Black Mesa

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42 comments by TKAzA on May 9th, 2015

Welcome back Mr. Freeman, Black mesa is now available on Early Access, Black Mesa is what we had all hoped half life source would have been, a total re invisoning of the Classic brought up to date with higher definition models, textures and more.

Crowbar collective state. “Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback, and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, our ambitions go beyond the original Xen chapters found in Half-Life. We have a standard of quality that we have to achieve. Early Access allows us to commit resources to bring you the remaining chapters with the quality that you expect.”

"We currently have the first ~85% of our single player campaign completed. For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience. We feel it will take us considerable time to get the last 15% up to our standards, and putting a time estimate on it would be a total guess.”

This EA release sees you playing over 10 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 6 completely re-imagined Half-Life 1 maps on the Source Engine.

Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access Black Mesa - Early Access

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BM Particle Effect Improvement pack

BM Particle Effect Improvement pack

Jun 27, 2015 Effects GFX 2 comments

Released a preliminary collection containing many updates to most weapons, along with other across-the-mod effects! See the thread in the description...

BMS Revamp Sound Mod

BMS Revamp Sound Mod

Jun 27, 2015 Audio Pack 0 comments

A sound Mod specifically designed to go with the sounds scripts in the animation revamp. This is not just thrown together it has taken me a very long...

Black Mesa Animation Revamp Retexture v1.4

Black Mesa Animation Revamp Retexture v1.4

Sep 24, 2013 Models Pack 25 comments

This is a complete retexture for all the ReAnimation models as a community effort. Requires ReAnimation pack.

Animation Revamp pack

Animation Revamp pack

Sep 24, 2013 Models Pack 8 comments

AKA ReAnimation. This is basically what the name implies, a complete revamp for all weapon animations.

HECU Marine Soundpack

HECU Marine Soundpack

Sep 24, 2013 Audio Pack 2 comments

Various sounds are enhanced and certain quieter sounds are made louder for suspense reasons.

Improvements Pack

Improvements Pack

Sep 24, 2013 Skin Pack 8 comments

Now here, is a pack containing a good amount of improvements for this mod, it contains better sounds, effects, skins, npc stats and some better model...

Post comment Comments  (18350 - 18360 of 18,802)
Shadow_Death Feb 18 2006, 12:08pm says:

Well judging by the pics it's gonna be a sweet remodel of the old hl levels.

+1 vote     reply to comment
Seffron Feb 18 2006, 11:30am says:

Whats that? (:p)

+1 vote     reply to comment
RabidMonkey Feb 18 2006, 3:58am says:

Friendlies will be killable, yes.

+1 vote     reply to comment
Medkit Feb 17 2006, 3:27am says:

I agree with Kalashnikov.
I'm sure that the day after Black Mesa is released, everybody will forget Half-Life: Source, so theese Valve guys are trying to separate BM, from HL: Source as much as they can.

On the other hand, be happy that "percent complete" is at 50%!
I wonder, we'll able to kill the NPC's as in HL, or not -as in HL2?

+1 vote     reply to comment
Blob1576 Nov 30 2006, 10:38pm says:

Why is it at 40% now?

+1 vote     reply to comment
cheeseyballz Feb 28 2006, 8:51pm says:

I love the detail you do! So much detail.. so little time to look and admire it!

+1 vote     reply to comment
Kalashnikov Feb 14 2006, 7:14pm says:

As said on SteamPowered, brought up by a community member:

It's not really copyright, specifically. It's keeping the line clear between community and commercial developer. "Source" has been tacked on to plenty of mod names before, but this mod has the potential to equal or even overtake retail release proliferation--especially since it's free.

So, Valve wants to make it very clear, in this case, that they were not the ones creating the mod. At least, that's how I see it.

+1 vote     reply to comment
Panzert Feb 14 2006, 5:47pm says:

and Redline: Source

+1 vote     reply to comment
flubbafrenzy.357 Feb 14 2006, 3:39pm says:

listen, i'm just saying that valve made too big of a deal about. There's a bunch of mods out there with the tagline ":source". Sheesh
Perfect Dark: Source
Duke Nukem: Source
Incoming: Source
Zombie Panic: Source
Dawn of the Dead: Source
Golden Eye: Source
Dark: Source
Global Operations: Source

yea, and so on, and so on.

+1 vote     reply to comment
flubbafrenzy.357 Feb 13 2006, 10:37pm says:

Well... thats a little bit stupid ( about dropping ":source"). Now, the mod is merely called "Black Mesa."
Oh well, at least it doesnt affect the game :)

+1 vote     reply to comment
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Released Sep 2012
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3297 votes submitted.

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Ratings closed.

Highest Rated (130 agree) 10/10

This mod is amazing! Feels like i'm playing a Valve's game, not a modification.
Now i understand what people felt like in 1998.

Sep 14 2012, 3:16pm by HunteR4708

Lowest Rated (12 agree) 2/10

At first i made a really nice review to this game mod. But then i advanced further in the game and i got really pissed off... Yeah its pretty and scenic , yeah most of the voice acting is great and the music is fantastic but there is a huge annoying gash that just makes the game shit! AI: WHAT BASICALLY MAKES THE GAME SHIT AI: SHIIIT Soldiers...Im fine with other critters plaing running to eat you but soldiers(well the alien soldiers suck in this department as well). Anyway so where were we? oh…

Sep 17 2012, 8:40pm by Aleksei_Lenin

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