BioMod is an extension of Y|yukichigai's excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else.

As the name suggests, BioMod is primarily concerned with Deus Ex's augmentations, with the aim of making them more balanced, but also a lot easier to manage. Most augs are now automated, using energy only when they're actually doing their jobs. Some augs that were less useful or that would be a pain to manage have been made free or given extra abilities, while those that I thought were un-salvageable have been replaced with entirely new augs.

In addition to the augmentation system, BioMod also makes some general gameplay changes, such as the addition of pickpocketing, an autosave feature, achievement-like challenges, and a Thief style ledge grabbing system.

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7 comments by Clorf on Dec 6th, 2013

Hi everyone, thanks for all the interest in my little mod.

I haven't been able to work on Biomod for a while because I've been busy with other things, but since so many people want it, I think I can make the time to work on a new version that'll bring the mod up to date with Shifter, add the option to turn on Shifter's skill system and fix a bunch of other issues.

However, I'd prefer to wait for a "final" release of Shifter 1.9 before I do it. I used a beta version of Shifter as a base last time, and that turned out to be a mistake, resulting in a pretty serious bug (the Lebedev nonlethal issue) that went unnoticed for a long time. Letting that happen was my fault, of course, but I'd like to avoid problems like that in the future.

So there you have it. I will eventually update the mod, but I'm going to try to to do it all at once, and do it right, as I simply can't afford to continually support it on an ongoing basis the way I did before. Please be patient in the meantime. :)

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BioMod 1.0

BioMod 1.0

Mar 13, 2011 Full Version 37 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 8

BioMod beta 8

Jul 12, 2010 Full Version 8 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 7

BioMod beta 7

Apr 21, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 6

BioMod beta 6

Mar 29, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, and...

Post comment Comments  (30 - 40 of 94)
BoneofFear Online
BoneofFear Jun 25 2012, 4:35am says:

For some odd reason some of the new features (mainly the ledge grab button and achievement button) don't work for me,I installed it the same advanced way used for shifter (since typing the steps would make this post tl:dr I'll just say to look at the steps provided in shifter's advanced.txt file.)I even tried installing BioMod the original way (replacing the original deus ex files provided) and still didn't help.Does my Deus Ex just not like Biomod?

+1 vote     reply to comment
ddentonas1353197340
ddentonas1353197340 Feb 1 2013, 2:32pm replied:

You have to remap the space bar from jump to jump/ledge grab.

+2 votes     reply to comment
LiveMChief
LiveMChief May 20 2012, 12:12am says:

How do i pickpocket?

+2 votes     reply to comment
GrayFoxUA
GrayFoxUA May 1 2012, 11:20am says:

I've been trying to do a non lethal challenge, however whenever i try to it I always fail at a point where you need to kill agent navarre, because you NEED to kill her either way. Any tips?

+2 votes     reply to comment
nopushbutton
nopushbutton Dec 23 2012, 10:32am replied:

Sometimes if you throw a grenade at her, she runs away and open the door.

+1 vote     reply to comment
FlatFoot
FlatFoot May 7 2012, 11:44am replied:

THAT is a tough one! You can avoid killing her until you meet her blocking your exit from UNATCO HQ.

Only thing I can think of is try to run downstairs toward Manderley's office, go by it, run upstairs again and out the door.

Not sure if that, 'roundy-roundy' thing would work but that's the best I can think of. If you try this please post the results here.

+1 vote     reply to comment
FlatFoot
FlatFoot Mar 10 2012, 3:58pm says:

How about a second, 'hoarde' location: That closet in Paul's Hell's Kitchen apartment. Would be a good spot given how often the player revisits that area.

Maybe make the key in the middle of Castle Clinton (on the way to Lebadev's 747) actually unlock something? Be nice to have that Easter egg actually DO something.

+1 vote     reply to comment
FlatFoot
FlatFoot Mar 9 2012, 3:46pm says:

J.C. should have his own repair bot in his UNATCO office. That or there should be one in UNATCO's MedLab. There are enough MechAugs around to justify it.

A repair bot at the Free Clinic in Hell's Kitchen wouldn't be bad, either. After all the bots are supposed to do, 'augmentation work.'

+2 votes     reply to comment
FlatFoot
FlatFoot Mar 9 2012, 2:42pm says:

Making Microbial Muscle/Combat Strength an automatic aug MIGHT be interesting--if it were implamented properly.

I'd like to see the standard 10mm pistol & crowbar taken out as default pickups. If players have a stealth pistol, magnum or a sword the regular pistol & crowbar become as big an annoyance as the combat knife.

+1 vote     reply to comment
FlatFoot
FlatFoot Mar 9 2012, 2:24am says:

I'd personally agree with being able to upgrade the infolink to neural interface capabilities, i.e.

Tech 1 Normal operation, receive messages
Tech 2 Direct interface with computers for short periods, as in 'Trained'
computer skills
Tech 3 Interface time & hacking ability increases, ala 'Advanced' computer skills
Tech 4 All hacking skills with NO time limit.

Upgrading the Infolink could automatically upgrade, 'computers' in the skills menu so there'd be no conflict.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Deus Ex
Developed By
Clorf
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Release Date
Released Feb 26, 2010
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Tactical Shooter
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