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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-KinetosImpetus (only non-team member)


Other mods my team is developing include (but not limited to):
Mass Effect: Unification (formerly The Mass Effect Mod)
Battlefront: The Clone Wars

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Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

25 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out.

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Post comment Comments  (70 - 80 of 251)
ImpKalis Online
ImpKalis Oct 21 2012, 5:50pm says:

Will space be improved in this mod? aka more dogfighting less flying in circles bombing?

+1 vote     reply to comment
THEWULFMAN Oct 22 2012, 2:40am replied:

I'll do what I can. The AI are dipshits though, so we'll see.

+2 votes   reply to comment
ImpKalis Online
ImpKalis Oct 22 2012, 8:49am replied:

lol, so true, is there a way to improve them, like program dogfighting stuff into them? If not I am also wondering if the Z95 and TIE Defender will be in this mod, i know ive seen them in a mod somewhere

+1 vote     reply to comment
THEWULFMAN Oct 23 2012, 4:03pm replied:

I wish there was. I'll try to make space more fun as much as I can.
And I don't think I'll have the Z95 or TIE Defender in this mod, maybe. Don't know.

+1 vote   reply to comment
DarthMaster32657 Oct 21 2012, 1:54am says:


-2 votes     reply to comment
THEWULFMAN Oct 21 2012, 3:09pm replied:

Uh, no. It's not.

+1 vote   reply to comment
Gen_Rhys_Dallows Oct 9 2012, 3:02am says:

Would you ever consider adding 'non-standard' eras and modes to the game? For example, the Trade Federation (pre-Clone Wars) VS Naboo Security on Theed. Missions and setups like that were always stuck in the campaigns and couldn't be played in Instant Action, which was kind of disappointing in the vanilla games.

+2 votes     reply to comment
GameMurderer Aug 10 2012, 5:00am says:

Will this mod have a new campaign. And also will each map have the correct clone legion/battalion.
For example will coruscant have the Coruscant Guard
Utapau have the 212th Attack Battalion or will there be an option where you can choose.
Also 1 finale question will there be capital ships in the Atmoshere of the planet and will you be able to fly down from the cruiser to the planet and from the planet to the cruiser

+1 vote     reply to comment
Vitamin_gun Aug 7 2012, 12:28pm says:

Ooh. Maybe add Starkiller for early empire?

0 votes     reply to comment
RC01/138 Sep 14 2012, 10:51pm replied:

i agree. then add him for alliance (rebels) late

+1 vote     reply to comment
THEWULFMAN Aug 8 2012, 3:57pm replied:

Mostly likely not. I don't want anything in this mod that was created past 2007, so no The Force Unleashed and no The Clone Wars.

The reason for this is many. The mod is supposed to be "what if SWBF3 was released in 2006-2007?" I already have a mod for The Clone Wars in the works. And I want to appeal to a different audience this time round.

Thank you anyway.

+1 vote   reply to comment
Vitamin_gun Aug 12 2012, 9:06pm replied:

Force unleashed was a book that came out around 2004 apparently

-1 votes     reply to comment
THEWULFMAN Aug 19 2012, 5:34am replied:

No, it isn't. -

Copy and paste the link. It wasn't even announced until 2007.

+1 vote   reply to comment
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