Black Sierra is a modern day cooperative horror game being designed on the Unreal engine, using the latest from Unreal Tournament 3 Black Sierra will deliver a bone-chilling atmosphere combined with a good action based game play. Designed around cooperative play, and to be replayed, Black Sierra will send players through the mountain as a tactical unit sent to perform a search and rescue after the mountain community stopped communications entirely. Upon arrival goals are changed, and orders are made to get to the bottom of the mountain in an attempt to survive. Starting from the top, and working your way down players will battle creatures of unknown origin through towns, forests, mines and more.

Report this article Black Sierra's New Site and More

A new website, another weapon in-game, and some nifty updates to gameplay that include better map switching!

Posted by Micah on May 7th, 2008 digg this super bookmark


In our Black Sierra update this month, we have a couple things to mention. One of the nicest changes we've made; happens to be the new website we've moved to. Yes, yes, we took everyone’s suggestion and got rid of the freewebs site. The new website will allow everyone to access everything all in one easy ad-free environment, this will include all our updates that we have here on Moddb, and some more exclusive information that will follow along the progress of production more closely. In addition to a much cleaner website, we've imbedded a new and professional forum in the same place.

As for actual game updates, Black Sierra has fixed the way it handles map switching. We've managed to link all maps together which allows for a quick ingame loading time, along with keeping all the information about the player, such as points, health, ammuniton and weaponry thoughout a whole game. This puts players into a position where a more logical approach is required to finish the campaign, as well as giving players a better reason to use team work. If a player rushes into battles, and loses health, his low-state of health will transfer to the next map resulting in higher chances of death later on.

 We have also managed to put another weapon in-game, it is an effective fully automatic primary weapon that can be selected at the beginning of the game.

M4A1 Ingame


  

And that pretty much sums up our post this month, we appologize that it's a little small but we've been perfecting a few really big things this month that we're just not ready to show off yet. However, I promise it's actually a nice leap forward and it's coming along very steadily. We are all very hard at work here, and we hope everyone has enjoyed this update. So until next time, keep BSin'!

Comments
Mr.Kadish
Mr.Kadish May 8 2008, 12:32am says:

So until next time, keep BSin'!

you forgot the last line

"Cuz i know I Will!"

+2 votes     reply to comment
pvt.Johnson
pvt.Johnson May 8 2008, 5:46am says:

Very good looking stuff ingame!
keep it up :]

+2 votes     reply to comment
cYz
cYz May 12 2008, 3:19am says:

Very nice job so far. I think this mod is going to be better than some shooters which were released and can be bought. Hopefully you have good voiceactors and nice models of the enemies. Bosses were nice :) And of course the music.

If you look for good music check out the soundtrack of Alien³, Aliens, the Resident Evil Games (especially Zero, the remake of the first part for the Gamecube, and the 4th part) and Silent Hill 2.

+1 vote     reply to comment
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