The BFME1: HD Edition is a model pack featuring both reworked and all-new unit and hero models for The Battle for Middle-earth. Our goal is to overhaul BFME1's unit and hero graphics while maintaining online intercompatibility and smooth gameplay. BFME1: HD Edition is being developed by Mathijs and RiderOfRohan, members of the The3rdAge.net modding community.

Post news Report RSS AotR Trailer: Assault on Thorin's Halls

Today, we present the very first Age of the Ring trailer, showcasing Erebor and the Thorin's Halls map!

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Today, we proudly present the first Age of the Ring trailer!




The trailer previews the Erebor faction, and, more importantly, a new map that will be included in its release: Thorin's Halls - made by Fudge, the latest mapper to join our team. We've worked with Fudge before, including on The Dwarf Holds - whose team leader Nertea has generously allowed us to use his extensive library of Dwarven structures and map props.

Thorin's Halls


After the Dragon Smaug ousted the Dwarves of Erebor from their Lonely Mountain, Thorin Oakenshield led his people across Rhovanion, over the Misty Mountains, and through Eriador, until they reached the Blue Mountains, which had been a home to Dwarves since the First Age. There, on the western edge of Middle-earth, far from their stolen home and gold, Thorin built a new life for his people, ruling as King-in-Exile in his newly-carved and much more modest Halls.

halls01

Being skilled craftsmen of specialty goods widely in demand, Thorin's Halls soon prospered as a center of trade in Eriador, with many eager customers in the Shire, the Bree-lands, and Dunland, with his caravans occasionally making it all the way down to Rohan and beyond. Later, when Gandalf convinced him to set out and reclaim Erebor, Thorin gathered his companions from all levels of employment inside his Halls - Fili and Kili, Heirs to the Throne, Balin, his long-time advisor, Dwalin, his brother-in-arms, the tinkerer/toymaker Bifur, the miner Bofur, the chef Bombur, his cousins Gloin and Oin, investor and physician, respectively, Dori, a wealthy trader, Nori, a thief with nothing to lose, and Ori, a stout-hearted librarian.

halls02 halls04


halls05


halls03 halls06



That's all for this article. We hope you enjoyed our trailer.

If you like our work, remember to vote for us in the MOTY!


The AotR Team


Post comment Comments
MattTheLegoman
MattTheLegoman - - 1,258 comments

"Some folk we never forget, some kind we never forgive. Haven't seen the end of it yet, we'll fight as long as we live." Amazing map Fudge, and what a return to the mapping scene! =D

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OdoProudfoot
OdoProudfoot - - 117 comments

Holy ****
Amazing!

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kingsjewel
kingsjewel - - 712 comments

<3

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JoeFerris
JoeFerris - - 120 comments

Damn. I really can't wait until the dwarvish release to AOTR, especially paired with maps such as this! I also assume that the Dale and Esgaroth units will come with the dwarves, so hopefully that is correct.
Do you have any release dates or guesses?

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elJorobado
elJorobado - - 144 comments

Beautiful.

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Ulomagyar
Ulomagyar - - 141 comments

Beautiful!

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Puvy
Puvy - - 3,670 comments

Definition of an ******.

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MaxHardy
MaxHardy - - 47 comments

Wonderful.
You said a long time ago that the release of the Erebor faction will be featuring the first campaign mission. Do you still plan to do that?

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MathijsRevora Author
MathijsRevora - - 4,014 comments

Yus

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MaxHardy
MaxHardy - - 47 comments

It's great. I'm amazed by the quality of your work. It seems your All-Stars team embodies all the hopes of the BFME community since BFME1 was first published.
Thank you very much.

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treefoz
treefoz - - 411 comments

Ah man, you guys make me wish I could still play this game. Keep up the awesome work!

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NewErr
NewErr - - 826 comments

I see BFME trailers, I press like.

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The_Spin
The_Spin - - 433 comments

The traier is so perfectly cut and well scripted. Reminds me of the Rise of the Witch King, when I first played it. Well done you people

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JoeFerris
JoeFerris - - 120 comments

So. I noticed everything in your mods are in the HD format. How long does it take to make these models, implement code, and make new maps?
It really seems like you made a completely new game, and I feel like you should try using your skills for profit!

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DĂșnedainRanger
DĂșnedainRanger - - 954 comments

It depends on the model. Unit models can take anywhere from a few hours to a few days. Coding varies as well. Maps can take weeks if not longer.

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