Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999. The demo featured content that was scrapped from the original storyline. Some might consider it canon with the story, others don't. What matters though, is that many people enjoyed this short episode and that's the reason why I created Uplink for Black Mesa, the long awaited Half-Life remake for the Source Engine.

To play Black Mesa: Uplink, you will need the Source SDK Base 2007 (free) and a copy of the Black Mesa (also free!).

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* blows off the dust*. Is this thing still working? Ah, good to see some of you are still here! Welcome back!

On December 17th 2012 Black Mesa Uplink was released. At that point I had worked on it for 3 months straight just to get it done. Which I still consider really fast, seeing this was a one-man effort. My goal was to get the MOD out to the public so a remake of this 1999 demo was finally a reality. I didn't and couldn't go for the AAA+ quality you expect from commercial games. However, most reactions to the mod were pretty good so the quality problems never really bothered me. It saw loads of features and downloads on popular gaming websites.

Recently, the Crowbar Collective released an updated Steam version of Black Mesa, which sparked the public interest in Uplink again. People have asked me for updates, extensions and more in the past and I always felt that I had to get back on the project at some point. Now, 2,5 years later I'm going to just that.

Black Mesa: Uplink Redux screenshot

Let me talk you through what you see above. First off, I'm adding more detail to the scenery and extending rooms to make them seem like part of the whole complex. Also, the environments will be more dynamic (moving cargo lift, burning gas leak, rotating emergency light). Most important alteration is the lighting. Getting the lighting right in Source is a tricky job but I'm currently digging further into the specifics and hopefully that will pay off in the end.

What else?

Next to the visual updates and going to fix bugs and some areas will be completely redone. I'm also planning on extending the MOD with extra content.

10xbsy0

A question I've received many times is about Steam Workshop. Currently, the Workshop only allows you to upload 100mb at once, which is not enough for BM:Uplink. Next to that, there are some technical difficulties which I still have to sort out. As it seems now, full mods won't be able to release on Workshop easily. If that is fixed later on, I'll surely upload it to the Workshop.

When will this be done?

That's a good question. Back in late 2012 I dedicated a whole lot of my free time to this project but I don't have that luxery anymore, so the development cycle will officially run on Valve Time.

Looking for help!

I'm also looking for other developers who would like to contribute to the project.

  • Voice artists
  • Modellers
  • Texture artist
  • Mappers

If you're interested, send me a private message!

Thanks for reading! If you have encountered bugs or have ideas for the update, make sure to leave them in the comments below!

Black Mesa: Uplink Charity Event Result

Black Mesa: Uplink Charity Event Result

News 2 comments

Tomorrow is the last day of the 3FM Serious Request Event! Your donations have been added to the pool!

Black Mesa: Uplink Day After

Black Mesa: Uplink Day After

News 7 comments

Yesterday Black Mesa: Uplink was released. Today a look at the aftermath and what you might have missed!

Black Mesa: Uplink Released!

Black Mesa: Uplink Released!

News 23 comments

After nearly three months of work, Black Mesa: Uplink is finally done and released!

Black Mesa: Uplink Media Update #5

Black Mesa: Uplink Media Update #5

News 4 comments

In this update, a quick look at the current development status, the localisation options and new released media.

RSS feed Downloads
Black Mesa: Uplink v. 1.0 - ZIP version

Black Mesa: Uplink v. 1.0 - ZIP version

Full Version 13 comments

The release version of Black Mesa: Uplink (version 1.0) - ZIP archived version.

Black Mesa: Uplink v. 1.0 - Installer version

Black Mesa: Uplink v. 1.0 - Installer version

Full Version 23 comments

The release version of Black Mesa: Uplink (version 1.0) - Installer EXE version.

Post comment Comments  (150 - 155 of 155)
freredarme
freredarme

Good Luck with your project ! Nice talented is here ;)

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Dejected-Angel
Dejected-Angel

I can tell that you're lying, because I seen you spamming at mods that uses Black Mesa content a copy paste mod, e.g The Shift, you called it a copy paste mod because it uses Black Mesa content. Are you going to call this mod a copy paste mod too?

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freredarme
freredarme

Hezus (developper) made a nice remake with BMS Contents. However, The Shift (mod) is a **** mod and here is the page of Uplink. If you want troll this page, go out please.

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Dejected-Angel
Dejected-Angel

Ok, now you're getting really on my nerves, Black Mesa: Uplink, a mod that uses BMS content and you wished good luck on it. But, The Shift, a mod that also uses BMS content. And you call it copy paste. Oh how ironic is that YOU, your mod, Wilson Chronicles copy pasted content from Gamebanana without permission *cough* Shotgun model *cough*. And you have the nerve to say that The Shift is a copy paste mod and **** mod. Tell you what, unless I see that shotgun model you stole replaced by another model that YOUR team developed themselves, otherwise, what you said about The Shift is a copy paste mod is invalid.
P.S What do you have against The Shift? It didn't offend you in anyway.

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freredarme
freredarme

BM : Uplink is a good creation using BMS Contents, Hezus need help and luck to finish this amazing remake of Uplink !

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Dejected-Angel
Dejected-Angel

AdmiralMadox also needs luck and help to finish The Shift, he has recently joined by a composer named Nabernizer.

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freredarme
freredarme

Here is the page of Uplink. Please Go out ;)

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Dejected-Angel
Dejected-Angel

Oh hoho, scared now are you? Your mod stole content without permission and you're scared. BM: Uplink and The Shift are the same, they both uses BMS content and model. Try taking in another look at both mods before replying to me.

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freredarme
freredarme

Here is the page of Uplink. Please Go out ;)

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Dejected-Angel
Dejected-Angel

Here is the page of Uplink. Please Go out :P

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Dejected-Angel
Dejected-Angel

Hey what about The Shift? It is also a Half Life 2 mod that uses BM:S content for Blue Shift in Black Mesa.

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Hezus Creator
Hezus

The Blue Shift remake is currently done by a mapper called skyms2663. If you follow the link in the news post you can read more about it in his forum thread.

Reply Good karma+3 votes
not
not

Good job Hezus!

Just a thing:
You should underline that your mod requires Black mesa.

I'm looking forward for more news and hopefully to be a tester of your work.

bye!

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Hezus Creator
Hezus

Added that to the summary. Thanks! For people wondering: To play Black Mesa: Uplink, you will need the Source SDK Base 2007 (free) and a copy of the Black Mesa (also free!).

Reply Good karma+2 votes
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Highest Rated (6 agree) 10/10

Awesome for a remake of a demo.

Dec 17 2012 by TheBoxNoob

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