Using Black Mesa assets as well as much of our own custom made content, Hazard Course features a complete re-creation of Half-Life's training level, including new dialogue and voice acting, HD models, textures, and detailed environments.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Pre-Jump Room (view original)
Pre-Jump Room
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
ysrael214
ysrael214 - - 21 comments

Maybe you can make some rails rusty?
If the transition area looks already this good, the HEV Silo must be very beautiful too.

Reply Good karma Bad karma+1 vote
dky.tehkingd.u Author
dky.tehkingd.u - - 273 comments

Yeah once we get a texture artist (hint hint: SOMEONE please help us out here? Job ad helloooo) then a lot of stuff will probably look a lot nicer and more detailed, such as rust like you mentioned.

Reply Good karma+3 votes
tehstrelok
tehstrelok - - 125 comments

I think is fine as it is right now

Reply Good karma Bad karma+1 vote
FoxinHood
FoxinHood - - 210 comments

So why did Black Mesa build a catwalk directly above a pit, I mean it would make a little more sense to attach it to a wall. I know it was this way in HL1, but when I see it this way it looks a bit more dangerous, especially when in HL1 it was a strong thick metal bridge.
But I do have to say this looks great.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Pre-Jump Room, Alpha Build

Map by DKY
Texturing by JeffMOD
Props by Lars