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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-Marth
-KinetosImpetus (only non-team member)
-Naru1305
-Darth_Spiderpig

-Labj
-RogueKnight
-Firefang
-AQT


Other mods my team is developing include (but not limited to):
Mass Effect: Unification (formerly The Mass Effect Mod)
Moddb.com
Battlefront: The Clone Wars
Moddb.com

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Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

25 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

Moddb.com

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out. Moddb.com

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Post comment Comments  (30 - 40 of 254)
olwarior
olwarior Feb 6 2013, 12:25pm says:

When are u guys thinking of a release? Btw Great job so far!

+2 votes     reply to comment
THEWULFMAN Creator
THEWULFMAN Feb 7 2013, 11:41pm replied:

2014-2015

+1 vote   reply to comment
olwarior
olwarior Feb 8 2013, 1:00pm replied:

U guys seems kinda done atm, what are u guys doing that takes so long?

+3 votes     reply to comment
THEWULFMAN Creator
THEWULFMAN Feb 12 2013, 1:05am replied:

Lol, no, not done. You have no idea what more there is to come. The coding and balancing takes a very long time to get right.

+2 votes   reply to comment
Sasha5163
Sasha5163 Feb 1 2013, 8:13pm says:

Have you guys found a way around the 500 mission limit? I have the conversion pack and dark times and there's no way another mod will fit in the addon folder

+1 vote     reply to comment
prdude1234
prdude1234 Feb 9 2013, 5:47pm replied:

IDK if this might work, but give it a try.

1. Create a new folder where you installed Bf2, default is C\Program Files\LucasArts (name it whatever you want, I will name this new folder rofl in the instructions)
2. Then copy everything inside LucasArts\Star Wars Battlefront 2 folder and paste it into LucasArts\rofl.
3. Delete all the mods in LucastArts\rofl
4. Install this mod (When it comes out) in the rofl folder.
5. Create a new shortcut from the launcher in the rofl folder.
This should work I think, but never tried it myself. I do know it works for other games.

+2 votes     reply to comment
THEWULFMAN Creator
THEWULFMAN Feb 2 2013, 6:06pm replied:

Sadly not. But removing a mod from the addon folder to play another is a common practice.

+1 vote   reply to comment
GameMurderer
GameMurderer Jan 30 2013, 2:04am says:

It looks very good. Will you be able to fly from land to space and space to land in this mod as well as being able to play a the clone legion of oyur choice.
Definatly tracking still

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Jan 31 2013, 9:12am replied:

Land-to-Space has been extensively tested out, and just doesn't work well enough.
I don't know how I'll set the clone legions up yet.
Thanks for the support.

+1 vote   reply to comment
GameMurderer
GameMurderer Feb 7 2013, 2:22pm replied:

thanks for the feedback and pleasure

+1 vote     reply to comment
hutbug
hutbug Jan 25 2013, 1:30pm says:

I dont wanna sound dumb but i dont see a download button.
soooo....
i mean. im new to this. i can mod but not this website.

+1 vote     reply to comment
DarthSolous
DarthSolous Jan 26 2013, 1:56am replied:

You don't see a DL link because it has yet to be released.

+2 votes     reply to comment
DeadBoltSentinel
DeadBoltSentinel Jan 24 2013, 7:53pm says:

Does this conflict with battle front evolved?

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Jan 24 2013, 9:02pm replied:

Nope, they're completely separate.

+1 vote   reply to comment
DeadBoltSentinel
DeadBoltSentinel Jan 25 2013, 12:45am replied:

I know i mean if i download this mod and BF2 Evolved would they conflict and not work together?

+1 vote     reply to comment
THEWULFMAN Creator
THEWULFMAN Jan 25 2013, 7:58am replied:

They would not conflict.

+1 vote   reply to comment
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