Overview

Black Mesa: Hazard Course is an add-on for the Source Engine mod Black Mesa, featuring a completely new perspective on Half-Life's Hazard Course. The Black Mesa Hazard Course will feature:

-New HD models & textures
-New dialogue & voice acting
-New maps and detailed environments
-Expanded intro, similar to Half-Life's PS2 version

Since this is a community project, we welcome people to help out in any way, from suggestions to fan-made content. Currently we are looking for people to fill these positions:

-Animator
-Choreographer

Any suggestions (within reasonable bounds, of course) are also welcome from anybody!

Media Policy

Remember that great mod, Black Mesa? Anyone familiar with the Black Mesa mod and its agonizing development cycle may remember long periods of media blackout. Since this is a community project rather than a full-fledged modding team, we are pleased to announce that, unlike the original mod, it will be our policy to strive to be as open as possible with the development process!

That's right. Expect to see half-finished areas, heavy WiPs and lots of orange and gray "dev" textures!

We do, however, announce this policy with a disclaimer: We hope that all of our followers will try their best to be as mature as possible, and realize that due to the open nature of our development process, the vast majority of media that will be released will NOT be fully representative of the final product.

This can be a good thing! It allows YOU, the followers, to give feedback early, so that we can make easy changes to give YOU what you want!

So criticize away! Just keep it civil!

Is this mod dead?

If you're reading this, then no. There is no point in letting a project die without notice. If we were to die, we'd be sure to let you know, however we have absolutely zero plans on doing so, and the mod is currently going strong.

Requirements

Black Mesa: Hazard Course requires:
-The free Source SDK Base 2007
-Black Mesa

Thank you. Have a very safe, and productive day.
Image RSS Feed Latest Screens
Transition Room 1 HEV Silo Transition Corridor 2
Blog RSS Feed Report abuse Latest News: Happy Holidays!

3 comments by Crypt on Dec 25th, 2014

Greetings, fans, players and modders alike!
Happy holidays from the Hazard Dev Team! Merry Christmas! Merry Coursemas! I'm so sorry.
As much as we hate to keep you from your candy-cane shanks, we've got some paragraphs and goodies for you.

Pipe SiloGuard RoomTransition Room 2

We've been in development since shortly after Black Mesa's first release. That makes us a bit over 2 years old. In that time, our members have learned a lot, and we think it shows. Just look at the comparison images above!

While we're not exactly stoked at our development's time span, we do think that because of it, the Hazard Course that you get to experience on release will be worlds better than what you would have if some silly team members' early estimates were correct.

CBM TreatmentLobbyHolographic Intro

As we enter Beta 1, the course is prettier, longer, and overall more fun, and the end is slowly getting easier to see. At this point, our largest hurdle is choreography. We remain without any actual choreographers on the team, and we can't make use of our neat little script or voice actors without one or two. That's a huge slowdown. If we can get that sorted, we'll be ready for a release in 2015 for sure. Can you guys help us out with that? If you're a Source Choreographer or know one, why don't you check out the job page and send us an application? Sort of important!

StairsTransition Corridor 2

Pre-Slime RoomPumps

That's all for this update, we wish you a Happy Coursemas.

Wait, one more thing.

Over the last few weeks we posted some extra shots over in our thread on the Black Mesa Forums. As a final holiday gift to ModDB, why don't you guys check them out? Hope you like them!

HEV Silo Transition Room 1 source: imgur.com
source: imgur.com source: imgur.com source: imgur.com


In addition, here's an album of areas from this release as they appeared in Half-Life.

See you next update!

Media RSS Feed Latest Video
Post comment Comments  (80 - 90 of 333)
Guest
Guest May 14 2014, 6:12am says:

This comment is currently awaiting admin approval, join now to view.

Crypt Creator Subscriber
Crypt May 14 2014, 7:45pm replied:

There's this really cool, big white box at the top of the page called the "Description." The Description contains text. This text will communicate information about this mod. So much so, that reading not even the entirety of the first sentence will answer this question.

And yes, it was worth the extra 7 seconds of time to type that out.

+8 votes   reply to comment
Egon-Haystavk
Egon-Haystavk Jun 5 2014, 9:40pm replied:

Yaknow, you coulda just answered the question for him

0 votes     reply to comment
Crypt Creator Subscriber
Crypt Jun 5 2014, 10:32pm replied:

Yeah, but it was a really silly question that there was no reason to not know the answer to, and I had the extra few seconds.

+2 votes   reply to comment
Guest
Guest Apr 22 2014, 9:21pm says:

I know this is minor but, will I actually need to turn on the flashlight to get through the dark/flashlight room? Unlike in half life...

+3 votes     reply to comment
Crypt Creator Subscriber
Crypt Apr 22 2014, 11:02pm replied:

Yes.

+2 votes   reply to comment
Guest
Guest Apr 23 2014, 4:12pm replied:

Yay, My OCD will be ok now.

+2 votes     reply to comment
elek2008
elek2008 Apr 18 2014, 10:27pm says:

So whats left to be done? Are you still adding to the map or maps, or are you just tweaking and adding bits and pieces to the maps? Or something else entirely?

+4 votes     reply to comment
Crypt Creator Subscriber
Crypt Apr 19 2014, 9:36am replied:

Without going into specifics, and only covering the more major things; many areas still need further detail/lighting passes, some animations still need doing, our script is undergoing revisions, choreo hasn't been touched, and we've yet to contact our VAs for voice work.

Remember, we're still in Alpha, and this is only the notable, general stuff I could recall off the top of my head.

+2 votes   reply to comment
modda
modda Apr 2 2014, 6:41am says:

Honorable work!

+5 votes     reply to comment
nerdenfromsweden
nerdenfromsweden Mar 24 2014, 1:39pm says:

will there be any hidden easter eggs?

+9 votes     reply to comment
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Platform
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Hazard Dev Team
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Release Date
Coming Q4 2015
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Black Mesa: Hazard Course
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