DISCLAIMER: WE ARE NOT AFFILIATED WITH CROWBAR COLLECTIVE (THE DEVELOPERS OF BLACK MESA)
ADDITIONALLY, THIS MOD IS NOT CURRENTLY COMPATIBLE WITH THE STEAM VERSION OF BLACK MESA

Overview

Developed by PSR, Black Mesa: Hazard Course is an addon for Black Mesa centered around a completely new take on Half-Life's training level, Hazard Course, featuring 6 maps, a wealth of new models and textures, an expanded introduction and outro sequence (based on the sequence exclusive to the PS2 version of Half-Life), and tons of new dialogue from the entire Black Mesa voice cast.

Black Mesa: Hazard Course is currently only supported on the Free/Mod version of Black Mesa. You can download it from ModDB via the buttons below.

Installer EXE

Black Mesa: Hazard Course v1.0.0 (Mod Installer)


Manual ZIP Install

Black Mesa: Hazard Course v1.0.0 (Mod ZIP)


A Steam version is in the works and will uploaded to the Workshop at some time in the future. There is currently no ETA for that version.

Requirements

Black Mesa: Hazard Course requires:
- The free Source SDK Base 2007
- The mod version of Black Mesa

https://www.facebook.com/HazardDevTeam

Thank you. Have a very safe, and productive day.
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RSS feed Articles

Yo! Today we've got some information on our own special little place in Purgatory.

As you guys know, a little under a month ago we released Black Mesa: Hazard Course for the mod version of Black Mesa, and have since been working towards an improved version for the Steam Workshop. Our reason for delaying was because converting to Steam would take some additional time and testing to make sure everything was functioning and to allow us to fix the stuff that wasn't. We didn't want to delay the main first release on account of it.

Since then we've been working on our upgrades! Some assets have been upgraded, we've written more dialogue and have been tweaking our environments to get a few extra pretty-points as well as iron out some bugs. Buuuuuuut we've encountered some issues. We've been working to fix every issue that we can on our end, that's no biggie. But here's the kicker: There are some critical issues with the Steam version of Black Mesa that make some parts and features in our Course completely broken beyond our control. Some of them we can workaround, but the solution wouldn't be ideal. Some are things we could in theory cut completely in favor of not having the issue, but the rest are things that just don't work at all. For the sake of total transparency, we've gathered a list of things that we cannot fix which you can see below.

• Some logic_playerproxy entity functions aren't called. Basically, this keeps us from making note of player's status and adjusting the game accordingly, which is done in small ways (reactions to
player death) and larger ways (ensuring players cannot get stuck in specific points of a map)
• Choreography
• Custom bms\resource files (captions, hud hints, menu modification) aren't read without manual file overwrite
• Custom bms\script files (soundscripts, soundscapes, credits, character presets) aren't read
• Custom particles aren't read

In addition to this, the Workshop system itself is having some trouble at the moment.

So, what does this mean?
In short, it means we can't release a proper Steam Workshop version until Crowbar Collective fixes the issues with BM. Again, if and when these issues get fixed is totally out of our control. This is frustrating to us because we dislike having the course locked off to an entire portion of the fanbase. We could in theory release a version that's very broken and hackish in a lot of ways with various feature cuts, but we'd really rather not do that for hopefully obvious reasons.

So there you have it. If Crowbar Collective does fix the troubled parts of their game, then yes, we will immediately begin working on getting a Steam Workshop version of Hazard Course up. If they don't, we'll decide on a plan of action. We may just backport upgraded assets and major bugfixes back to the version for mod Black Mesa, and waiting patiently, hoping for a fix. Until then, it's sort of in limbo. Remember the ending of the episode Jurassic Bark of Futurama? That comes to mind.

We'll keep you guys updated.

Hazard Course Terrible Alphas Stream Recording Is Up!

Hazard Course Terrible Alphas Stream Recording Is Up!

News 0 comments

For those of you who couldn't tune in to the Terrible Alphas livestream earlier this week, fear not! I have figured out how the hell Twitch Past Broadcasts...

Hazard Course Terrible Alphas Stream, Coming Soon!

Hazard Course Terrible Alphas Stream, Coming Soon!

News 10 comments

True to my word, I (DKY) will be hosting a terrible stream of the terrible Past Alpha development versions of the Course, to showcase the evolution of...

