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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-KinetosImpetus (only non-team member)


Other mods my team is developing include (but not limited to):
Mass Effect: Unification (formerly The Mass Effect Mod)
Battlefront: The Clone Wars

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Some screenshots of Clone Wars Some screenshots of Clone Wars Some screenshots of Clone Wars
Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

25 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out.

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Post comment Comments  (60 - 70 of 251)
ELDYLO Nov 5 2012, 4:48am says:

I This Still alive?

+2 votes     reply to comment
THEWULFMAN Nov 9 2012, 6:34am replied:

Yes. I just can't work on it right now. Computer is down.

+4 votes   reply to comment
micheal412 Nov 23 2012, 6:51pm replied:

Exelent!!!! I love it! I love all the concepts!

But do tell.
What do you plan to make new vehicles with.

Oh do tell, I just F**KING want this mod so bad in my collection!

+1 vote     reply to comment
DanDaMan33666 Nov 17 2012, 4:39pm replied:

Great to know you are not giving up, keep up the work and take as much time as possible, we all have busy lives.

+2 votes     reply to comment
mentatjedi Oct 29 2012, 5:28pm says:

Jonathan Archer? Like from Star Trek?

+2 votes     reply to comment
THEWULFMAN Oct 31 2012, 10:50am replied:

Heh. Yes. AQT, the creator of the character is a Star Trek fan like I am. See you can like both Trek and Wars, which we do.

+1 vote   reply to comment
mentatjedi Nov 1 2012, 4:57pm replied:

That's awesome that both universes can mix a bit

+3 votes     reply to comment
Vestarakhai Oct 24 2012, 12:36pm says:

sounds amazing

+1 vote     reply to comment
killamanjaro Oct 23 2012, 11:56pm says:

no darth maul?

+1 vote     reply to comment
THEWULFMAN Oct 28 2012, 1:41am replied:

Nope. No Darth Maul, period. :)

+1 vote   reply to comment
ImpKalis Oct 21 2012, 5:50pm says:

Will space be improved in this mod? aka more dogfighting less flying in circles bombing?

+1 vote     reply to comment
THEWULFMAN Oct 22 2012, 2:40am replied:

I'll do what I can. The AI are dipshits though, so we'll see.

+2 votes   reply to comment
ImpKalis Oct 22 2012, 8:49am replied:

lol, so true, is there a way to improve them, like program dogfighting stuff into them? If not I am also wondering if the Z95 and TIE Defender will be in this mod, i know ive seen them in a mod somewhere

+1 vote     reply to comment
THEWULFMAN Oct 23 2012, 4:03pm replied:

I wish there was. I'll try to make space more fun as much as I can.
And I don't think I'll have the Z95 or TIE Defender in this mod, maybe. Don't know.

+1 vote   reply to comment
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