This mod aims to improve the visual and rendering capabilities of Pandemic studios Zero Engine.

Report article RSS Feed Battlefront 2013 Introduction and First Effect!

This is an introduction to Battlefront 2013, and a showcase to our first effect, Color Correction.

Posted by CreatorOfThings on Oct 16th, 2012

Battlefront 2013

This mod aims to improve the visual and rendering capabilities of Pandemic Studios Zero Engine. It does this by injecting code into the game during run-time that adds modern graphical enhancements and effects. Also, it replaces many of the default weapons and models in-game, including all player models and every weapon available.

First Effect Revealed


Now that we have established what this mod will do, let's start understanding HOW it will do it and how I will accomplish this.


To put it simply, to add the special effects such as bloom, enhanced shadows, Depth of Field, etc., I am creating a program that will inject extra code into the game as it is running, adding these visual effects to the engine. In fact, I have already written the program by modifying an existing program used in another game. This injecting is very light on the system, and the only loss of FPS will be minimal and due solely to the effects themselves. Now saying this, the effects are still all very WIP and I am constantly tweaking their values. So if you ever have a suggestion, please give it to me. Now on to our first effect...

Color Correction


According to the Valve Developer Community documentation, "Color correction is the concept of altering the color balance of an image to achieve a desired effect. It is primarily used to set an emotional tone or convey important information.". Simply put, this effect alters the colors on the screen to better suit the game and create more of an atmosphere.

Now that we know what it is, why is it necessary? Well quite honestly, I've always thought Star Wars Battlefront was a little drab and boring as all of the colors seem to be muted and greyed out. Even on maps such as Endor, Mos Eisley, Yavin IV, and Kashyyyk where the colors should be bright and vibrant, the colors are all purposely muted? Why? Quite frankly I have never understood why and I intend to fix it.

Now to get to the good part: I have been working lately to add color correction to the game, and I believe I've finally come up with something I'm close to happy with. This color correction seeks to increase the saturation and vibrancy of colors, and increase contrast. What you are about to see is this color correction along with very subtle amounts of a couple other effects. Please view BOTH the before and after pictures. I hope you enjoy and I am open to critiques :)

BEFORE:

A preview of the upcoming news post

AFTER:

A preview of the upcoming news post

BEFORE:

A preview of the upcoming news post

AFTER:

A preview of the upcoming news post

Battlefront 2013

Post comment Comments
lewishemley
lewishemley Oct 17 2012, 3:39am says:

it seems a good enough idea but it does not make enough change to the coulour for it to be a big hit.

+3 votes     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 17 2012, 6:03am replied:

I agree. But it is only one of many effects to be added :)

+2 votes   reply to comment
Schnuffs
Schnuffs Oct 17 2012, 6:47am says:

God they just need to make a freaking battlefront 3 already. >.<

+8 votes     reply to comment
TheOneMuffin
TheOneMuffin Oct 17 2012, 5:15pm replied:

They threw it out years ago. Some guy who worked with lucas arts leaked the Battlefront 3 pre-alpha last year, it looked like ****.

+1 vote     reply to comment
DylanRocket
DylanRocket Jan 29 2013, 6:09pm replied:

I think it looked good but needed a LOT of IMPROVEMENTS!

+1 vote     reply to comment
lewishemley
lewishemley Oct 17 2012, 8:13am says:

i would think that the development team would be focusing on the gameplay/graphics portion rather than things that most average modders can change and edit

+1 vote     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 17 2012, 9:16am replied:

This is merely the first news post. The "gameplay/graphics portion" will be shown later on. Be patient and you will see what you are looking for.

If you feel like you can do better, then please join :) If not then please be patient. Plus, adding shaders to a 7 year old game is not exactly simple work.

+2 votes   reply to comment
The_Silver
The_Silver Oct 20 2012, 6:04am replied:

So you mean that simply throwing in an ENB Series will not work? What's exactly the "existing program used in another game" that you modified?

0 votes     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 17 2012, 9:14am says:

Quick question to all: Is the color saturation a good amount? Or should I make it more or less saturated and vibrant?

Personally I think it's a natural amount, but I would love to hear your feedback :)

+3 votes   reply to comment
Awesomium
Awesomium Oct 18 2012, 12:11pm replied:

A little bit more saturated would be great (especially when you play on maps like Felucia)

+2 votes     reply to comment
Can-O-Worms
Can-O-Worms Oct 17 2012, 9:55am says:

I think it should be more, right now its a slight change, but I think the maps need more mood and atmosphere.

+4 votes     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 17 2012, 10:10am replied:

Thanks for the feedback :) I will probably increase it.

+2 votes   reply to comment
Alpha473
Alpha473 Oct 17 2012, 10:56am says:

THIS.

will make me install and play Battlefront 2 again.

THANKS for the work, tracking.

+3 votes     reply to comment
alenoguerol
alenoguerol Oct 17 2012, 3:54pm says:

cant wait to see new reflections and shaders
kinda ENB series for this
gta iv looks like a new game with enb, lets see what happens with battlefront ;)

+1 vote     reply to comment
tvig0r0us
tvig0r0us Oct 17 2012, 6:27pm says:

Wow! It's been quite a while since I've even thought about this game. Now I might have a new reason to install it. Looking forward to seeing what you're able to do here.

+2 votes     reply to comment
lewishemley
lewishemley Oct 17 2012, 7:01pm says:

its not that i think that they are doing a bad job its just the at the graphics and gameplay should be more of a priority. personly i think they are doing really well.

+1 vote     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 17 2012, 7:31pm replied:

I promise they will be worked on very soon :) Plus I am the only person working on this so it'll take time.

+2 votes   reply to comment
Awesomium
Awesomium Oct 18 2012, 12:13pm says:

Will this mod drop many FpS? Because I've got some serious Framerate-issues when using e.g. the ENB-Mod ...

+1 vote     reply to comment
CreatorOfThings Author
CreatorOfThings Oct 18 2012, 5:31pm replied:

Very few :) for my computer, I went from 43 to 34 FPS.

+1 vote   reply to comment
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