Black Mesa

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44 comments by TKAzA on May 9th, 2015

Welcome back Mr. Freeman, Black mesa is now available on Early Access, Black Mesa is what we had all hoped half life source would have been, a total re invisoning of the Classic brought up to date with higher definition models, textures and more.

Crowbar collective state. “Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback, and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, our ambitions go beyond the original Xen chapters found in Half-Life. We have a standard of quality that we have to achieve. Early Access allows us to commit resources to bring you the remaining chapters with the quality that you expect.”

"We currently have the first ~85% of our single player campaign completed. For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience. We feel it will take us considerable time to get the last 15% up to our standards, and putting a time estimate on it would be a total guess.”

This EA release sees you playing over 10 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 6 completely re-imagined Half-Life 1 maps on the Source Engine.

Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access

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BMS Monitor Windows Error

BMS Monitor Windows Error

Aug 14, 2015 Textures 6 comments

Just a small realistic thing for Black Mesa. Archive contains two error textures for monitors. Extract in your game directory and enjoy!

BMS | Reworked Chapter Icons

BMS | Reworked Chapter Icons

Aug 12, 2015 GUIs 2 comments

Black Mesa: Source chapter icons replacement. Just extract the archive in your game directory and enjoy! :)

BMS | Insurgency HMMWV

BMS | Insurgency HMMWV

Jul 23, 2015 Vehicle Model 5 comments

Insurgency HMMWV for Black Mesa: Source. Archive contains desert and camo HMMWV variant.

BMS | No Tripmine & Triplaser beam

BMS | No Tripmine & Triplaser beam

Jul 22, 2015 Effects GFX 10 comments

Removed blue tripmine laserbeams and red turret triplaser beam. This addon will make the game more realistic and hard.

BMS | No turret laserbeams

BMS | No turret laserbeams

Jul 22, 2015 Effects GFX 0 comments

Removed ground & ceiling turret red laserbeams. This addon will make the game more realistic and hard.

BM Particle Effect Improvement pack

BM Particle Effect Improvement pack

Jun 27, 2015 Effects GFX 2 comments

Released a preliminary collection containing many updates to most weapons, along with other across-the-mod effects! See the thread in the description...

Post comment Comments  (18560 - 18570 of 18,816)
SgtJman Oct 31 2005 says:

picking stuff up is default in the source engine for SP gameplay.

+1 vote     reply to comment
ZeroZF Oct 29 2005 says:

that what i hv been saiding :p

+1 vote     reply to comment
bacon333 Oct 29 2005 says:

The first "black mesa" was called Half-Life, where Gordon Freeman has to escape an array of office complexes, a missile silo, lambda core with a bunch of teleports and such... was a great hit in the game industry approximately
8 years ago. the game got 50 game of the year awards and awards five years after.

This mod is gonna be kick ***, i cant wait to see what little changes have been done... btw, will you be able to pick up objects in bms instead of just pushing them?

Good luck guys, hope you dont die out on this one...

+1 vote     reply to comment
ZeroZF Oct 28 2005 says:

Quote: I never played the original Black Mesa.

there was never a 1st black mesa source it called half-life ?!

+1 vote     reply to comment
stroganoff Oct 28 2005 says:

Looks great. Take your time guys and do it right and there will be a commercial market for this one.

I just hope it doesnt go the way of many other mods, lots of ambition, not lots of delivery.

good luck guys

+1 vote     reply to comment
HaloStrike Oct 27 2005 says:

I never played the original Black Mesa. I Will be looking forward to this!!

+1 vote     reply to comment
savagex Nov 6 2005 says:

this is startin to really **** me off, I want to see some media some more promising looking screens, Some short videos of gameplay.

More polished stuff, some stuff where we can see what BMS is making and not just takin from HL2.

defently want to see some short videos, but if they do give out some videos dont make them gay like the goldeneye one make it worth watching and show us why we wanna play this game.

+1 vote     reply to comment
Kalashnikov Oct 25 2005 says:

That would certainly be nice, maybe you should give them that in an e-mail :D

+1 vote     reply to comment
Kester Nov 29 2006 says:

Around 70GB on network traffic in 24 hours says they did Stickit. Although you are right on the reason we went down.

+1 vote     reply to comment
Nero-San Apr 8 2006 says:

Words cannot express how much i am looking forward to this, and if Valve or whatever came in and said "No no no, omfg copyright ban ban stealing warez" i would literally kill myself. ;_;

Keep up the über excellent work!

+1 vote     reply to comment
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Released 2012
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3299 votes submitted.

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Highest Rated (130 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012 by HunteR4708

Lowest Rated (12 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012 by Aleksei_Lenin

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