This is a graphical mod developed by a russian modder called Berserker. It's an active project since 2008. The mods purpose is to enchange Quake2's graphics.

Description

Contains all files, including high-resolution textures and level relights, updated to version 1.44.

Preview
Berserker@Quake2 1.44 FULL
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EricBoyceU
EricBoyceU - - 563 comments

I get this error while loading a custom map dod2_2.bsp - Dawn of Darkness Expansion (It should work just like Reckoning, Ground Zero, and Juggernaut!)

Hulk_Alloc overflow on maps/dod2_2.bsp
cursize=16777408 hunkmaxsie=16777216
if crashed during model or sprite loading,
try to clear catch and/or increase value of 'hunk_*' cvar...
Gamedir:/Roarke

In the game editor Jackhammer or QuArk ... I have loaded the map dod2_2.bsp but can not find the menu option to change the ... Hunk Size???

or is it in a q2b_config.cfg file?

Eric

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Guest
Guest - - 688,627 comments

How turn off invisible enemies?

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Guest
Guest - - 688,627 comments

16:9 res are not supported in the Video menu.
I added the following in q2b_config.cfg

seta r_mode "-1"
seta r_customwidth "2560"
seta r_customheight "1440"

However, the game only started with the standard res, and these lines had vanished in the cfg.

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Iron_Cock
Iron_Cock - - 1 comments

Hi,

Some enemies are invisible, it appears randomly ( I play normal dificulty ), how do i turn that off?

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Guest
Guest - - 688,627 comments

I have the same issue, did you get it fixed?

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MegaBers
MegaBers - - 11 comments

set sv_flyqbe 0

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MegaBers
MegaBers - - 11 comments

custom resolutions are available in video menu
See the file 'Quake2/modelist.txt'

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MegaBers
MegaBers - - 11 comments

New version 1.45 (2015.11.28) in Berserker.quakegate.ru )))

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SuperJackDevil
SuperJackDevil - - 6 comments

Highly recommended the mod, everything looks very nice and effects, I will me a little slow because I have a little old pc

P4 2.8
Video 256 MB integrated intel
2Gb ram
xp

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Guest
Guest - - 688,627 comments

How do you launch a mod from the standard command line, like of old, ( i know about the ingame option, thats not what im asking)

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ddsoyka Author
ddsoyka - - 3 comments

You should be able to follow the exact same procedure as used to launch the missions packs. Gonna assume you're comfortable with using a terminal and file system here.

First, make sure the mod is properly installed into your working directory.

Open a terminal in your working directory and execute the command: "Berserker.exe +set game <mod-name> +set net_compatibility 1".

Let me know if it works.

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stranger753roma
stranger753roma - - 28 comments

i have tried this many time, but always I get invisible enemy. Please someone tell me how to fix that because this work is amazing and i want to play as soon as possible. :-)

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kopuz
kopuz - - 2 comments

Invisible enemies hows to turn this off? I don't remember this being in vanilla Quake 2.

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justjohn2x
justjohn2x - - 17 comments

For those that have the invisible enemies problem here is a work around. Instead of clicking on the berserker exe click on the samples. So far it seems to let you play the whole game as Im pretty far into it and no invisible enemies

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Guest
Guest - - 688,627 comments

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TraxxTon
TraxxTon - - 1 comments

found a way to turn invisible enemies off.
In your Quake 2 folder, go to map baseq2 and edit q2b_config.cfg
in this file set sv_predator to "0" and save
your game should now contain 0 transparent enemies

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