Biohazard X: Source is a survival horror modification for HL2:EP2. Mod is based on a original Game Maker - game, Biohazard X.

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crazyb2000
crazyb2000 Jun 1 2009, 1:32pm says:

cool. I like the new rendering effect of your screens.

+2 votes     reply to comment
ZeroSen
ZeroSen Jun 1 2009, 1:52pm says:

Excellent work! Keep it up! Just one question, what are you computer specs?

+2 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Jun 1 2009, 2:11pm replied:

Fpsbanana.com

Remember, that i'm using only one core in bhx.
(OB - engine's original multicore support is way too unstable, so i could use it. TF2 has a stable multicore support, though...)

+2 votes     reply to comment
ZeroSen
ZeroSen Jun 1 2009, 2:40pm replied:

Nice specs!

+2 votes     reply to comment
Danboe
Danboe Jun 1 2009, 2:16pm says:

The zombies are looking good, in a zombie way that is.

+2 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) Jun 1 2009, 2:30pm replied:

Oh yeah, about zombies.

Shanemurphy has kindly allowed me to borrow his mod's zombie's animations.
However, they caused a problem; headcrabs keep popping from zombie's head, when it dies.

It seems, that headcrab needs to be removed completely from zombie's code, since normal removal edits don't work with new animations.

Until the headcrab has been cleaned up from zombie's source code, i won't use the new animations, and we need to settle to HL2 animations.

+2 votes     reply to comment
Blood_Wraith
Blood_Wraith Jun 1 2009, 5:57pm says:

Look's pretty awesome.

+1 vote     reply to comment
LoneWolf6:16
LoneWolf6:16 Jun 1 2009, 11:57pm says:

Beautiful shadows.

+1 vote     reply to comment
korvarne
korvarne Jul 20 2009, 2:48pm says:

cute zombies

+1 vote     reply to comment
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Description

Bonus-level #1:
Resident Evil 1 lab.

B3-floor.

Env_projectedtexture-entity casts about 14 shadows in this spot.

My FPS is around 120-140 in this spot. (And i'm using highest settings, that i managed to get from options. I'm also using 8X AA, that will eat fps.)

So basically, most of the people should be able to play this level.

But if the miracle happens and you will get huge FPS-drops, simply change shadow quality to low / medium. (Dynamic shadows work only in high-settings.)


UPDATE:

I managed to optimize projected texture a bit, and i gained nice fps boost:

I159.photobucket.com

Image Details
Type
Demonstration
Date
Jun 1st, 2009
Size
1280×960
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