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Current Build: 20120705.1149 (YearMonthDay.Time)

This mod sets out to make something in the Pandemic-Style. Mods like Battlefront: Extreme and Battlefront: Zero are superb, but are certainly not done in a style Pandemic would have done. This is in no way a bad thing, my TCW mod set out to be as different from Battlefront as I could. Now, this does not mean I will do something I hate just to be like Pandemic.
This mod is mainly two things.
-A graphic update. I always wanted things to look much better than they do, so I set out to do so.
-A Side mod. As if we haven't see one of those before. The sides are all edited, and I worked for quite a long time to try and make it balanced. I am happy with the result.

It also adds new maps, and all BF1 Maps. New animations, models, weapons, effects, and everything expected of a high quality mod. As a side note: No Ground-to-Space. I know people want it, but it can't be done without loads of issues.

The Frayed Wires Mod Team is the developer and publisher, with THEWULFMAN as the leader and mod compiler, and some help from some non-team members. I would like to give a special thanks to these people.
-KinetosImpetus (only non-team member)


Other mods my team is developing include (but not limited to):
Mass Effect: Unification (formerly The Mass Effect Mod)
Battlefront: The Clone Wars

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Some screenshots of Clone Wars Some screenshots of Clone Wars Some screenshots of Clone Wars
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In light of SWBF(3) being announced at E3, and considering I have too much on my plate to work on this, I am ceasing all work on this mod. I will be archiving this project within the week.

I will be keeping all the assets, I might use them in a future mod. I have a grand mod planned that I've talked little about in public, but oh is it going to be good. I will also divert more effort in TCW's direction(I want to get that out the door as soon as possible), as well as keeping up my continued development of Mass Effect Unification with Marth.

The whole reason I started the SWBF3 mod was because I gave up on SWBF3 being officially made, and with it announced at E3, I feel I do not need to make this. Additionally, there's a standalone project out there, for Crysis, trying to do the same thing. Battlecry, check them out.

James "THEWULFMAN" Plummer
-Executive Director of Frayed Wires Studios

Hero List

Hero List

4 years ago News 19 comments

List of all the current heroes to be included in Battlefront 3. Updated 10/21/2012

Post comment Comments  (190 - 200 of 251)
THEWULFMAN Nov 5 2011 says:


I can't even hope to update the engine without the engine's source code, which was not released, and the only possible way to obtain it would be illegal and this mod would cease to exist.

So no, I am not updating the engine because I can not update the engine.

+1 vote   reply to comment
Aldura Nov 7 2011 replied:

Thanks for your answer.

+1 vote     reply to comment
Lavama Nov 5 2011 says:

Well, I have to say, so far looks impressive. Eye is here for now.

+2 votes     reply to comment
THEWULFMAN Nov 5 2011 replied:

Thanks for the support.

+1 vote   reply to comment
SSDasReich44 Nov 4 2011 says:

Oh and i forgot to mention the maps..

-1 votes     reply to comment
SSDasReich44 Nov 4 2011 says:

i honestly don't know why you called it "battlefront 3" when it's just new heroes.

-1 votes     reply to comment
THEWULFMAN Nov 4 2011 replied:

Leave my presence you ignorant penguin.

+2 votes   reply to comment
Opinionator Nov 3 2011 says:

Bet your mod be finished before Georges game.

+2 votes     reply to comment
THEWULFMAN Nov 3 2011 replied:


+2 votes   reply to comment
THEWULFMAN Nov 3 2011 says:

@Aldura "If the engine is bad why don't you make a new one? Then you could add space ground maps."

That sir is a great idea! I'll just go on down to Walmart and head on over to the Game Engine isle and pick one up.

-Sarcasm End-

Get real ya silly penguin.

+1 vote   reply to comment
Aldura Nov 4 2011 replied:

I thought you have missunderstood me. If the game engine is bad you could make a new one on your own for the game. Would be cool if you can do this but i think it's very difficult to do this.

+1 vote     reply to comment
Aldura Nov 4 2011 replied:

*or you can make an update just like a game engine mod to improve it

+1 vote     reply to comment
Galen512 Nov 4 2011 replied:

ehm well, you know what a mod is doing right? it CHANGES the game....

+2 votes     reply to comment
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