Black Operations

Fight your way through the abandoned, war torn streets of New Metro City as Black Ops agent Declan Walker. Use your influence as a military operative to call in support from the skies, use advanced vision enhancing technology to silently stalk your enemies, and take down nearby hostiles using a new melee counter system. You are no longer the hunted in Black Ops. You are the Hunter, and this city is your preserve.

Operation: Bravo Mike

Work your way through the Black Mesa facility as Agent James Harris, also part of Black Operations. Work together with your team to fight off the waves of HECU Marines, Xen Aliens, and Black Mesa Security as you make your way to the center of Black Mesa with one goal in mind: Kill Gordon Freeman and any remaining personnel in Black Mesa.

Take on two important roles of Black Operations members stuck in the middle of a war that cannot be won. You must Survive, or humanity will Die.

Black Ops: Source is a remake of the original Black Ops modification for Half-Life. Despite this, calling it a remake simply won't do. We don't just plan to remake it, we plan to create an entirely new game with an entirely new style, new gameplay elements, new levels, new NPC's, new weapons, and even an altered story. Don't get us wrong, this is still at it's core, a remake, but with a new, glossy shine to it.

Join Black Ops: Source on Steam

Tracking our Steam account is a great way to get info before it officially comes out.

Check out our mod's Website

Our website is fully operational with included forum, media section, and team list. You may even find some exclusive content if you search hard enough!

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Blog RSS Feed Report abuse Latest News: Summer Update

7 comments by iridium_acid on Jul 28th, 2011

Hey everybody! Ya miss us? Well, we're Back in Black gentlemen, and as ready as ever to fill this page with as much content as we can. So, without further stalling on my part, let there be updates.

Media Update

Yes, we all know that this is the reason you guys come here, for the screenshots, model renders, and music. So, we'll just get that out of the way first, shall we?

First off, the screenshots, and yes, there are a lot of them. These are of the city levels, or at least one of them. The city itself is designed after the Big Apple, New York, New York, more specifically, Manhattan. All of the buildings are fully detailed, so there's no expense spared. Please note that these are more Work In Progress shots than final products. Just showing off what's ahead for this mod.

Summer Update Summer Update
Summer Update
Summer Update Summer Update

Now for the work of one of our talented musicians and composers, here's the music you've all been waiting for (for the past three months I believe?)

Also, while I've got your attention, I'd like to direct you to our ModDB forums, and to our new, bare-bones website. Again, the website is still very much a work in progress, so don't judge it too much.

Well, that's it for the media section of the update. We'll keep you posted on any other updates as they get put up on the site, and on ModDB

News and Updates

Hi, and welcome to the news section of the update. First up, I'd like to introduce our new team members, without whom there would be no update.

I'd like to welcome our two military advisers, who have thought up of the brunt of the gameplay ideas. They are diesel1064, and Phenixtri, and they keep this modification grounded in realism, so that our ideas don't get quite too out of hand.

Let's also welcome our newest member, the team's coder, comanoodle. We should be able to show some of his work within the next month. Please, let's give a warm welcome to our newest composer and musician, KamilOrmanJanowski, the man behind the entire soundtrack you've heard in this update. I'd like to welcome our new voice actors onto the team as well, InebriaticXP and Zammuel. Let's also thank Jackar, our level and web designer, who is responsible for our new website, and will be responsible for some of the new levels coming your way. Second to last is one of our newer members, TH13RTEEN, who would have been responsible for the new Panther Eye model, but it's not quite done yet, so you'll just have to wait. Lastly is our talented Graphics Designer and Video Editor, Lethys. If you like the new logo, he's the guy to thank.

So, with that out of the way, I've got some bad news, and some good news. Bad news first: our extremely talented Weapons Modeler is no longer working with us. It's a shame to see him go, but we wish him the best of luck with his future endeavors. The good news is that we are finally on our way down the Yellow Brick Road of development. You can take it from me followers and content searchers alike: We will not die!

Another piece of good news, if you don't mind. Developer, Nadestorm Entertainment, or what's left of it, is merging with our very own Scorpio Studios. This is great, because it allows us to come together and work on a steady project, using the talents of both teams.

