Greetings everyone. This is my final project to finish "uncutting" Black Mesa. Though I thought the cuts to Surface Tension were far more severe in terms of them harming Black Mesa as an overall package, On a Rail was shortened from 10 maps in HL1 to 3 maps in Black Mesa. While the BM Devs tried hard to streamline and cut down the experience, it still felt overall lacking in terms of its progression as Gordon's journey towards the rocket. This mod is for those of you who want Black Mesa's On a Rail to be lengthened. There will be 2 versions released; OaR Uncut Lite (extends OaR by 2 maps, making it longer than Black Mesa's version but not too long) and OaR Uncut Full (extends OaR by 4 maps, making it as long as it was in HL1). As with Surface Tension Uncut my aim is for seamless integration with Black Mesa's existing campaign, so you won't even know you're playing an add-on. This mod is currently in very early development - alpha testing is soon to begin.

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You can view On a Rail Uncut's workshop page here!

Greetings all! Long time no see! I think it's time for a long, long overdue update!

As most of you will already know, in September 2013 I joined the Black Mesa team. Since then, I have been working to help polish up the singleplayer (particularly some of the encounter design), recreate Surface Tension Uncut from scratch, and I have done a lot of multiplayer design work (I made Gasworks and half of Lambdabunker, as well as a lot of the gameplay design and misc work on other MP maps). I've also been serving as Black Mesa's community manager! It's been an incredible experience being a part of such a wonderful, passionate group of people working on an amazing game, and it would never have been possible without the love and support of the community. So thank you all who played and left feedback!

Since the release of the early access retail version, I have been waiting for the workshop to be upgraded by our programmers to fully support everything which On a Rail Uncut needs to be put up there. They've worked extremely hard and it has taken a long time, but with the current new patch for the latest Crossfire update, that support is now available, and you can now play On a Rail Uncut on the Steam Retail version of Black Mesa.

The actual mod itself remains completely unchanged from the beta version you can currently download here on ModDB, the assets have simply been ported to work correctly with the retail engine version. I will likely never return to develop On a Rail Uncut. Given how much I have grown and developed as a mapper over the last 2 years, in order to further improve On a Rail Uncut to the standard I work at now, I would need to redo it all from scratch, which I likely will never have the time or motivation for. On a Rail Uncut will not be integrated officially into Black Mesa in the future, if it were, I would not have put it up on the workshop for download. Like it or not, the shortened version of On a Rail which was shipped with Black Mesa is the team's definitive vision for the chapter. I have to respect that. For those of you who prefer the chapter longer (myself included), my mod is available for you to play!

So for now, this is probably the last word on On a Rail Uncut. I hope you guys enjoy the Steam version, and like playing it as much as I've enjoyed making it! Thanks for everything!

Black Mesa - On a Rail Uncut - Public Beta Release!

Black Mesa - On a Rail Uncut - Public Beta Release!

News 10 comments

It's finally here, guys! After 8 months' development, 3 Alphas, 1 Private Beta, and loads of time, effort, work, blood, sweat, and tears, from both myself...

Black Mesa - On a Rail Uncut - B2 Alpha

Black Mesa - On a Rail Uncut - B2 Alpha

News 8 comments

The first progress update in nearly 2 months! After a very slow period due to finishing university and revising Surface Tension Uncut for a v2, I'm now...

Black Mesa - On a Rail Uncut - B1 Alpha

Black Mesa - On a Rail Uncut - B1 Alpha

News 7 comments

Yet another progress update. After a slow month or so due to heavy real life commitments, I've managed to find some time to work on the project, and the...

Black Mesa: On a Rail Uncut - Progress Update

Black Mesa: On a Rail Uncut - Progress Update

News 5 comments

A small progress update to let everyone who's following the mod know how it's progressing. Alpha testing is underway privately on the Black Mesa forums...

On a Rail Uncut - Full Beta

On a Rail Uncut - Full Beta

Demo 32 comments

This release contains the full beta version of On a Rail Uncut, comprising the maps A1, A2, B1, and B2. These maps integrate seamlessly with Black Mesa...

Post comment Comments  (10 - 20 of 129)
lowenz
lowenz

A final version: when?

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FoxyThePirateFox™
FoxyThePirateFox™

What?This game alreadly hardcore:)

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old_liquid
old_liquid

Great mod, excellent work.
Only one bad design moment - huge office complex is so huge and so complex so I walked it thru and around about 40 minutes of realtime back and forth searching for exit... really unobvious moment, I don't seen anything like this in whole Black Mesa mod. Please if you continue work someday, add a wallmarks that point to "emergency exit for personnel" or "evacuation plan in case of fire".

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Guest
Guest

Just wanted to say that this mod together with the surface tension add-on is the ****. A reason on its own to get black into Black Mesa!

The train yard really adds to the storytelling...just standing there on the crane, admiring the view over the mesa... :)

Congratulations being part of the BM team now. You kick some ***. Thanks!

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Guest
Guest

help 50% of textures are pink and black please help me! i want to enjoy your maps!

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OurBenefactors
OurBenefactors

It could also be that Black Mesa is forcing you to play in DirectX 8 mode. Add -dxlevel 90 or -dxlevel 95 to the launch options for black mesa.

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OurBenefactors
OurBenefactors

Try reinstalling Black Mesa. The beta doesn't seem to have any missing textures.

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Guest
Guest

I luv the craneyard

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Guest
Guest

I love the mod! PS: are you helping black mesa make xen?

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xsantosis
xsantosis

Hello TextFAMGUY, i would like to know how goes the development of this amazing uncut level, im really interesting to see how will be the final version :)

PS: I hope the next BM update to the new engine dont break the backward mods compatibilty

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TextFAMGUY1 Creator
TextFAMGUY1

I'm sorry to say that there will be no final version. I'm no longer working on On a Rail Uncut, on account of having joined the Black Mesa Dev Team. You can find my announcement here:

Forums.blackmesasource.com

I may return to this little mod some day, when my commitments to BMS are a bit more relaxed. We'll see. Most likely not, but that option is open.

Regardless, when I released it, the Beta for OaRU was the finest piece of work I've ever created. I'm very proud of it, for all its problems. I hope the community liked it too, even in its beta state.

Reply Good karma+4 votes
huntra94
huntra94

I'm curious with you working with the BM:S team will this mod be added to the in game when they update the game? but outside of that very nice mod this made O.A.R. my fav level in the game

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