Black Mesa: Hazard Course is an add-on for the Source Engine mod Black Mesa, featuring a completely new perspective on Half-Life's Hazard Course. The Black Mesa Hazard Course will feature:

-New HD models & textures
-New dialogue & voice acting
-New maps and detailed environments
-Expanded intro, similar to Half-Life's PS2 version

Since this is a community project, we welcome people to help out in any way, from suggestions to fan-made content. Currently we are looking for people to fill these positions:


Any suggestions (within reasonable bounds, of course) are also welcome from anybody!

Media Policy

Remember that great mod, Black Mesa? Anyone familiar with the Black Mesa mod and its agonizing development cycle may remember long periods of media blackout. Since this is a community project rather than a full-fledged modding team, we are pleased to announce that, unlike the original mod, it will be our policy to strive to be as open as possible with the development process! 

That's right. Expect to see half-finished areas, heavy WiPs and lots of orange and gray "dev" textures!

We do, however, announce this policy with a disclaimer: We hope that all of our followers will try their best to be as mature as possible, and realize that due to the open nature of our development process, the vast majority of media that will be released will NOT be fully representative of the final product.

This can be a good thing! It allows YOU, the followers, to give feedback early, so that we can make easy changes to give YOU what you want!

So criticize away! Just keep it civil!

Is this mod dead?

If you're reading this, then no. There is no point in letting a project die without notice. If we were to die, we'd be sure to let you know, however we have absolutely zero plans on doing so, and the mod is currently going strong.


Black Mesa: Hazard Course requires:
-The free Source SDK Base 2007
-Black Mesa

Thank you. Have a very safe, and productive day.
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Blog RSS Feed Report abuse Latest News: August Progress Report

10 comments by Crypt on Aug 31st, 2014

Good day yet again, people of ModDB. We trust it finds you well. As for us, we're busy Hammering away at this Course, and it's actually coming along quite well!

Tram Training

Over the last few months we've been working our way out of this Alpha phase and into Beta, and while we're not quite there yet, it's certainly in sight! Yep, through university, work and a hint of Impatience, we're polishing our levels and - while we don't want anyone to jump the gun - even working on the finishing touches on a couple. It's all quite pretty and fun if we do say so ourselves.


Alongside that, our script is nearing its final revision. That's right, our bit of additional storytelling is coming in clear and almost ready for implementation. Amidst all of this progress, though, we have hit a minor speed bump.

You see, currently the only one of our members with choreography know-how isn't very experienced. We could make do, but certainly don't want to bring down the quality of this little mod with bad choreography and faceposing, so we need your help. If anyone reading is interested or knows someone who might be, hit up the job page and get in contact with us so we can start bringing this script to life!

That's all for now, guys. We look forward to any applicants and hope to have this project in your hands before the turn of the century. If you have any questions, comments, concerns, or cries of outrage, feel free to leave a comment below and we'll address them as well as we can. Until next update!

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Post comment Comments  (220 - 230 of 297)
kiowa96 Jan 15 2013, 3:27pm says:

this is awesome!

+1 vote     reply to comment
DrSmitty Jan 11 2013, 2:03pm says:

I have the Uplink Mod for Black Mesa, how will it affect the chapters?

+1 vote     reply to comment
Crypt Jan 13 2013, 7:19pm replied:

Just thought I'd update here: There's going to be a new menu option. None of the chapters will be effected.

+1 vote     reply to comment
CodeBlackNL Jan 15 2013, 12:10pm replied:


+1 vote     reply to comment
CodeBlackNL Jan 11 2013, 8:17pm replied:

It wont, since we got our own made custom content.

+3 votes     reply to comment
Gregthegen Jan 10 2013, 1:27am says:

Well if your taking off the wall suggestions, you could always have the AI go batsh*t crazy and start trying to kill you a-la-glados along with a couple of secret areas or maps. :-p

Anyway, looking forward to the final product!

+1 vote     reply to comment
iAmaNewb Jan 12 2013, 8:40am replied:

There wasn't an AI in Black Mesa, just a VOX system that relay and announce message from computer

+2 votes     reply to comment
CodeBlackNL Jan 8 2013, 9:19am replied:

We mostly add things actually lol.

+1 vote     reply to comment
dky.tehkingd.u Jan 6 2013, 5:46pm replied:

There are already some extensive modifications to the levels. We have some pretty cool and/or pretty fun things up our sleeve as well. If we can get everything working as planned, I should think that this has the potential to end up being more than a simple remake. ;)

+5 votes     reply to comment
MerrickSimms Jan 10 2013, 5:50pm replied:

I am reassured !

Of course you're not the same team that the one of ​BM : Uplink, but me and other fans became nervous about the others extension of Black Mesa. Particulary since Uplink is done (And also since we heard about "The Shift" and "Black Mesa : Blue-Shift", two mods for Blue-Shift with one guy only for each, when there is already Guard of Duty since some years).

Uplink is definitely a big deception, and has (exept for one or two place) the same maps than the original Uplink. And I don't talk of all bugs and problems that this mod adds to Black Mesa.

So that's why I warning you guys. I just don't want to see the same potential be destroyed a second time. You have all the time that you needed, so take your time and create the best source version of the Hazard Course !

+1 vote     reply to comment
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