Run. Think. Shoot. Live. Source.

Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

Black Mesa was built and founded on the principle that Half-Life: Source did not do the original title enough credit, regardless of the true intentions laid out with the release of Half-Life: Source by Valve Software. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine. This total conversion will not require Half-Life: Source installed on your system to play, only a legitimate and working version of Half-Life 2. At the present time, Valve Software is not associated or involved with the development of this project.

Here is a small list of planned features of Black Mesa:

    * Redesign and overhaul of all 18 chapters, the hazard course and deathmatch levels of the original Half-Life and Half-Life DeathMatch games.
    * Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
    * A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
    * Artifical Intelligence that will hunt you by sight and sound.
    * Normal, bump and specular maps built into textures giving flat surfaces a new, more dynamic look.
    * Co-operative mode, allowing you and your friends to play through Black Mesa together.
    * The entire cast and characters that the world fell in love with more beauty than ever before, bringing truth to the saying, "if looks could kill..."
    * A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa Aresonal at your disposal.
    * A priority on gameplay and immersion factors such as sounds, functionality and interaction.
    * Built by developers who's passion is seen through the quality of their work.

This mod is not dead, we are still hard at work on it.

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Blog RSS Feed Report abuse Latest News: The media...isn't here yet!

3 comments by RabidMonkey on Dec 18th, 2005 digg this super bookmark


December is shaping up to be a far busier month for us then we had first expected. Rather than releasing one universal update, we have find ourselves releasing three. We've been encircled by our fans, e-mails, and now the media! In this update, we have brought together some information which hopefully many people will find quite enticing!

A few things worth mentioning are that we are still on the look out for a final level designer and a couple of talented skinners. Visit our web site for more information on these above listed positions along with contact details for applying. In internal development news, our programmer Nokia is well into development on our Alpha 5 build, which is set to be internally released on Christmas Day. A lovely Christmas gift to the team with some nifty features.

Our 'Developer .plans' forum has also been shifted to being accessible by registered users only. We've made the move because of the larger volume of older or obsolete screenshots emerging in developer files. For anyone interested, RabidMonkey has done a great 'The Making Of.." report on the Surface Tension dam and its progression over the months and weeks. This can be seen, along with over five dozen production images, in our Developer .plans forum.

For those of you who haven't grabbed a copy of Computer Gaming World (Dec 05), you can now read the three-page Black Mesa: Source article on our website, under media. It's an excellent read, our longest article next, prestigiously placed along side other main-stream game previews, and is definitely worth a moment of your time.

We've also been noted on HL2Online.com's 'Modulation' list. It brings out what they feel are mods deserving some more spotlight! Announcing a 'mod of the week' as well takes a fair amount of effort, which we are not for this week, so pop on over there and give it a read! We wouldn't normally announce this, but we thought it was pretty neat being sent an e-mail and all. Additionally, we've been mentioned at HLComic's "Extra's" section. Many of our team enjoys the comics produced from this lovely website, so make sure to stop over and have a look!

We also have our first radio show coming up! And it's a lot sooner than you think. This Wednesday, December 21st, we will be live on GameSurge Radio! The show begins at 10PM Eastern Standard Time, so don't miss it! Accompanying the regular slew of GSR radio hosts will be the talented RabidMonkey, a lead level designer and Lupus, the experienced modeler behind the Gargantua. We hope you'll come out, have a listen and ask some questions to our developers.

In conjunction with this radio show we will have our media update, as promised, released to the regular line of news websites and Half-Life communities. Folks, it's almost here: so hold on tight!

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Black Mesa Teaser Trailer

Black Mesa Teaser Trailer

Jan 27, 2007 Movies 13 comments

A higher-quality version of the Official Black Mesa Teaser Trailer

Comments  (100 - 110 of 3,171)
COCK_COCK_COCK
COCK_COCK_COCK Aug 11 2008, 10:07am buried:

(buried)

I needn't remind you: "Last Update 7 months ago"

-8 votes     reply to comment
bbenjoe
bbenjoe Aug 12 2008, 11:10am replied:

They prefer to update their devblog on their website -instead.

+4 votes     reply to comment
MichaelTannock
MichaelTannock Aug 10 2008, 11:28am says:

It’s almost become a pythonesque running joke for us.

Fan: Is this mod dead?
Troll: Yep, died ages ago!
Fan: Pity.
BM: We’re not dead!
Fan: What?
Troll: Nothing. Here’re some other mods.
BM: We’re not dead!
Fan: 'Ere. They say they’re not dead!
Troll: Yes, they are.
BM: We’re not!
Fan: They aren't?
Troll: Well, they will be soon. They’re very lazy.
BM: We’re getting better!
Troll: No, you're not. You'll be stone dead in a moment.
Fan: Oh, I can't leave them then. It’d be premature.
BM: We don't want to loose another fan!
Troll: Oh, don't be such babies.
Fan: I can't leave them.
BM: We’re doing fine!
Troll: Well, can you hang around a couple of minutes? They won't be long.
Fan: No, I've got to check BS and OP4. They've lost nine today.
Troll: Well, when’re you next online?
Fan: Thursday.
BM: We’re making fantastic progress!
Troll: You're not fooling anyone, you know. Look. They haven‘t released any updates in months.
BM: Check the Devblog. !BANG!
Troll: Ah, thanks very much.
Fan: Not at all. See you on Thursday.

+11 votes     reply to comment
--ares--
--ares-- Aug 11 2008, 7:12pm replied:

if people want a quality mod they have to have patience

+1 vote     reply to comment
PJ27188
PJ27188 Aug 11 2008, 12:52am replied:

howmany times do people have to explain to impatient fans???!!! would you seriously build a house from scratch, and then when it comes to putting the chimney pot on the top u just think itd be a simpler life living in a caravan??(Thts a Trailer to n e Yanks) cos thts what these guys are doing here, except its not a house...well n e way point is the amount of work theyve already done is not just guna get thrown away.

p.s i was beggining to think theyd have to release it as a seperate CD but then they dont have the rights...yet :P lol

+5 votes     reply to comment
Soviet529
Soviet529 Aug 10 2008, 12:59pm replied:

dead on

+5 votes     reply to comment
sWsKurtis
sWsKurtis Aug 9 2008, 8:38pm says:

THIS MOD IS NOT DEAD!!!

+4 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Aug 11 2008, 12:22am replied:

bangell99 looks brain dead... I am really dissapointed..

+2 votes     reply to comment
poisonheadcrab
poisonheadcrab Aug 9 2008, 7:58pm replied:

I really wouldn't worry about this mod dieng.

+3 votes     reply to comment
bbenjoe
bbenjoe Aug 9 2008, 3:36pm replied:

Check the devblog at their homepage, man!

+3 votes     reply to comment
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