Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
HUD Ingame
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
RabidMonkey Author
RabidMonkey

We're working on the textures, the ones here are placeholders at the moment.

Reply Good karma+2 votes
TheTreasurer
TheTreasurer

How long till you think it'll be released? You guys did say 2009...

Reply Good karma Bad karma+2 votes
savagex
savagex

I like the screen and its nice to see some in game stuff but......

I think you guys should mabye add some texures to make it look more like the original. LIke maybe re modle some of the boxes from the HL to make it have more of the same feel.

also the tiles seem to look a bit off. But over all looks amazing.

Reply Good karma Bad karma-4 votes
Guessmyname
Guessmyname

The problem with the fallen tiles is that they seem to be overlapping one another...

Reply Good karma Bad karma+2 votes
ImPackte
ImPackte

Thats a point, they ARE overlapping each other.

Reply Good karma Bad karma+1 vote
lemons
lemons

IMO, the ceiling tiles are too thick, and they are overlapping, but the HUD is great. Nostalgic.

Reply Good karma Bad karma+1 vote
VulpineComplex
VulpineComplex

I think the point here was to show the hud, not the map. ;)

Reply Good karma Bad karma+1 vote
bacon333
bacon333

ya lol, excellent HUD as well, looks just like the original! but, of course, better!!!

Reply Good karma Bad karma+1 vote
lhavelund
lhavelund

Tiles would be awesome if func_physbox'es... Meh.

Reply Good karma Bad karma0 votes
Babuzaa
Babuzaa

Oh noes, crappy jpegs makes me sad :( I think the crosshair should be be the same color as the HUD.

Reply Good karma Bad karma+1 vote
mexinugget
mexinugget

a testscreen the'll change it when the time comes, Damn this is the reason why i will get hl2

Reply Good karma Bad karma+1 vote
DeadlyContagion
DeadlyContagion

I don't care if the textures are HL2, it still looks absolutley incredible, the maps look as if they came from VALVe themselves.

Reply Good karma Bad karma+1 vote
BitMage
BitMage

The only that bothers me is the crosshair. Even if you were holding the 9mmAR, it's still the wrong color. The crowbar has NO crosshair at all. I hope don't sound rude to you guys ('cuz I worship BM:S). I don't mind sounding insane and nit-picky though. :)

Reply Good karma Bad karma+1 vote
stroganoff
stroganoff

love the HUD, the whole project is starting to look amazing. keep it up

Reply Good karma Bad karma+1 vote
Fewes01
Fewes01

Dude, you guys freakin own, I can't wait until it's released!

Reply Good karma Bad karma+1 vote
ilikezombiemods
ilikezombiemods

AH, old style hud...
Except there is still so much room for improvment

Reply Good karma Bad karma+1 vote
DUDER
DUDER

I want ,good ol'' Flashlight iCon system >_< :(.

Reply Good karma Bad karma+1 vote
sgtmonkmann
sgtmonkmann

AHHHHHHHHH INVASION OF THE... WHAT THE **** IS THAT WHAT IS THAT

Reply Good karma Bad karma+1 vote
Miscellaneous-P
Miscellaneous-P

2012!

Reply Good karma Bad karma+1 vote
Qweekskowped
Qweekskowped

I remember this area from Black Mesa Source Alpha.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Office Complex shot showcasing our High-Res HUD.
The headcrabs have been released!

Details
Date
Size
1024×768
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report