General:

- Unit movement speed reduced to DEMO speed
- New arrow functions
- New catapult functions
- More emotion on the units.
- Campaign Maps such as: Minas Tirith, Helms Deep, Osgiliath, The Black Gate and Edoras will have more units, and most likely a new map for each mission, that is equivalent to the DEMO.
- HD skins
- Improved Battlefield
- Larger Hordes/Battalions


Mordor:

- Mordor Fighters, new animations.
- Mordor Archers, new animations.
- Mordor Nazguls(And Witch-King), new Ability: Swoop.
- Old Mumakil function reimplemented.


Gondor:

- Gondor Archers, new animations
- Gondor Fighters, new animations
- Gondor Trebuchet, new bouncing trebuchet-rock function.
- New Castle
- Gondor Rangers, new animations

Rohan:

- Elves, new animations
- Ents, new functions
- Aragorn, new animations
- Rohan Archers, new Animations
- A new soldier unit will be added.
- New Camps.

Isengard:

- Uruk-Hai's, new model, new animations.
- Lurtz, new animations
- Uruk Pikemen, new model
- Crossbow-Uruks, new animations
- Berserkers, new animations

----------------------------- Credits -----------------------------
Models:
Mathijs
Textures: Rider of Rohan & Mathijs
Maps: DunedainRanger & Fudge
Coding: Ridder Geel & Maximan(Me)
Animations: Maximan(Me)

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Comments  (0 - 10 of 328)
entigreiislami
entigreiislami

can you give as o very probloby date...whan this mod...will be realise
?:D

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Pawpz Creator
Pawpz

nope

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entigreiislami
entigreiislami

I have anly one suggestion for this mod.....and I think that is not only my idea....: you should make that when the unit are dead.....they shoud stay in the ground....forever.....this will make the mod....perfect at all details...
thanks

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Pawpz Creator
Pawpz

Most likely won't do that in the initial release, because that wasn't a part of the early footage/demo, I might do it as a sub mod tho.

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entigreiislami
entigreiislami

Ok.. I undersand... I'll wait

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entigreiislami
entigreiislami

I really want this mod...include to make all helms deep a really battle ....
the diping wall full of the elves
the uruks
3000 uruks
like in the movie

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Numenor123
Numenor123

I can send my .ini file with 2000 limit on command points (or bigger) and 2x larger hordes ( for example 40-50 uruks in one or 20-30 rohan archers). My Helms Deep is exacly the same as you said ;)

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entigreiislami
entigreiislami

pal....I a very big fan of the elves...and I want them on this mod...fantastic as they are...I want dipidng wall full of the elves...;)

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Pawpz Creator
Pawpz

I am working in that direction, but it's pretty hard to make it not lag a lot. :P

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Numenor123
Numenor123

Pawpz I have a little question to you ;) do u know if its possible to disable upgrades? I mean red/blue swords or gold armours. Fire arrows are ok but i think that red swords dont fit into Tolkien's world. Maybe some change in .ini file? :)

PS: Im waiting for mod, your Minas Tirith battle looks amazing ;)

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Pawpz Creator
Pawpz

Thanks mate, and yes it's possible to do just that, I believe you can remove it from the blacksmith, and unit from the coding, it should be under commandset, or something like that, been some time since I've done coding for the game, because I'm very busy with animations and maps.

On a side note I highly recommend checking out The3rdage.net, if I am wrong of course. Hope that helps! :)

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entigreiislami
entigreiislami

can you share o photo of the elves...just to check...I really want to see them
thanks again

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Pawpz Creator
Pawpz

They look exactly the same so far mate.. :P

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entigreiislami
entigreiislami

ok...then o photo of the Helms deep battle.....this will be great
:P

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