Black Mesa Hazard Course Is Released!

Black Mesa Hazard Course Is Released!

News 20 comments

Black Mesa: Hazard Course is officially released and can be downloaded for the mod version of Black Mesa.

Now These Points of Data Make a Beautiful Line...

Now These Points of Data Make a Beautiful Line...

News 20 comments

Now these points of data make a beautiful line, and you know the rest!

RSS feed Downloads
Black Mesa: Hazard Course v1.0.0 (Mod Installer)

Black Mesa: Hazard Course v1.0.0 (Mod Installer)

Full Version 9 comments

Download Black Mesa: Hazard Course, an addon for Black Mesa centered around a completely new take on Half-Life's training level, Hazard Course, featuring...

Black Mesa: Hazard Course v1.0.0 (Mod ZIP)

Black Mesa: Hazard Course v1.0.0 (Mod ZIP)

Full Version 10 comments

Download Black Mesa: Hazard Course, an addon for Black Mesa centered around a completely new take on Half-Life's training level, Hazard Course, featuring...

Five Nights at Hazard Course

Five Nights at Hazard Course

Singleplayer Map 13 comments

Play the exciting "Five Nights at Hazard Course" map, based on the horror game series by Scott Cawthon and built for our 2015 April Fool's joke! [Though...

Post comment Comments  (100 - 110 of 472)
Secret_Coming
Secret_Coming

sorry for being pessimist, but its just the hazard course. Why put all this into it?

Reply Good karma Bad karma+3 votes
Crypt CreatorSubscriber
Crypt

Answer to your question is in here: Moddb.com

Reply Good karma+2 votes
Secret_Coming
Secret_Coming

well, that explains everything, thanks!

Reply Good karma Bad karma+2 votes
MafiaGreed
MafiaGreed

Does this mod require the free or the paid versions of Black Mesa?

Reply Good karma Bad karma+2 votes
Crypt CreatorSubscriber
Crypt

At release, only the free version will be supported, due to some technical issues beyond our control that we don't want to delay release. After first release we will begin working on the Steam version and hoping the issues are resolved.

Reply Good karma+4 votes
MafiaGreed
MafiaGreed

Ok, thanks for the reply.

Reply Good karma Bad karma+4 votes
raziel_zv
raziel_zv

Guys! Devs need someone to help animate Gina. Anyone?

Forums.blackmesasource.com

Reply Good karma Bad karma+8 votes
OurBenefactors
OurBenefactors

Will you port the Five Nights at the Hazard Course map to the steam version?

Reply Good karma Bad karma+3 votes
dky.tehkingd.u Creator
dky.tehkingd.u

UPDATE: It seems that the Steam version of Black Mesa has a number of broken entities that are required for Five Nights at the Hazard Course to function properly.

So, until the Black Mesa programmers fix those entities, we will be unable to port FNaHC to the Steam version.

Reply Good karma+1 vote
dky.tehkingd.u Creator
dky.tehkingd.u

It will happen eventually.

Reply Good karma+2 votes
greeneyedgirl927 Online
greeneyedgirl927

Since Black Mesa's now on Steam, how are you gonna handle the Hazard Course?

Reply Good karma Bad karma+1 vote
Crypt CreatorSubscriber
Crypt Reply Good karma+3 votes
MerrickSimms
MerrickSimms

"Upgrading to the Steam version will not take long at all. Doing it for STU/OaRU took me a day, tops."

Youtube.com

Reply Good karma Bad karma+3 votes
dky.tehkingd.u Creator
dky.tehkingd.u

Upon further examination of our assets, my preliminary hunch is that it will take more than just a day. The Hazard Course is a fairly complex mod with a lot of custom assets.

We'll continue to assess the situation and we'll let you guys know when we know more.

Reply Good karma+1 vote
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Highest Rated (3 agree) 10/10

I Just finished it. Fuckin' Amazing! I didn't expect taking the train into the training facility while hearing the Black Mesa Theme that's been sitting in the soundtrack since day one yet never got used, it's nice listening to it when you're outside looking around at everything and just going "wow! :)" The reference to the PS2 release at the start was the best, even better then in the original, it was so cool hearing the scientist hilariously going over Gordon's file - I almost had a serious case…

Dec 30 2015 by Alex-Wolfenstein97

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