BioMod is an extension of Y|yukichigai's excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else.

As the name suggests, BioMod is primarily concerned with Deus Ex's augmentations, with the aim of making them more balanced, but also a lot easier to manage. Most augs are now automated, using energy only when they're actually doing their jobs. Some augs that were less useful or that would be a pain to manage have been made free or given extra abilities, while those that I thought were un-salvageable have been replaced with entirely new augs.

In addition to the augmentation system, BioMod also makes some general gameplay changes, such as the addition of pickpocketing, an autosave feature, achievement-like challenges, and a Thief style ledge grabbing system.

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7 comments by Clorf on Dec 6th, 2013

Hi everyone, thanks for all the interest in my little mod.

I haven't been able to work on Biomod for a while because I've been busy with other things, but since so many people want it, I think I can make the time to work on a new version that'll bring the mod up to date with Shifter, add the option to turn on Shifter's skill system and fix a bunch of other issues.

However, I'd prefer to wait for a "final" release of Shifter 1.9 before I do it. I used a beta version of Shifter as a base last time, and that turned out to be a mistake, resulting in a pretty serious bug (the Lebedev nonlethal issue) that went unnoticed for a long time. Letting that happen was my fault, of course, but I'd like to avoid problems like that in the future.

So there you have it. I will eventually update the mod, but I'm going to try to to do it all at once, and do it right, as I simply can't afford to continually support it on an ongoing basis the way I did before. Please be patient in the meantime. :)

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BioMod 1.0

BioMod 1.0

Mar 13, 2011 Full Version 37 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 8

BioMod beta 8

Jul 12, 2010 Full Version 8 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 7

BioMod beta 7

Apr 21, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief...

BioMod beta 6

BioMod beta 6

Mar 29, 2010 Full Version 4 comments

BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, and...

Post comment Comments  (20 - 30 of 94)
Epecb
Epecb Nov 17 2013, 5:00am says:

Ahm. Are You planning on updating the mod? Making it compatible with HDTP, integrating new Shifter changes, etc.?

+1 vote     reply to comment
Agent_57
Agent_57 Sep 21 2013, 6:29am says:

IDK why but I don't have the challenge menu, skills' and augs' name and description are still vanilla. Could someone help me on this?

+1 vote     reply to comment
hydraulix
hydraulix Jul 30 2013, 4:55pm says:

I'm having an issue with the automatic tool selection. Previously it functioned as intended but for the last two maps every time I right-click for "use" function on a locked item, the nano-key comes up instead of the lockpick. For items I have a key for as well as electronic bypasses it continues to work as intended. Has anyone else experienced this?

+2 votes     reply to comment
pixl_man
pixl_man Jul 27 2013, 4:40pm says:

Is there going to be an update? Shifter is in a 1.9 beta now.

+3 votes     reply to comment
Llazarus
Llazarus Jul 30 2013, 5:37am replied:

Yeah, is there a chance BioMod going to be compatible with current HDTP beta (or eventual final release)? Really looking forward to it.

+1 vote     reply to comment
Guest
Guest Aug 16 2013, 2:08am replied:

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Llazarus
Llazarus Sep 9 2013, 4:38am replied:

It was a question, not a statement, hence the "?" at the end. Shifter was updated to be compatible, BioMod modifies the same game files, therefore my question. Hope I make myself clear.

+1 vote     reply to comment
Guest
Guest Jul 19 2013, 9:09am says:

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woskis9161
woskis9161 Apr 6 2013, 1:13pm says:

Why can't I play Multiplayer anymore?

+1 vote     reply to comment
Agent_57
Agent_57 Jul 27 2012, 11:09pm says:

Ok first thing you should do is bring back the Shifter skill point awarding system. It makes the game better.

Second, there is a weird thing that at some NPCs feet you could found soda cans and candy bars. That makes the game sometimes look weird.

And the last thing that you should make more challenges for shoot-a-lot players like me (head shot all enemies in the map, kill a bunch of enemies with a LAM).

Thanks for reading!

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Icon
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Platform
Windows
Game
Deus Ex
Developed By
Clorf
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Official Page
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Release Date
Released Feb 26, 2010
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Tactical Shooter
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