Run. Think. Shoot. Live. Source. Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

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Comments
RabidMonkey
RabidMonkey Dec 23 2005, 2:22am says:

We're working on the textures, the ones here are placeholders at the moment.

+1 vote     reply to comment
TheTreasurer
TheTreasurer Dec 4 2009, 4:05pm replied: New Comment

How long till you think it'll be released? You guys did say 2009...

+1 vote     reply to comment
savagex
savagex Dec 23 2005, 1:24am says:

I like the screen and its nice to see some in game stuff but......

I think you guys should mabye add some texures to make it look more like the original. LIke maybe re modle some of the boxes from the HL to make it have more of the same feel.

also the tiles seem to look a bit off. But over all looks amazing.

-2 votes     reply to comment
Guessmyname
Guessmyname Dec 23 2005, 1:01pm says:

The problem with the fallen tiles is that they seem to be overlapping one another...

+2 votes     reply to comment
ImPackte
ImPackte Dec 23 2005, 5:16pm says:

Thats a point, they ARE overlapping each other.

+1 vote     reply to comment
lemons
lemons Dec 23 2005, 9:50pm says:

IMO, the ceiling tiles are too thick, and they are overlapping, but the HUD is great. Nostalgic.

+1 vote     reply to comment
Ackart
Ackart Dec 24 2005, 5:47am says:

I think the point here was to show the hud, not the map. ;)

+1 vote     reply to comment
bacon333
bacon333 Jan 14 2006, 9:44pm says:

ya lol, excellent HUD as well, looks just like the original! but, of course, better!!!

+1 vote     reply to comment
MenZa
MenZa Jan 20 2006, 4:24am says:

Tiles would be awesome if func_physbox'es... Meh.

0 votes     reply to comment
Babuzaa
Babuzaa Dec 16 2006, 11:22am says:

Oh noes, crappy jpegs makes me sad :( I think the crosshair should be be the same color as the HUD.

+1 vote     reply to comment
mexinugget
mexinugget Feb 28 2006, 9:07pm says:

a testscreen the'll change it when the time comes, Damn this is the reason why i will get hl2

+1 vote     reply to comment
DeadlyContagion
DeadlyContagion Mar 16 2006, 4:06pm says:

I don't care if the textures are HL2, it still looks absolutley incredible, the maps look as if they came from VALVe themselves.

+1 vote     reply to comment
BitMage
BitMage May 28 2006, 7:06pm says:

The only that bothers me is the crosshair. Even if you were holding the 9mmAR, it's still the wrong color. The crowbar has NO crosshair at all. I hope don't sound rude to you guys ('cuz I worship BM:S). I don't mind sounding insane and nit-picky though. :)

+1 vote     reply to comment
stroganoff
stroganoff Jun 12 2006, 8:12pm says:

love the HUD, the whole project is starting to look amazing. keep it up

+1 vote     reply to comment
Fewes01
Fewes01 Dec 17 2006, 3:09am says:

Dude, you guys freakin own, I can't wait until it's released!

+1 vote     reply to comment
ilikezombiemods
ilikezombiemods Dec 27 2006, 12:49am says:

AH, old style hud...
Except there is still so much room for improvment

+1 vote     reply to comment
DUDER
DUDER Dec 28 2007, 6:48am says:

I want ,good ol'' Flashlight iCon system >_< :(.

+1 vote     reply to comment
sgtmonkmann
sgtmonkmann Dec 6 2008, 10:47pm says:

AHHHHHHHHH INVASION OF THE... WHAT THE FUCK IS THAT WHAT IS THAT

+1 vote     reply to comment
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Description

Office Complex shot showcasing our High-Res HUD.
The headcrabs have been released!

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Type
Comedy
Date
Dec 22nd, 2005
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1024×768
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