The goal of BattleGroup-Frontlines is to shift the players of Battlefield 2 back to the Eastern Front of the Second World War. BattleGroup-Frontlines will feature an extremely authentic atmosphere. Features include: - Historically accurate vehicles, aircraft, and weapons - Realistic and accurate sounds - Realistic weapon aiming and firing physics - Famous battlefields Our team’s goal of realism is an ambitious one, with the need of incorporating accurate striking powers and ranges of weapons. Naturally, a few things will need to be amended for the sake of quality gameplay. We believe that it is possible to incorporate both incredible realism and exciting gameplay, and BattleGroup-Frontlines will achieve that balance. In BattleGroup-Frontlines, you are given the option of playing as one of several great nations: Russia, the German Reich and Hungary (in later releases). Smaller countries will also be involved, but not as the primary players.

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To begin, I Jung would personally like to apologize to the community for not posting the last many news posts on ModDB. If you've missed any, which you definitely have if you don't visit our site or other sites, please visit our homepage at If you haven't heard, our mod release is right

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To begin, I Jung would personally like to apologize to the community for not posting the last many news posts on ModDB. If you've missed any, which you definitely have if you don't visit our site or other sites, please visit our homepage at www.bgfmod.com If you haven't heard, our mod release is right around the corner, so here are two important items for our news. The first is that our release-candidate has been finished at the weekend. It is now in intensive testing to grant a bugfree mod for you. No more content will be added to this build and all maps have a status of 100%. It will not take much longer for a release. The wait is almost over! The other great news is that today we have yet another map to show. It was done by our old beta tester FuchsWiesel its name is "Borisovka Bahnstation". We would like to welcome FuchsWiesel as well as Spaetzle in the Dev-team. Both are helping into the mapping department. FuchsWiesel started Borisovka and with the help of Benseras, who did the final lighting as well as adding some little details, the map was finished for our first release!

Borisovka Bahnstation 1 Borisovka Bahnstation 2
Borisovka Bahnstation 3 Borisovka Bahnstation 4

Again, please visit our website at www.bgfmod.com to see our previous updates not posted on ModDB to get an idea what our maps, vehicles, and gameplay will be like!

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Aeneas2020
Aeneas2020 - - 922 comments

nice work as always guys

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Jung Author
Jung - - 26 comments

Some information about the map:

After the ending of Operation Citadel the Red Army started a massive counterattack to get back the areas around Bjelgorod and Kharkov, as well as the industrial area in the Donez basin. As opposed to the beginning of the war the Red Army had now learned from their mistakes and destroyed the German frontline, which suffered from the Battle of Kharkov. This Operation was a painful surprise to the Germans, who expected a quiet summer. This breakthrough led the 5. Garde Panzerarmee to Borisovka, which was 26 km away from the Armee Kempf and the 4. Panzerarmee.

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Halloween4
Halloween4 - - 767 comments

That's some BAD mapping ( by BAD I mean GREAT you understand ).

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