Black Mesa

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44 comments by TKAzA on May 9th, 2015

Welcome back Mr. Freeman, Black mesa is now available on Early Access, Black Mesa is what we had all hoped half life source would have been, a total re invisoning of the Classic brought up to date with higher definition models, textures and more.

Crowbar collective state. “Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback, and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, our ambitions go beyond the original Xen chapters found in Half-Life. We have a standard of quality that we have to achieve. Early Access allows us to commit resources to bring you the remaining chapters with the quality that you expect.”

"We currently have the first ~85% of our single player campaign completed. For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience. We feel it will take us considerable time to get the last 15% up to our standards, and putting a time estimate on it would be a total guess.”

This EA release sees you playing over 10 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 6 completely re-imagined Half-Life 1 maps on the Source Engine.

Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access

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BMS | Insurgency HMMWV

BMS | Insurgency HMMWV

Jul 23, 2015 Vehicle Model 4 comments

Insurgency HMMWV for Black Mesa: Source. Archive contains desert and camo HMMWV variant.

BMS | No Tripmine & Triplaser beam

BMS | No Tripmine & Triplaser beam

Jul 22, 2015 Effects GFX 9 comments

Removed blue tripmine laserbeams and red turret triplaser beam. This addon will make the game more realistic and hard.

BMS | No turret laserbeams

BMS | No turret laserbeams

Jul 22, 2015 Effects GFX 0 comments

Removed ground & ceiling turret red laserbeams. This addon will make the game more realistic and hard.

BM Particle Effect Improvement pack

BM Particle Effect Improvement pack

Jun 27, 2015 Effects GFX 2 comments

Released a preliminary collection containing many updates to most weapons, along with other across-the-mod effects! See the thread in the description...

BMS Revamp Sound Mod

BMS Revamp Sound Mod

Jun 27, 2015 Audio Pack 0 comments

A sound Mod specifically designed to go with the sounds scripts in the animation revamp. This is not just thrown together it has taken me a very long...

Black Mesa Animation Revamp Retexture v1.4

Black Mesa Animation Revamp Retexture v1.4

Sep 24, 2013 Models Pack 28 comments

This is a complete retexture for all the ReAnimation models as a community effort. Requires ReAnimation pack.

Post comment Comments  (18760 - 18770 of 18,811)
TheFog Jan 4 2005, 3:08pm says:

Good luck! :D

+1 vote     reply to comment
Koblentz Dec 30 2004, 5:06am says:

this is an ambitious idea, and i wish the team good luck as they begin!

i'll be watching!

+1 vote     reply to comment
figge Dec 28 2004, 2:50pm says:

Sorry denzil... ;P

Half-life: Black Mesa seems like crap to me, though i don't think they have done anything yet ;P

0 votes     reply to comment
figge Dec 28 2004, 2:46pm says:

As i understand it they already have made a lot of progress.
They have more than 3 members (check their forum if you don't belive me)

They are going to do a VALVe i think.
Keeping everything secret... and then... BOOB...
I mean boom ;P

+1 vote     reply to comment
denzil Dec 28 2004, 12:04pm says:

Half-Life : Black Mesa

Have taken a look at this modification, was very little work done at the time and only 3 team members, and they planned lots of things we feel very strongly against.

0 votes     reply to comment
zone.Blackwolf Dec 26 2004, 11:09am says:

Welcome, welcome back to BlackMesa.
This idea is very good. I liked the places at old BlackMesa. I read your articles at your perfect homepage and i like your plans.
The old, dark BlackMesa, back on Source™Engine. A paradise of good textures, good models, good lights, good sounds, and good old feelings of old times,...

I liked the ambience in Half-Life(1), because it was very familiar, all were your friends and you could make so much.

:) Go on, go on and remake BLACK MESA.


+1 vote     reply to comment
Kalashnikov Dec 25 2004, 11:07pm says:

For anyone interested, official development of Black Mesa: Source will begin on January 1st, 2005. This allows for Holidays as well as people to get aquainted with the new tools they'll be using for development.

+1 vote     reply to comment
Geronimous Dec 25 2004, 7:41pm says:

Let the modding begin ;)

+1 vote     reply to comment
RyantheHoundeye Dec 24 2004, 1:59pm says:

Join Forces with Half-Life:Black MEsa

+1 vote     reply to comment
JamesBond0070 Dec 23 2004, 11:55pm says:

Go guys, I'll be watchin. My brother co-heading up the project (Kalashnikov) and he's a great level designer, his computer crapped out again though, gone into the shop, hope he gets it back soon. Anyways, good luck with the modification, I know you'll do it!

+1 vote     reply to comment
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Released Sep 2012
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3297 votes submitted.

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Highest Rated (130 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012, 3:16pm by HunteR4708

Lowest Rated (12 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012, 8:40pm by Aleksei_Lenin

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