Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.
Another LONG overdue update ladies and gentlemen, but a lot of things have been happening behind the scenes. This is not a media update, that will be...
The nineteenth of November might not be a date that many people think is significant, but it's of special importance to us. On this day ten years ago...
With the holiday season closing in fast, the Black Mesa: Source team would like to detail a few of the happenings from around the community, team and...
On Sunday we promised that when our Black Mesa facebook page hit 20,000 likes we posted some exciting new media! It did not take long!
Episode 4 is now up for download, however if you are downloading it from iTunes it will take 1-2 hours (from the post time) for it to update before you...
The wait was just long enough for all kinds of crazy bets to be made, but time to cash those in, because the Black Mesa Trailer is good to go and up for...
Hello Black Mesa fans! We come to you once again with an update. It's now the end of 2009, and we know many of you have literally counted the days down...
Prepare for an experience that you will find Nostalgic, exciting and fresh.
The crew at Black Mesa is proud to present our latest media release! Here at moddb you'll find a fraction of over 60 new pieces of media that can...
Black Mesa: Source is a Half-Life 2 modification committed to the task of recreating Half-Life 1 on the Source Engine. We know that Half-Life: Source...
After the shock of our April Fools joke putting many people in cardiac arrest (see "Photoshop Garg" in Forums), we said it was time for another...
Well as many have noticed, our website has been down for some time and it's really had a lot of people asking questions (especially granted the words...
If you haven't had a chance to find a copy of PCGamerUK, you can now read it on our media page. We first want to welcome several new faces to the...
Media Release 11, overhaul of almost all previous screenshots, new weapon screenshots, new beauty renders, new chapter screenshots.
We're freaking out over here! It is so exciting to share this news with you!
We haven’t had any updates for a while – But we’ve still been hard at work as of late. Recent restructuring within the team has resulted in some new additions...
The BMS website will be back on-line soon, until then we have our forums for your questions and conversational enjoyment.
Tonight we'll be on the GameSurge Radio Network conducting our first radio interview for Black Mesa: Source! We hope you'll come out and support...
Fellow Scientists, We have gotten a lot of remarks, questions and demands that we get Black Mesa on Steam. In the past, the answer has always been the...
As promised, here is the latter part of our December media release. Sadly for those who thought the month of multiple updates (aka hell for BMS) was over...
Once again, another media release has rolled around. This release sparks a new style of updates that we will releasing hench forth: comparison shots...
Welcome! It's time for more updates and more media! Quite a bit has happened over the last few months, and this article is longer and more in-depth...
As promised, the Black Mesa team is proud to present "Stage 2," the final stage of our media release. This time around, you'll see some...
December will once again prove to be a very busy and active month for Black Mesa: Source. It's almost like a ritual as last December we were busy...
Just a little reminder here now, we're into official development as was of Januray 1st, 2005. We'll be making a more public and official press-release...
We've been hearing a lot of things circulate throughout the community recently, so, to clarify: we're NOT dead. We're working behind the...
As a quick update, some e-mails still may not be reaching me. If you haven't received a replay, send me a private message via the forums as this...
December is shaping up to be a far busier month for us then we had first expected. Rather than releasing one universal update, we have find ourselves...
Happy Birthday Black Mesa: Source! On January 1st, 2006, Black Mesa: Source turned one year old. This modification started as a community project in late...
We at Black Mesa: Source apologise for the lack of updates released as of late, we assure the eager fans that we things are still moving along smoothly...