Well, thanks for sitting through this update. I hope you all enjoy the media, forums ,and website. Have a nice Summer everyone, and be sure to track our ModDB page!

Post comment Comments  (60 - 70 of 138)
The_Error Jan 1 2011, 4:00pm says:

I want to ask one question, why would there be a black op in urban warfare? Black Operations are assassinations, sabotaging, kidnappins, torture, etc. They aren't some super soldiers.
(Black Ops stands for black operations, they aren't soldiers. )

+5 votes     reply to comment
iridium_acid Creator
iridium_acid Jan 1 2011, 5:13pm replied:

You're right, Black Ops in real life is just another term for a covert or illegal military operation.

In the Half Life universe though, Black Operations is the name of a private military firm, similar to Black Water, but more secretive. Their operations consisted of anything pertaining to Black Mesa, which includes assassinations, espionage, sabotage, and most anything else that the military can't do without direct permission from their superiors.

I hope that answers your question.

+3 votes   reply to comment
CakeMaster7 Jan 2 2011, 2:44pm replied:

Actually, they were real Black Ops in the original Half Life because the U.S Government was trying to kill all the survivors of the Black mesa Incident in a cover-up which would be illegal. (And therefore required Black Ops)

+2 votes     reply to comment
The_Error Jan 1 2011, 5:45pm replied:

Ah, sorry. It's just that I've seen so many people get the wrong impression of Black Ops after the game that I've gotten paranoid or something.
Yeah, sorry.

+4 votes     reply to comment
Juniez Jan 7 2011, 2:02am replied:

and plus the original mod was called Black Ops

+2 votes     reply to comment
Phenixtri Dec 31 2010, 3:34am says:

On topic good luck with the mods guys. Also will you make this an exact remake of the original or will you actually make this version fit seamlessly into the half life universe? My main issue is that in the original the mapping didn't match that of its counter parts from opposing force so it was kinda odd.

+1 vote     reply to comment
iridium_acid Creator
iridium_acid Dec 31 2010, 4:26am replied:

Good question.

The answer is yes, it will fit seamlessly, and on that topic, we are actually trying to start working with the Operation Black Mesa team to merge the two together in a way. As we said above though, the rest of the mod will have a significantly changed style.

+3 votes   reply to comment
JrComissarValvatorez Dec 31 2010, 8:00am replied:

That is something that needed defiantly to be done , as many things in the original didn't make sense when it pertains to the original Half life games. Opposing Force is particular.

Also a question, what is the difference between the m16a2 and the Tavor bullbpup rifle functionality wise besides one being simi automatic?

+2 votes     reply to comment
iridium_acid Creator
iridium_acid Dec 31 2010, 3:42pm replied:

The Tavor has a built in scope and can switch to semi-automatic. It also has a slower reload time and is less accurate when not used with iron sights. The M16 is more accurate when due to it's three round burst, and it can utilize a quick reload function whereas the Tavor cannot.

Also, the M16A2 will be used by the NNRD, and the Tavor will be used by the IESF.

Hope that answers your question.

+3 votes   reply to comment
paladinx829 Dec 28 2010, 11:25pm says:

yakiddinme i loved hl:bo and this better be none less than excellent SO THERE!

+1 vote     reply to comment
iridium_acid Creator
iridium_acid Dec 29 2010, 12:02am replied:

You won't be disappointed... ;)

+1 vote   reply to comment
p0w3rs Dec 26 2010, 2:08pm says:

hey crysis can u put a big "THIS IS NOT COD:BLACK OPS REMAKE" sign in the description so stupid ppl can see and stop making ******* comments

+4 votes     reply to comment
JrComissarValvatorez Dec 27 2010, 8:34am replied:

Better make it bold too, because people are too dumb to look for a ten year old half life mod.

+1 vote     reply to comment
Gandbon Dec 26 2010, 9:02am says:

This is a remake of a mod. NOT cod black ops!!!!

+7 votes     reply to comment
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Black Operations
Black Operations
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3 years ago
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