BSG:FC Crysis Trailer
Aug 23, 2008 Full Version 5 commentsPossible project of the BSG:FC Mod Team. All music, soundbites, logos, and trademarks are property of their respective owners.
This Homeworld 2 Game modification aims to recreate the atmosphere of Battlestar Galactica. Give complex tactical commands, such as suppression fire, defensive tactics, movement under fire, and more as you try to survive the Cylon onslaught. Want to level the playing field? Setup a skirmish game with one of our maps and have at it. The CIC is yours to command. Good Hunting, Commander.
1 comment by yafn on Apr 1st, 2008 digg this super bookmark
The Battlestar Galactica Fleet Commander team is proud to announce:
Version 0.3.8
- New Caprica
- Colonial Nukes
- New unitcaps
- New researchable upgrades
- Flyby attack scripts updates
- Credits Screen
- German Translation updates
- Indicate spoilers in single player campaign
Windows Downloads:
Windows HTTP Downloads - Sf.net
Windows exe torrent - Gameupdates.org
Windows big torrent - Gameupdates.org
Windows rar torrent - Gameupdates.org
OS X Downloads:
OS X HTTP Downloads - Sf.net
OS X big torrent - Gameupdates.org
OS X zip torrent - Gameupdates.org
Videos - Youtube.com
Installation - Hw2bsg.org
Mod Website - Battlestarmod.com
Release Stability Poll - Hw2bsg.org
Release Feedback Poll - Hw2bsg.org
Official Announcement - Hw2bsg.org
NOTICE: This fan based modification is in no way affiliated with Sci-Fi, NBC, Universal Studios, Relic, Sierra, Aspyr, their parent companies or affiliates. All trademarks, logos, sounds, and video are property of their respective owners.
You need to have Flash and Javascript running in your browser to see this player.
Possible project of the BSG:FC Mod Team. All music, soundbites, logos, and trademarks are property of their respective owners.
This trailer is solely for the Original Series part of the mod. A tribute to TOS fans! This is the High-Quality Version!
New background movie for the mod. Post any and all thoughts at the library. library.battlestarmod.com
Announcing the release date of BSG: FleetCommander v.0.3.0 featuring the Battlestar Pegasus. The long awaited release of the Homeworld2 mod BSG: Fleet...
A Teaser Trailer For BSG Fleet Commander Modification 0.3.0 Coming Soon
Trailer for Battlestar Galactica Fleet Commander version 0.3.0
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Hi... I've justed tested out the mod with one of my friends and we came up with a big question for the Cylon ships. Can it be that none of them have a dockingbay? The Carries BaseStar has the option of making fighters and keep them docked. But none of the other cylon ships can. But none of them have the dockingbpoint. So you can't dock your fighters after undock.
Thanks, we're working on it, a few actually do have them but they have a lot of issues.
Hey all, I have a Hamachi Server up for people, who want to play this mod, or other games.
The info to get in is:
Name: Defiance Lounge
Pass: BSD
yes yes, im back and this is probably best
The shield star is kind of IMBA right now. One of these wiped out 20 viper squadrons in 10 sec :((
Ho ...whants...to fight me ..in Homeworld 2 ....Private message me...or reply...;)
Please note that graphical problems can be experienced with graphics cards that do not support Shader model 2.0. This is due to the addition of normal mapping to the HW2 engine.
If you do experience graphics problems turning off shadows in the games video options menu should resolve the problem.
I've turned them off but it still lags when I select a ship.
What's your machine like? Also, can you PM your HW2 log please? It's really hard to track a problem from description...
Thanks Petroph - we worked hard this release to work out many of the bugs that were causing this problem. Hopefully folks should enjoy a much more stable release this time out.
Yes.. shock horror I removed the nukes and civies. Firstly - many of you will be aware that repairs currently can't be undertaken due to the lack of repair points in some of our ships. The others were simply random cruise liners... So.. it seems strange to build ships with no actual purpose. Not to worry though, military based replacements can be expected.
Nukes were removed too... "oh noes.. I cant spam nukes anymore"... this was done to balance the races as well as work toward a realistic way of implementing them.. online matches were incredibly one sided (albeit fun). Nukes will be re-introduced however with a proper launching sequence and a reasonable length of reload time. I also hope we can bind their launch to a key so that you guys have more control over them strategically.
Mine laying was introduced however and that should provide some interim amusement. Mines were also given infinite lifespan, unlike vanilla HW2.