Run. Think. Shoot. Live. Source.

Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

Black Mesa was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve Software. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. At the present time, Valve Software is not associated or involved with the development of this project.

Here is a small list of planned features of Black Mesa:

    * Redesign and overhaul of all 18 chapters, the hazard course and deathmatch levels of the original Half-Life and Half-Life DeathMatch games.
    * Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
    * A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
    * Artifical Intelligence that will hunt you by sight and sound.
    * Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
    * Co-operative mode, allowing you and your friends to play through Black Mesa together.
    * The entire cast and characters that the world fell in love with more beauty than ever before, bringing truth to the saying, "if looks could kill..."
    * A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa Aresonal at your disposal.
    * A priority on gameplay and immersion factors such as sounds, functionality and interaction.
    * Built by developers who's passion is seen through the quality of their work.

This mod is not dead, we are still hard at work on it.

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Blog RSS Feed Report abuse Latest News: Black Mesa Update

242 comments by cman2k on Dec 6th, 2009 digg this super bookmark


Hello Black Mesa fans!

We come to you once again with an update. It's now the end of 2009, and we know many of you have literally counted the days down until this fateful month. We are floored by the level of support you have given us and are very excited we're so close to reaching our goal.

Unfortunately, to our great disappointment, Black Mesa will not make a 2009 release.

Cynics may now rejoice, bets may be collected, and I think a mod team member has to eat his shoe, but we hope our loyal fans will forgive us and realize that the delay will translate into a better final product that's (hopefully) more easily available to everyone.

Once again we apologize for what has to be very disappointing news. We placed a 2009 deadline on ourselves to motivate us and bring this 6 year project to a close. And while we didn't quite make it, we have come very close and you can expect a complete, polished game to hit your hard drives in the near future. We'll be sure and update if anything changes. Until then, hang tight, it's coming!

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Black Mesa Official Trailer

Black Mesa Official Trailer

Nov 30, 2008 Trailers 35 comments

The Black Mesa Trailer is good to go and up for viewing! We hope this gives you a small taste of what the game will be like! Thanks to the entire team...

Black Mesa Teaser Trailer

Black Mesa Teaser Trailer

Jan 27, 2007 Movies 19 comments

A higher-quality version of the Official Black Mesa Teaser Trailer

Comments  (5050 - 5060 of 6,217)
bellers
bellers Dec 8 2006, 9:59am says:

you two still arguing about this shit!!!

+1 vote     reply to comment
methy
methy Dec 8 2006, 7:52am says:
Kester wrote:Oh and methulah, the quality of the media release is all a matter of opinion, I personally think their work could use some improvements and move away from the clichés I see in their work. But that, again, is totally my opinion.

I 100% agree with you there, which is why I said: "arguably of a higher quality." I totally agree it's an opinionated thing, and I think anyone saying that their work is objectively better or worse than yours would be wrong.

The simple fact is both mods have a very high standard of quality. Famous for it. One recieved considerably more attention that the other, probably due to the popular I.P. One has recieved two awards in the time the other has recieved none, despite the other releasing more than twice the media. It's understandable to have some misgivings, although not at the Black Mesa team, as everyone agrees.

Let's leave it at that. I'd prefer to either end this discussion or take it away from the profile. If anyone would like further information, simply P.M. me.

+1 vote     reply to comment
Wraiyth
Wraiyth Dec 8 2006, 7:48am says:

Feel free to make some suggestions Kester ;)

+1 vote     reply to comment
Wraiyth
Wraiyth Dec 8 2006, 7:47am says:
Quote:My point Wraiyth, is that you shouldn't be annoyed with us for receiving an award, you should be annoyed at the people the gave the award.

The reply I had in mind for this wouldn't be appropriate, so I'll keep quiet and say that I'm equally annoyed at both as well as several other things

+1 vote     reply to comment
Kester
Kester Dec 8 2006, 7:43am says:

Oh and methulah, the quality of the media release is all a matter of opinion, I personally think their work could use some improvements and move away from the clichés I see in their work. But that, again, is totally my opinion.

+1 vote     reply to comment
Kester
Kester Dec 8 2006, 7:40am says:

My point Wraiyth, is that you shouldn't be annoyed with us for receiving an award, you should be annoyed at the people the gave the award.

On the point of Nate's comments, I actually feel a comment like "your maps are bland" is constructive. I've always been in the firm belief that you don't have to offer someone advice on how to improve something for it to be constructive. Saying something is bland, in my book is good enough. If someone can't work out what you mean they should probably look up the word in a dictionary, or ignore the comment as a difference in opinions.

So in that respect I totally agree with you, why does a negative have to come with instructions?

+1 vote     reply to comment
methy
methy Dec 8 2006, 7:21am says:

Although I'm sure Wraiyth would say he isn't jealous, I can see that a little jealousy is fair in this instance. You guys have recieved two awards in the past six months, and have released two sets of media in the past twelve months. Nightfall has recieved no awards, and released more than double the media in the same time, each set of an arguably higher quality.

I had said to Wraiyth that Nightfall was in the shortlist, due for the next round of awards. Then, when the award if given to you, Kester, and the team, one can understand his feelings. I know you didn't ask for it, and I don't think Wraiyth is particularly angry at anyone in particular, least of all you. I assume it just seems a tad unfair to him, which I'm sure both you and I can empathise with.

But, as you say, this was out of all of our hands. Just something that happened. Let's not let anyone lose any respect here over this. As Samuel L. Jackson would say: "We're gonna be like little Fonzies."

+1 vote     reply to comment
Wraiyth
Wraiyth Dec 8 2006, 7:19am says:

As a mod, yes I am annoyed at you recieving an award, and I'm totally aware that its something that out of your hands. Both those facts are well established. I NEVER attacked anyone from the team at all, I simply said that I didn't think the mod was deserving of the award. Whats the point you're trying to raise?

Getting out of hand = all onto Wraiyth, or so it feels like. But a at least one or two comments from people other than the devs have gotten to me and I'm likely to get shitty at someone for whatever reason, and I don't want that to happen. I'm trying to avoid having a go at nated, a conversation similar to the whole 'opinions and justification' went on between me, Fuzzy and Termi, and that didn't come out too well.

+1 vote     reply to comment
Kester
Kester Dec 8 2006, 7:06am says:

Just one thing I would like to raise. You seem to be annoyed at us, as a mod, for receiving an award. Something like that is totally out of our hands. At no point did we ask for the award, or talk someone round into giving it to us.

Also, I don't see how this got, in anyway, out of hand. You voiced opinions, we queried them, you responded, we responded. At no point, in my opinion at least, did it get out of hand enough for either of use to contemplate loosing respect for the other person, or their mod.

+1 vote     reply to comment
methy
methy Dec 8 2006, 6:44am says:

On Wraiyth's note, I'm afraid I'm going to have to do the funky politician thing and say: "I won't be taking any questions." I might monitor what happens here, but I won't be justifying my opinion. This wasn't my choice for another award, and if procedure had been followed, it would not have recieved another one. However, it has one, and it has made a great media release, that should be enough for anyone.

In future, there shouldn't be this kind of debate. Cheers.

+1 vote     reply to comment
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