Black Mesa: Hazard Course is an add-on for the well known Source Engine mod, Black Mesa. Using Black Mesa assets as well as much of our own custom made content, Black Mesa Hazard Course will feature a complete recreation of Half-Life's training level, including new dialogue and voice acting, HD models, textures and detailed environments.

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Female HEV Suit
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Crypt
Crypt Dec 20 2012, 3:09am says:

Note: The lambda isn't flipped, the image was simply mirrored.

Full size image here: Goo.gl

+7 votes     reply to comment
not
not Dec 20 2012, 4:05am replied:

Really well done.

+4 votes     reply to comment
Pauolo
Pauolo Dec 20 2012, 7:44am says:

Now you just need Gina's head to complete the character. =D
Still, it's a nice female version of Black Mesa's suit.

+3 votes     reply to comment
TheBoxNoob
TheBoxNoob Dec 20 2012, 2:55pm replied:

That'll be up very soon.

+3 votes     reply to comment
Johnathan_Freemond
Johnathan_Freemond Dec 20 2012, 10:39pm says:

Personally I like the one "Operation Black Mesa" mod has drawn up for their Gina.
Moddb.com
But this is still good.

0 votes     reply to comment
iAmaNewb
iAmaNewb Dec 21 2012, 3:17am replied:

Dude, that HEV completely looks nothing like the one in the original Half Life,
this does

+4 votes     reply to comment
Crypt
Crypt Dec 21 2012, 2:49pm replied:

Honestly, I think that one looks TERRIBLE. It looks absolutely nothing like the HEV suit, and it was clearly designed to show off the figure.

+6 votes     reply to comment
TheBoxNoob
TheBoxNoob Dec 21 2012, 4:37pm replied:

But that is concept art.
It also looks like she is wearing a Latex HEV suit since she looks like a pornstar.

+3 votes     reply to comment
Crypt
Crypt Dec 21 2012, 6:04pm replied:

Concept art or not, if you look at the HEV suit you shouldn't instantly think "rule 34," otherwise you're not doing it right. Their's is worse than that Hazard Team concept that's less than 50% armor. At least it resembled an HEV suit past a lambda.

+2 votes     reply to comment
TheBoxNoob
TheBoxNoob Dec 22 2012, 4:41pm replied:

I don't think of Rule 34, my instant reaction would be "Oh God, why..?"

+3 votes     reply to comment
Crypt
Crypt Dec 23 2012, 10:59am replied:

I find them to be more or less one and the same.

+2 votes     reply to comment
bloodshot12
bloodshot12 Dec 24 2012, 9:09pm says:

As long as you guys base Gina's design on either the HL1 hologram or the HD Day One model it should look fine.

Just don't take inspiration from the Decay model, GBX's version looked like a man with a unibrow and makeup.

+4 votes     reply to comment
CodeBlackNL
CodeBlackNL Dec 25 2012, 8:17am replied:

That is the best comment I have ever read.

+4 votes     reply to comment
ApornasPlanet
ApornasPlanet Jan 10 2013, 5:56am replied:

Me too. I hate sexism in games

+1 vote     reply to comment
WNxKraid
WNxKraid Dec 27 2012, 7:03am says:

I think it's a very good one.

If you're planning to export this from C4D to smd, i'd strongly recomend I/Ogre (http://skinprops.com/iogre.php) which is able to export rigged and animated models very well.
Also you should use the "Vertex Normal Tool" (http://frostsoft.blogspot.de/p/plugins.html) since Cinema sometimes does a poor job with that.

Also bake your low poly maps with a triangulated mesh with corrected vertex normals, or it might cause some unwanted texture distortion.
You might have noticed that allready when slicing a quad into triangles, sometimes the texture alignment changes depending on which direction you you sliced the quad. That's because the vertex normal calculation changed from beeing based on the quad to based on the triangles.

I think that's what is causing the shading issues on the sole of the boots.

+3 votes     reply to comment
MichaelTannock
MichaelTannock Dec 27 2012, 9:46am replied:

Thank you for the excellent advice.

+3 votes     reply to comment
xalener
xalener Jan 5 2013, 3:16pm says:

How she gonna bend those elbows

+2 votes     reply to comment
CodeBlackNL
CodeBlackNL Jan 8 2013, 9:21am replied:

Magic.

+2 votes     reply to comment
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Made by MichaelTannock.

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Demonstration
Date
Dec 20th, 2012
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