Overview

Black Mesa: Hazard Course is an add-on for the Source Engine mod Black Mesa, featuring a completely new perspective on Half-Life's Hazard Course. The Black Mesa Hazard Course will feature:

-New HD models & textures
-New dialogue & voice acting
-New maps and detailed environments
-Expanded intro, similar to Half-Life's PS2 version

Since this is a community project, we welcome people to help out in any way, from suggestions to fan-made content. Currently we are looking for people to fill these positions:

-Animator
-Choreographer

Any suggestions (within reasonable bounds, of course) are also welcome from anybody!

Media Policy

Remember that great mod, Black Mesa? Anyone familiar with the Black Mesa mod and its agonizing development cycle may remember long periods of media blackout. Since this is a community project rather than a full-fledged modding team, we are pleased to announce that, unlike the original mod, it will be our policy to strive to be as open as possible with the development process!

That's right. Expect to see half-finished areas, heavy WiPs and lots of orange and gray "dev" textures!

We do, however, announce this policy with a disclaimer: We hope that all of our followers will try their best to be as mature as possible, and realize that due to the open nature of our development process, the vast majority of media that will be released will NOT be fully representative of the final product.

This can be a good thing! It allows YOU, the followers, to give feedback early, so that we can make easy changes to give YOU what you want!

So criticize away! Just keep it civil!

Is this mod dead?

If you're reading this, then no. There is no point in letting a project die without notice. If we were to die, we'd be sure to let you know, however we have absolutely zero plans on doing so, and the mod is currently going strong.

Requirements

Black Mesa: Hazard Course requires:
-The free Source SDK Base 2007
-Black Mesa

Thank you. Have a very safe, and productive day.
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Blog RSS Feed Report abuse Latest News: August Progress Report

10 comments by Crypt on Aug 31st, 2014

Good day yet again, people of ModDB. We trust it finds you well. As for us, we're busy Hammering away at this Course, and it's actually coming along quite well!

Tram Training

Over the last few months we've been working our way out of this Alpha phase and into Beta, and while we're not quite there yet, it's certainly in sight! Yep, through university, work and a hint of Impatience, we're polishing our levels and - while we don't want anyone to jump the gun - even working on the finishing touches on a couple. It's all quite pretty and fun if we do say so ourselves.

Holobutton

Alongside that, our script is nearing its final revision. That's right, our bit of additional storytelling is coming in clear and almost ready for implementation. Amidst all of this progress, though, we have hit a minor speed bump.

You see, currently the only one of our members with choreography know-how isn't very experienced. We could make do, but certainly don't want to bring down the quality of this little mod with bad choreography and faceposing, so we need your help. If anyone reading is interested or knows someone who might be, hit up the job page and get in contact with us so we can start bringing this script to life!

That's all for now, guys. We look forward to any applicants and hope to have this project in your hands before the turn of the century. If you have any questions, comments, concerns, or cries of outrage, feel free to leave a comment below and we'll address them as well as we can. Until next update!

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Post comment Comments  (160 - 170 of 313)
boxorz
boxorz Apr 3 2013, 6:55pm says:

So I've been making games for 28 years, and you want to judge my work as being cartoony? I have more talent with Source than any of you, guaranteed. You let my friend Crypt on the team .. and he's an average mapper, period. Who do you think compiled the code for 'Office Complex'. hmm? without me it would still be SourceSDK 2007. Is all the work I did for OC cartoony? Take one look at my ModDB profile boy. Name anybody that knows more than me. I should do my own Hazard Course mod, alone, to put you all to shame.

Now get to deleting this before anyone else sees it. Good boy.

-2 votes     reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u Apr 3 2013, 8:32pm replied:

No one accused anyone of anything. I must be missing a lot of context.

Who said "cartoony" was a bad thing, anyway?

+2 votes   reply to comment
JeffMOD Creator
JeffMOD Apr 3 2013, 8:47pm replied:

Yeah, there's nothing wrong with something looking stylized or fantastical (perhaps 'cartoony' isn't *quite* the right word). It's just that we need a specific art style, which is one that matches Black Mesa's.
I personally haven't had a chance to peruse much of your work, but what I have seen is gorgeous. We just needed to know how flexible you were on style, because some people have a specific stylistic specialty that they stick to.

+3 votes   reply to comment
Crypt Creator
Crypt Apr 3 2013, 8:53pm replied:

Pretty much this.

+2 votes   reply to comment
MichaelTannock Creator
MichaelTannock Apr 3 2013, 8:30pm replied:

During my time on the Black Mesa team, I never became personally offended by my work being called cartoony. Instead I held enough humility to internalize this feedback, and the result was always better because of that. I would have hoped that even someone as experienced and talented as you, would feel the same.

+4 votes   reply to comment
CodeBlackNL Creator
CodeBlackNL Apr 6 2013, 5:31am replied:

Keep in mind that this guy is a 39 year old butthurt child.

+3 votes   reply to comment
geoffegg
geoffegg Apr 2 2013, 12:13pm says:

The April fools joke really made me laugh. Lol, Hazard Course Infinity. XD

+4 votes     reply to comment
Emperors_Fist Online
Emperors_Fist Apr 2 2013, 4:40am says:

notaclevername
evan0605
banker2001
Cookiemonster3000
Muck_Sicky
FritzOfTheSS
Juniez
DeepSpaceBass
Shiraishi
ceranoe
dunadan101
aidas2
Milanium
Sev-RC
CommunistFool_1032
evan0605

What do these people have in common? They all somehow forgot that there exists a day we like to call April's fool day. Upon reading yesterday's news, they completely lost their *excrement* and in their lack of intelligence they have spazzed out in the comment section like Microsoft Sam, sometimes writing long and elaborate (read pretentious) comments. Not even the obvious joke about "Hazard Course: Infinity" (yes, even the dr. Seuss edition) gave the fake news away for them. I would like to award these individuals with the following: a Dunce hat, a retard cookie for each and the official Emprerorsfist awards for impulsiveness, ignorance and lack of humor. I would also like to thank them for further decreasing my faith in mankind as a whole. May these people have a very pleasant and productive day.

+6 votes     reply to comment
Emperors_Fist Online
Emperors_Fist Apr 2 2013, 7:13am replied:

CommunistFool and Banker were proven innocent. They can keep the awards if they want though...

+4 votes     reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u Apr 2 2013, 7:09am replied:

CommunistFool and Banker were both in on the joke for the majority of the day. I can vouch for that.

+4 votes   reply to comment
Isaiahere
Isaiahere Apr 2 2013, 3:21am says:

Oh wow, you really got me with that April Fools joke.

+1 vote     reply to comment
LilJoe7k4
LilJoe7k4 Apr 1 2013, 11:59pm says:

April....Fools?

+3 votes     reply to comment
dky.tehkingd.u Creator
dky.tehkingd.u Apr 2 2013, 12:13am replied:

Luv ya guys :)

+3 votes   reply to comment
SinisterExaggerator
SinisterExaggerator Apr 1 2013, 8:47am says:

If that was april fools joke it was in really poor taste

-1 votes     reply to comment
Urby
Urby Apr 1 2013, 11:45am replied:

Can't see why you think that. Nobody got hurt and it brought all the morons out of the woodwork.

It's not like they said one of the developers died or anything.

Geez, get a grip.

+4 votes     reply to comment
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