Black Mesa

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Blog RSS Feed Report abuse Latest News: Happy Birthday Half-life!

80 comments by Hubicorn on Nov 20th, 2013

HAPPY 15TH BIRTHDAY HALF-LIFE! We here at Black Mesa have some big news!

The Big News:
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.


The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.

Long-Term Plans and Xen:
We've been overwhelmed by fan anticipation for Xen, and we're excited so many people are eager to conclude the game. To be totally honest however, Xen is still a ways off. Over the past year, we have spent a HUGE amount of time porting the game to a new engine and fixing hundreds of bugs. The work to port to the new engine was not because of the decision to go retail, this was work that had to be done to get Black Mesa onto Steam and support our future plans.

So, please be patient with us as we work to make Xen a stunning and worthy conclusion to Black Mesa. Until Xen is completed, we have multiple interesting additions planned for the Steam version of Black Mesa, which we will announce later on down the road.

Thanks,
The Black Mesa Dev Team

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On a Rail Uncut - Full Beta

On a Rail Uncut - Full Beta

Aug 25, 2013 Demo 27 comments

This release contains the full beta version of On a Rail Uncut, comprising the maps A1, A2, B1, and B2. These maps integrate seamlessly with Black Mesa...

Surface Tension Uncut v2.0 - ZIP Version

Surface Tension Uncut v2.0 - ZIP Version

Jun 26, 2013 Full Version 6 comments

This is the ZIP version of the new and improved Surface Tension Uncut 2.0! This version sees significant improvement from the previous release (v1.11...

Surface Tension Uncut v2.0 - Installer Version

Surface Tension Uncut v2.0 - Installer Version

Jun 26, 2013 Full Version 9 comments

This is the installer version of the new and improved Surface Tension Uncut 2.0! This version sees significant improvement from the previous release (v1.11...

Black Mesa Torrent

Black Mesa Torrent

Sep 15, 2012 Full Version 69 comments

This is simply the official torrent to download Black Mesa. Be kind and seed once you have finished.

Black Mesa Part 2.zip

Black Mesa Part 2.zip

Sep 14, 2012 Full Version 100 comments

Part 2 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format blackmesa.zip.001 for part one and blackmesa.zip.002...

Black Mesa Part 1.zip

Black Mesa Part 1.zip

Sep 14, 2012 Full Version 164 comments

Part 1 of 2. Instructions: Once part 1 and 2 have been downloaded rename the files to include this format blackmesa.zip.001 for part one and blackmesa.zip.002...

Post comment Comments  (18680 - 18690 of 18,724)
Kalashnikov
Kalashnikov Dec 25 2004, 11:07pm says:

For anyone interested, official development of Black Mesa: Source will begin on January 1st, 2005. This allows for Holidays as well as people to get aquainted with the new tools they'll be using for development.

+1 vote     reply to comment
Geronimous
Geronimous Dec 25 2004, 7:41pm says:

Let the modding begin ;)

+1 vote     reply to comment
RyantheHoundeye
RyantheHoundeye Dec 24 2004, 1:59pm says:

Join Forces with Half-Life:Black MEsa

+1 vote     reply to comment
JamesBond0070
JamesBond0070 Dec 23 2004, 11:55pm says:

Go guys, I'll be watchin. My brother co-heading up the project (Kalashnikov) and he's a great level designer, his computer crapped out again though, gone into the shop, hope he gets it back soon. Anyways, good luck with the modification, I know you'll do it!

+1 vote     reply to comment
bellers
bellers Mar 17 2007, 10:03pm says:

should run it fine if in any doubt add more ram and graphics

+1 vote     reply to comment
figge
figge Dec 22 2004, 7:21am says:

Ahh... didn't work yesterday :)

+1 vote     reply to comment
Kalashnikov
Kalashnikov Dec 22 2004, 12:03am says:

The website link you see in our profile is directly linking to our present website.

+1 vote     reply to comment
figge
figge Dec 21 2004, 8:36pm says:

When are u putting up the site? :p

+1 vote     reply to comment
Kalashnikov
Kalashnikov Dec 20 2004, 2:23pm says:

We are presently seeking another programmer to come on board as an Artificial Intelligence programmer. If you are, or know someone, who would fill this position well, please contact Black Mesa Human Resources as the Black Mesa Research Facility is an open oppourtunity for all.

Thank you for your support Frosty, rest assured we will live up to your expections. Our webmaster is also quite happy with your comments on our website. :)

+1 vote     reply to comment
frosty-theaussie
frosty-theaussie Dec 19 2004, 9:17pm says:

Glad to see a professional recreation of HL1, and not just another "HAY LOL LETS MAKE IT ON SOURCE". Big team, big plans, and a bloody big piece of dynamic flashwork on the website. Good stuff.

+1 vote     reply to comment
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Released Sep 12, 2012
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Highest Rated (127 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012, 3:16pm by HunteR4708

Lowest Rated (11 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012, 8:40pm by Aleksei_Lenin

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