Historically accurate equipment displays the benefits and failings of their real counterparts. Features such as multi-role APCs and improved infantry classes promote team play by making it easier and more beneficial for players to work together. A comprehensively revised damage system allows for a much greater depth of feel without being draconian, one-hit kills are the exception not the rule.

We have gone to great lengths to produce game play that is both balanced and enjoyable. Attention to detail has also become a key aspect of the mod with high quality textures, sounds and models all carefully researched and developed. The result is a mod with approximately 150 tanks, trucks and cars; more than 80 aircraft, over 80 small-arms and over 190 unique maps. These are increasing with each release and represent 13 nations: Australia, Canada, China, Germany, Greece, Hungary, Italy (+ post armistice Italy (1943-45), Japan, The Netherlands, Russia, France (1940), Vichy France and Free French (1940-45), The United Kingdom and The United States.

BattleGroup42 download: Mirrors

Bug reports - create a new topic if you found something

More information can be found on our website, our forum, and Encyclopedia (wiki).
This is also the place to ask any further questions you may have about the mod.

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RSS Articles

bg42logo patch1

Changelog - first patch for RC4


  • vehicle fixes
    • fixed OT-34/85 missing engine sound
    • added missing right side road wheel on Kangaroo
    • fixed the misaligned suspension on Sturmpanzer II
    • fixed missing recoil on gunbarrel of Semovente 75/18
    • fixed faulty first person view on bow mg of M3 Light (all variants)
    • moved the gunner seat of the Wespe to a better position
    • fixed wrong soundscript for engine of ISU-152
    • fixed missing sound for rear machine guns on He-111 torpedo bomber
    • added improved tank track animation speed settings made by al13326
    • fixed missing tank tracks sound on early KV-1 tank
    • added missing crosshair on Sexton (Coop version)
    • resized SU-152's idler wheel to better fit the tank track
    • removed unused crosshair from Ha-Go rear turret machine gun
    • fixed offset railings on Hilfskreuzer hull mesh
    • fixed game crash when destroying the ZIS-3 gun (both stationary and mobile version)
    • removed crosshairs in BV-138 cockpit view
  • map fixes
    • added missing static object on 4006-dunkirk_perimeter
    • fixed faulty soldier spawns on 4208-jiangxi
    • changed the US soldier kits to US Marine kits on 4410-clash_on_surigao
    • added missing textures for some tree meshes
    • fixed wrong texture for Flak 36 on 4005-montherme
    • fixed wrong spawn of B-4 howitzer on 4108-uman_pocket
    • changed US Rifleman Springfield kit to M1 Garand kit on 4204-fall_of_bantaan
    • fixed floating fences on 4307-prokhorovka
    • switched Serbian Soldiers on 4405-raid_on_drvar to new Yugoslavian Partisans (thanks to Laufer for the content)
    • fixed typo in cullradius.con in 4406-fox_green
    • fixed typo in cullradius.con in 4411-operation_infatuate
    • fixed typo in map description of 4501-operation_matador
    • fixed typo in cullradius.con in 4504-pounding_the_rock
    • fixed typo in cullradius.con in 4504-royan_outskirts
    • added missing effect soundscript to 4504-royan_outskirts
  • various fixes and additions
    • changed the Italian Navy flag to the correct one
    • fixed soldier kits using the wrong "Assault" description (machine gunners for example)
    • fixed size of some soldier helmets (thanks to Laufer)
    • fixed damage of Breda 42 anti tank grenade
    • reworked Soviet "Pilotka" hat (thanks to Laufer)
    • added Valentine III and IX to Russian repair depot
    • started damage system overhaul. This was necessary due to some values being too low or too high.

moddb download link -> client patch

moddb download link -> server patch

We want to thank all of our team members and fans for their continued support of the mod, and hope that you'll have a lot of fun with the new version :-)

BattleGroup42 Final – RC 4 released

BattleGroup42 Final – RC 4 released

News 8 comments

It’s been more than two years now since our last release of BattleGroup42, which was Release Candidate 3 of our final version of the mod. Ever since...

