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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-Marth 
-KinetosImpetus (only non-team member)
-Naru1305
-Darth_Spiderpig

-Labj
-RogueKnight
-Firefang
-AQT


Other mods my team is developing include (but not limited to): 
Mass Effect: Unification (formerly The Mass Effect Mod)
Moddb.com 
Battlefront: The Clone Wars
Moddb.com  

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Some screenshots of Clone Wars Some screenshots of Clone Wars Some screenshots of Clone Wars
Blog RSS Feed Report abuse Latest News: Project Canceled: SWBF3 mod

23 comments by THEWULFMAN on Jun 11th, 2013

In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

Moddb.com

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out. Moddb.com

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Post comment Comments  (190 - 200 of 254)
THEWULFMAN
THEWULFMAN Nov 7 2011, 1:21pm says:

Yes.

+1 vote     reply to comment
Mand`alore
Mand`alore Nov 7 2011, 7:35am says:

Do you still work on your TCW mod

0 votes     reply to comment
THEWULFMAN
THEWULFMAN Nov 5 2011, 4:12pm says:

@Aldura

I can't even hope to update the engine without the engine's source code, which was not released, and the only possible way to obtain it would be illegal and this mod would cease to exist.

So no, I am not updating the engine because I can not update the engine.

+1 vote     reply to comment
Aldura
Aldura Nov 7 2011, 9:17am replied:

Thanks for your answer.

+1 vote     reply to comment
Lavama
Lavama Nov 5 2011, 2:00am says:

Well, I have to say, so far looks impressive. Eye is here for now.

+2 votes     reply to comment
THEWULFMAN
THEWULFMAN Nov 5 2011, 12:22pm replied:

Thanks for the support.

+1 vote     reply to comment
SSDasReich44
SSDasReich44 Nov 4 2011, 3:25am says:

Oh and i forgot to mention the maps..

-1 votes     reply to comment
SSDasReich44
SSDasReich44 Nov 4 2011, 3:24am says:

i honestly don't know why you called it "battlefront 3" when it's just new heroes.

-1 votes     reply to comment
THEWULFMAN
THEWULFMAN Nov 4 2011, 6:27pm replied:

Leave my presence you ignorant penguin.

+2 votes     reply to comment
THEWULFMAN
THEWULFMAN Nov 3 2011, 12:56pm replied:

Probably.

+2 votes     reply to comment
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