team did a fantastic job in BT mod, really enjoy it :)

Reply Good karma Bad karma+3 votes
Guest
Guest - - 689,203 comments

Whats the name of song playing while isntaling this mod ?

Reply Good karma Bad karma+2 votes
jONES1979 Creator
jONES1979 - - 2,368 comments

answered here Moddb.com

Reply Good karma+2 votes
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