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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-KinetosImpetus (only non-team member)


Other mods my team is developing include (but not limited to): 
Mass Effect: Unification (formerly The Mass Effect Mod) 
Battlefront: The Clone Wars  

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Some screenshots of Clone Wars Some screenshots of Clone Wars Some screenshots of Clone Wars
Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

23 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out.

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Post comment Comments  (40 - 50 of 254)
DeadBoltSentinel Jan 24 2013, 7:53pm says:

Does this conflict with battle front evolved?

+1 vote     reply to comment
THEWULFMAN Jan 24 2013, 9:02pm replied:

Nope, they're completely separate.

+1 vote     reply to comment
DeadBoltSentinel Jan 25 2013, 12:45am replied:

I know i mean if i download this mod and BF2 Evolved would they conflict and not work together?

+1 vote     reply to comment
DeadBoltSentinel Jan 24 2013, 7:51pm says:

I'm expressing my demand for clone heroes said in footnote.

+1 vote     reply to comment
THEWULFMAN Jan 24 2013, 9:02pm replied:


+1 vote     reply to comment
arcanescimi Jan 18 2013, 9:04pm says:

Will this conflict with the Conversion Pack 2.2?

+1 vote     reply to comment
THEWULFMAN Jan 20 2013, 12:31pm replied:


+1 vote     reply to comment
bluegrunt98 Jan 16 2013, 8:17pm says:

Awesome! x)

+1 vote     reply to comment
DeadBoltSentinel Jan 17 2013, 10:30am replied:

So you haven't made a HUD or first person models?

+1 vote     reply to comment
THEWULFMAN Jan 18 2013, 11:52am replied:

Not yet, pretty low priority in our workflow.

+1 vote     reply to comment
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