You will play as the goblin infused strength focused Orc, the technologically advanced economical Human, the hyper-aggressive soul thirsty Lost, or the adaptive magic crazed Naga. Included are highly customized tech trees for each race, new heroes, units, abilities, spells, upgrades, integrated sea units, specialized terrain, and support features.

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The further balances and integrates Lost, as well as further simplifying Orcs, and Humans. hide detail -

Essence now applies life timer correctly, for reals
Altar of Blood no longer applies Endurance Aura before completion
Church no longer applies Soul Imitation before completion
Map names refer to maximum players
Bottomless Gut no longer takes mana from Swindler
Lost town halls now provide 20 food for hiring neutrals
Fixed Essence buff description
Fixed comma bug is several buff descriptions
Purifier hotkey fixed

Suicidal units now have a 50% chance to explode when targeted with spells, dealing 80 area damage to all ground units
Overwhelm now correctly assigns buffs and bonuses to units
Resurgence now correctly assigns buffs and bonuses to units
Added new neutral heroes: Consumptionist, Remnant
Added two new neutral units: Purifier, Decoy
Mercenary Camps replaced with Mercenary Wharfs
Added new map: Frigid Wheel
Icons for Lost race units/structures redone to be purple team colored
Added Duplicast upgrade for Derelict
Reworked Conflagration
Altar of Blood now has Endurance Aura
Blood Gorge upgrade replaced with Gash
Removed demonic Magnate model/icon
Astral Mage replaced with Valkyrie
Pronus model replaced, and renamed to Corrus
Deadeye replaced with Executioner
Pain Lord reworked
Reclamation Aura replaced with Phase Shift on Adjutant
Field of Agony and Reprisal replaced with on Soul Patch on Harbringer
Impregnable Force replaced with Flesh Mites on Ravager
Flesh Mites removed from Nightmare, no longer has mana
Reprisal (not same spell) upgrade added for Nightmare
Neutral heroes requirements bug fixed
Lost message for targeting a gold mine fixed
Oppressor armor reduced to 5 from 6, removed Scorched Touch, new projectile art
Incursus now has secondary attack for air units
Chroniker removed from Corrus (Pronus)
Teleport removed from Retribution Wagon
Serpentine Shock replaced with Voodoo Trap on Mumbo Warlock (Mumbo Priest)
Mumbo Warlock has new model
Dark Summoning and Spirit Wyvern removed from Shaman, Suppress added, model set to default
Forge and Troll Lumber Mill removed and replaced by War Mill
Farm Depot food production increased from 12 to 16, new model/icon
Gnomish Inventor model set to default Workshop
Orc Ranged Weapons upgrade no longer refers to Spear Thrower
Berserker Strength renamed Inner Strength, fixed research tooltip
Mana Shield has new buff effect
Insidious Cocoon replaced with Flutter on Crimson Monarch
Derelict moved from Stygian Bastille to Obsidian Moor
Cleaving Sword removed from Footman and Paladin
Explosive Munitions replaced with Replicate
Flare replaced with Drone Bomb
Swine Flu has new icon
Updated trigger structure to diable racial triggers when no player of that race is present
Removed medium and high resource options
Many minute balance changes.
Towers now have fortified armor, base armor of towers adjusted
Foundry repair ranges reduced by 50
Siphon Matrix no longer affects mechanical units
Fixed Drudge spelling
Behemoth no longer plays spell animations on failed casts

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Beyond the Throne v3.9.5.0 Frigid Wheel(4)
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TaShadan Jun 27 2012 says:

if someone wants to play this send me a pm

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Released 2002
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