BioMod is an extension of Y|yukichigai's excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else.

As the name suggests, BioMod is primarily concerned with Deus Ex's augmentations, with the aim of making them more balanced, but also a lot easier to manage. Most augs are now automated, using energy only when they're actually doing their jobs. Some augs that were less useful or that would be a pain to manage have been made free or given extra abilities, while those that I thought were un-salvageable have been replaced with entirely new augs.

In addition to the augmentation system, BioMod also makes some general gameplay changes, such as the addition of pickpocketing, an autosave feature, achievement-like challenges, and a Thief style ledge grabbing system.

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Blog RSS Feed Post news Report abuse Latest News: BioMod 1.1 Released

1 comment by Clorf on Jul 10th, 2015

BioMod 1.1 Changes


-Updated Shifter version to Shifter 1.9 RC1
-Jump height is not reduced when Athletics is untrained anymore
-Reverted Shifter change that gave Anna a pistol with explosive ammo, which was causing a very unfortunate issue in a certain pivotal scene
-Fixed crash on autosave
-Made autosave more generic (should work on custom levels now)
-Added autosave option to the controls menu (by DX_Blaster)
-Allowed Shifter's skill system to be toggled with the variable bNewSkillSystem or by typing 'skillsforkills' into the console
-Fixed disabled bots and toilets rewarding XP if Shifter's skill system is turned off
-Changed EMP Discharge from passive to automatic
-Items can now be dropped by dragging them out of the inventory window
-Improved Shifter's cigarette smoke behavior (no longer causes NPCs to go hostile; only induces a cough instead of the 15 second long teargas animation)
-Enabled cancellation of the mantle state by letting go of the jump button
-Enabling cheats will now cause the dragon's tooth to revert to doing 100 damage rather than 20x5, allowing it to smash breakable doors like it could before one of the official patches changed it
-Made Microfibral Muscle automatic
-Added protection from 10mmEX to ballistic vests and protection from the 'Burned' damage type to the hazmat suit
-Reduced the delay before the regeneration aug kicks in

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BioMod 1.1

BioMod 1.1

Jul 9, 2015 Full Version 17 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod 1.0

BioMod 1.0

Mar 13, 2011 Full Version 37 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 8

BioMod beta 8

Jul 12, 2010 Full Version 10 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 7

BioMod beta 7

Apr 21, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 6

BioMod beta 6

Mar 29, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, and...

Post comment Comments  (20 - 30 of 96)
The9thHeretic
The9thHeretic Jan 21 2014 says:

Hello there! Like your mod very much - had a question though: will the upcoming version be compatible with HDTP and Revision?

+2 votes     reply to comment
Llazarus
Llazarus Dec 9 2013 says:

Great news! One of the best DX mods will be continued. You rule Clorf!

+1 vote     reply to comment
Epecb
Epecb Nov 17 2013 says:

Ahm. Are You planning on updating the mod? Making it compatible with HDTP, integrating new Shifter changes, etc.?

+1 vote     reply to comment
Agent_57
Agent_57 Sep 21 2013 says:

IDK why but I don't have the challenge menu, skills' and augs' name and description are still vanilla. Could someone help me on this?

+1 vote     reply to comment
hydraulix
hydraulix Jul 30 2013 says:

I'm having an issue with the automatic tool selection. Previously it functioned as intended but for the last two maps every time I right-click for "use" function on a locked item, the nano-key comes up instead of the lockpick. For items I have a key for as well as electronic bypasses it continues to work as intended. Has anyone else experienced this?

+2 votes     reply to comment
pixl_man
pixl_man Jul 27 2013 says:

Is there going to be an update? Shifter is in a 1.9 beta now.

+3 votes     reply to comment
Llazarus
Llazarus Jul 30 2013 replied:

Yeah, is there a chance BioMod going to be compatible with current HDTP beta (or eventual final release)? Really looking forward to it.

+1 vote     reply to comment
Guest
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Llazarus
Llazarus Sep 9 2013 replied:

It was a question, not a statement, hence the "?" at the end. Shifter was updated to be compatible, BioMod modifies the same game files, therefore my question. Hope I make myself clear.

+1 vote     reply to comment
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Guest Jul 19 2013 says:

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Deus Ex
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Clorf
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Release Date
Released 2010
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