BattleGroup42 Final RC2 release

BattleGroup42 Final RC2 release

News 11 comments

We've already announced it on our Facebook page, and now it's official! Release Candidate no. 2 is now available for download and has already been running...

Big BattleGroup42 model presentation - part four

Big BattleGroup42 model presentation - part four

News

With part four the BattleGroup42-team is continuing its extensive new models presentation. Most of these models were created by Gauranga and integrated...

Big BattleGroup42 model presentation - part three

Big BattleGroup42 model presentation - part three

News 4 comments

The BattleGroup42 team is greeting all players and fans with another part of our big model presentation. Once again it's about models made by Gauranga...

RSS Files
BG42 Final RC4 - Patch 1 (server)

BG42 Final RC4 - Patch 1 (server)

Patch

BattleGroup42 Final RC4 - Patch 1. It includes all bug fixes reported up to 27th of February 2019. (server)

BG42 Final RC4 - Patch 1 (client)

BG42 Final RC4 - Patch 1 (client)

Patch 9 comments

BattleGroup42 Final RC4 - Patch 1. It includes all bug fixes reported up to 27th of February 2019.

BG42 Final RC4

BG42 Final RC4

Full Version 8 comments

"BattleGroup42 Final RC 4" - (1/5) - Installer .exe

BG42 Final RC4 1a

BG42 Final RC4 1a

Full Version

"BattleGroup42 Final RC 4" - (2/5) - First .bin file

BG42 Final RC4 1b

BG42 Final RC4 1b

Full Version

"BattleGroup42 Final RC 4" - (3/5) - Second .bin file

BG42 Final RC4 1c

BG42 Final RC4 1c

Full Version

"BattleGroup42 Final RC 4" - (4/5) - Third .bin file

Post comment Comments  (0 - 10 of 811)
rmanstejn
rmanstejn - - 19 comments

I really miss some server or event from the current guys from FHSW

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Guest
Guest - - 689,024 comments

Any updates on this? Would love to see improvments like there was in XWW2, FHR and BF1918. Tank HUDs like in FH would be better, and still missing new PZ4H model, Nashorn and some more vehicles... :(

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Abwxcvbn2
Abwxcvbn2 - - 1 comments

Is it possible to add AI coop for maps : St-Mere Eglise, Operation Infatuate, Noville, Siegfried Line, Cologne, Poison Inferno, Operation Herring, The Facility, Uelzen ?
Also, in game menu some maps on list are marked in green and not in red whereas they are from Eastern Front: Berlin streets, Crossing the Spree, Mouse Roars, Seelow Heights.

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Mr118665
Mr118665 - - 76 comments

On July 20th their main website Battlegroup42.de finally came back online!

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Algam
Algam - - 27 comments

Hi, I'm trying to figure out how to download the final BG42 RC4 file but when I run the installer it tells me to add the CDs. Can anyone help me with that?

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Ruslan40
Ruslan40 - - 59 comments

you downloaded only the exe file, download the other archives 1a,1b,1c,2a then patch bg42 Final RC4 - Patch 1 (client)

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BulgarianmannNikola
BulgarianmannNikola - - 20 comments

A few of my maps are missing, like Down the Danube. Can I get some feedback?

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rmanstejn
rmanstejn - - 19 comments

Any news ?)

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asbuhaz
asbuhaz - - 8 comments

Since last September or so they had a statement on the official webpage (which has been down for a few weeks now) saying a release was planned for this winter. So there's roughly 2 weeks left to deliver the release without delay.

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rmanstejn
rmanstejn - - 19 comments

It's sad that the site doesn't work. I hope everything will be fine. Do you know if they have any other contacts on the network?

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asbuhaz
asbuhaz - - 8 comments

They've got a facebook page, no news there either.

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