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Black Shadow is a TC of Duke3d replacing pretty much everything and converting an original platformer into a voxel powered 3d version.

Release, project canceled

Release, project canceled

Dec 13, 2012 0 comments

II canceled the project to work on something else, so here's where you can get the game resources.

Moving to a new engine

Moving to a new engine

Mar 11, 2011 0 comments

Switching from Duke3d's engine to Evaldraw, now will be more of a Game than a Mod.

Cannons.

Cannons.

Feb 25, 2011 0 comments

Dodging the Baron's notorious cannon setup along his Keep.

Possible 32bit support with Polymost

Possible 32bit support with Polymost

Feb 22, 2011 0 comments

With a new system I'm better able to test 32bit mode in Eduke32 using Polymost, the advanced render made by Ken Silverman. Polymer doesn't convert voxels...

Progress Update, maps and graphics

Progress Update, maps and graphics

Feb 19, 2011 0 comments

Reflective river water, replaced water fall graphic and some other changes.

Black Shadow dev. details

Black Shadow dev. details

Feb 11, 2011 0 comments

Details on what is planned, whats done, who is involved and what not.

Icon
Duke Nukem 3D Icon
Platforms
Windows, Mac, Linux
Developed By
scott_aw
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Release Date
TBD
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