8/4/12
Balance Changes:
Orc:
-Thunder Wyvern added to Warlock (summon)
-Added cooldown to Suppress
-Supremacy Aura no longer works on friendly units
-Range of Giant Sea Turtle reduced from 1150 to 900
-Crushing Blows damage reduced from 25/50/75 to 5/10/15
-Hibernation health regeneration reduced from 20/30/40 to 5/10/15, and mana regeneration increased from 5/5/5 to 10/10/10
Human:
-Fixed Decimator collision size
-Assault Drones now die with Elite Rifleman
-Siege Engine Barrage attack cooldown decreased to 2 seconds from 3 seconds
-Cleansing Beams mana cost increased by 15
-Phoenix Rise added to Retribution Wagon (summon)
-Crew now repairs the Battleship
-Range of Bulwark reduced from 1150 to 900
Lost:
-Monolith removed as requirement for Mana Circulation and Well of Sorrow
-Fixed Harbinger collision size
-Phase Shift replaced with Recompense Aura on Adjutant
-Tainted Fountain mana cost reduced to 155 from 175
-Metasis added to Corrus (summon)
-Lost town halls no longer provide 20 food, food available is now 150 for Lost by default
Neutral:
-Deriviative Wealth no longer activiates when Swindler is dead
-Derivative Wealth values adjusted to: 1/2/3 gold per 600 enemy gold
-Liquidate no longer targets massive organic units
-Derivative Wealth gain capped at 10 gold per second
-Vengeance Countdown replaced with Gaia Tether on Remnant
Fixes:
Orc:
-One of Mistress's names changed
-Shaman model/icon updated, name changed to Warlock
-Dragon Roost no longer available at tier 2
-Orc Foundry has new model, name change to Rig
-Demolish has new icon
-Behemoth model replaced, renamed to Battle Guide
Human:
-Removed Rifleman model, it isn't worth the kbs
-Fixed Decimator turret not swiveling
-Added description buff to Decimator
-Savant Mage icon updated
-Critical Sector now uses circle of power model
-Comradeship no longer causes first cast lag
Lost:
-Adjutant has hero glow
-Obsidian Moor selection circle enlarged
-Gameplay interface adjusted for Lost: "Summon more Rifts to hire more units."
-Spawn effect moved from Tainted Fountain to Mana Circulation upgrade on Conduit
-Mana Circulation now has permanent special effect for Conduit
-Fixed Soul Patch buff not showing on melee units
-Shadow icon updated
-Pain Lord now uses cinematic Lich with new skin
-Derelict uses same projectile as Incursus and Ravager
-Restore has new icon
-Crimson Monarch has new missile model
-Harbinger has new model/icon
-Tainted Fountain description revised
-Pillar of Wrath range reduced from 1100 to 800, minimum range removed, maximum targets increased to 3
-Mana Shield has new effect/icon
-Dark Retreat has new target effect model
-Corruption has new effect models
Neutral:
-Mercenary Wharfs moved, renamed to Privateer Wharf
-Mercenary Camps restored, neutral abilities and units now conform to hotkey grid
-Decoy hotkey fixed
-Fire Sale reworked to into Greed Vault
All:
-Hero glow color fixed
-Updated game message
-Updated unit priority lists
workers, transports 1
suicidal 2
land ranged, naval ranged 3
basic melee, militia 4
mechanical siege, heavy naval 5
basic caster 6
flying support, naval support 7
advanced melee 8
special flying 9
advanced caster 10
heroes 11
experimentals 12
-Assault now customized for each race
-Assault no longer applies to casting unit
-Removed a few unused imports
-Devour, both racial and creep, no longer target suicidal or large organic units
-Feuermaim Fragment tooltip fixed
-Warrior added as a common mercenary
-New update format