Black Mesa Teaser Trailer
Jan 27, 2007 Movies 13 commentsA higher-quality version of the Official Black Mesa Teaser Trailer
Run. Think. Shoot. Live. Source.
Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.
Black Mesa was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve Software. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. At the present time, Valve Software is not associated or involved with the development of this project.
Here is a small list of planned features of Black Mesa:
This mod is not dead, we are still hard at work on it.
1 comment by RabidMonkey on Dec 22nd, 2005 digg this super bookmark
As promised, here is the latter part of our December media release. Sadly for those who thought the month of multiple updates (aka hell for BMS) was over: is isn't. We're going to celebrate our birthday on January 1st, 2006 where media that isn't quite ready for this update will be released. We revealed the majority of what we wanted to say in our last update, so we'll skip quickly to the focus of this update, media.
This update we are showing off a few stills from the 'Black Mesa Inbound' chapter, the opening tram ride of the original Half-Life. With level design by RabidMonkey, 2D art by hazardous! and Laz', and modeling talent from Sanada, Brodix and NetWarriorDan. Inbound has truly been a collaborative team effort. For those who remember this chapter, it was meant to present the player with a 'wow' factor, so its true meaning and value will only be realized through traveling the world itself, but trust us, the 'wow' is very much still there. We're sure many will note areas that are 'unrecognizable' to fans of the original, so we are looking for comments from the community. We greatly value your input on the direction we have taken on some chapters.
In the modeling section we have the U.S. Marine Apache, created by retardedmonkey and skinned by Spitfire. Retardedmonkey has been with us for sometime now and has already created many other vehicles, including the Marine LAV, Transport Osprey, M1A2 Abrams tank and he is presently developing the Marine HMMVW. Spitfire has also been hard at work skinning other models such as the heavy turret and soon to be Marine Sentry.
To wrap up the visual department, we have a single in-game shot. Showing off the perception of the player in the chapter dubbed 'Office Complex'. Crowbar in hand and headcrab on the horizon: straight from BMS 0.0.5 (alpha-5). Also in this shot you'll notice our custom HUD already implemented and functioning.
Moving to audio, we have brought together two preview-tracks from our talented Plink. The first demo piece, dubbed 'On A Rail', can be heard via our web site and runs for almost a minute. The second is from the chapter 'We've Got Hostiles' and runs for about ¾ of a minute. Plink now brings the total number of completed music tracks to six, with several other tracks currently in mid-development.
In addition to all this, HLFallout.net has won an exclusive BMS screenshot of Black Mesa Inbound for being 'fast and first' with our media and news updates. Best wishes to them and head over there to find the exclusive media shot.
Finally, we would like to thank everyone who came out and supported us on the ModDB top sites listing, the 'Mods of 2005' ModDB Golden Spanner Awards so far and those who came out to the radio interview last night. A transcript will be up in the following days as well as a download to the audio file. On that final note we'll wish everyone a Merry Christmas and leave you with the media.
-BM Source Development Team
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A higher-quality version of the Official Black Mesa Teaser Trailer
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It is looking so good I'm nervous we'll need to pay for it!
don't give them any ideas
This mod better come out soon, its going to make my brain explode thinking about it!
Hey, they just updated the Dev Blog, it even has some nice animations! Awesome. -Guess we are satisfied for 3 minutes...
Seriously, thanks for the update!
THIS IS THE BEST MOD AND THE BEST REMAKE!!!)))
A bit early to say that. It's promising though.
what the hell??? how is it too early to tell. and as of right now its the only remake so it IS the best remake.
Best remake maybe, but not the best mod...
^Agreed^ A clip and a gallery of screenshots doesnt justify the gameplay. Looks excellent and promising, but the truth is in the release of this mod. All in all, it looks like its coming along great so far.
RipperLord: I applaud your sanity. When it's done, first then, should we pour praise over it, if it's worth it. It looks good, definitely, but, it's been looking pretty for a long time, and not much else (And now I'll be yelled at for saying that, but whatever, really).