The Battlefield 2 total conversion historical realism modification "Battlefield: Korea" deals with the Korean War (1950 - 1953), which is also known as the "Forgotten War".

The main factions are: (United Nations) United States of America (United States Marine Corps/United States Army), United Kingdom (British Commonwealth Forces Korea) & Republic of Korea (South Korean, Republic of Korea Army) against (Communist) Democratic People's Republic of Korea (North Korean, Korean People's Army) and People's Republic of China (People's Volunteer Army). Most weapons and vehicles which were used in the Korean War became famous during World War II (T-34/85, PPSh-41, M1 Garand, M1/M2 Carbine,...) but there were also innovations - for instance weapons and tanks which were developed during World War II but came too late to gain significance (i.e. the M26 Pershing tank or the 3.5" M20 Super Bazooka) or jets which were used by both sides in big quantities for the first time (F-86 Sabre, MiG-15) as well as the first wide-scale usage of helicopters. Our goal is an adequate mix of realism and "simple gameplay" focusing on historical accuracy and fun. Our gameplay and weapons should feel about half way between Project Reality and Forgotten Hope 2. You can zoom in with our weapons, and they have realistic recoil, and you can also zoom in with aircraft and tank sights for precision kills.

We are currently looking for help with the following:

  • Dedicated mappers
  • Coders
  • Texture Artist
  • Vehicle exporter
  • Weapon exporter/Animators
  • Character exporting\Rigging
  • Any other help anybody can provide

If you, or anybody you know could help out this awesome Cold War mod, please contact Anthony817.

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RSS Articles

Here is our yearly update for Battlefield: Korea! This brings the game to version 1.1, and it has many enhancements and additions like new factions, vehicles and more weapons and maps.

You can see our recent new weapons showcase here.

The full changelog is too long to post here, but you can find the complete list of changes and updates inside the mod folder in a text file named !IMPORTANT - Changelog.txt.

Some of the things you can expect in this release...

2 new factions.

Republic of Korea.

British Commonwealth Forces Korea.

Complete overhaul to weapons and tank handling.

Ability to zoom in tanks now. Press "X" key to zoom in to fire.

Multiple ordnance rounds for tanks. Press "F" key to swap the tank rounds.

Better bullet effects such as suppression and realistic ballistics and features such as bullet drop as well as bullet whiz sounds which increase the sense of realism and immersion.

The addition of proper Light Machine Guns.

Better HD explosion, impact and lighting effects.

Loads of new maps.

Dozens of new weapons.

HD ground, water and vegetation textures.Thanks to B4RR3l for letting us use the HD textures from his Battlefield HD Remastered mod. Moddb.com

Addition of all new medium bombers such as the Douglas B-26b Invader and Tupolev TU-2 as well as Ilyushin IL-28 Beagle.

All new HD Willys MB Jeep and BA-64 models.

First helicopter has been added to game.

The quality of the mod has been drastically improved, as well as the stability. It is still not perfect, but we hope to keep working on it for many more years to come!

NOTE: You need both the Core files AND the map files to play the mod! Just extract the Levels folder from the archive to the BFKorea mod folder.If you already have the 1.0 release delete that version from your computer first before installing this. This is a full release, not a patch.

You can download the core mod files here. (2.95gb extracts to 3.96gb) Mediafire.com

And the map files here. (1.86gb extracts to 2.22gb) Mediafire.com

We tried to have direct links uploaded on site, but it was impossible to upload the links from mediafire I added. So these mirrors will have to do for the meantime.

If a moderator could help us out with this it would be much appreciated!

Thanks! And until next time guys!

New/reanimated weapons in Battlefield: Korea 1.1

New/reanimated weapons in Battlefield: Korea 1.1

News 21 comments

Here is just a snippet of what we have been working on over the course of this past year.

Battlefield: Korea 1.0

Battlefield: Korea 1.0

News 21 comments

The first ever public release of Battlefield Korea is here!

New trailer for Battlefield: Korea!

New trailer for Battlefield: Korea!

News 10 comments

Here is what you have all been waiting for, a proper trailer! Thanks to MrCibulka for putting together an awesome trailer for us!

Communist Weapons update!

Communist Weapons update!

News 17 comments

Today we wanted to finally show off our Communist weapons. We hope you enjoy!

RSS Files
Battlefield: Korea 1.0

Battlefield: Korea 1.0

Full Version 92 comments

After many years, we want to finally share with you the first ever Korean War FPS! Enjoy this first release of Battlefield: Korea!

Graphical enhancement addon

Graphical enhancement addon

Effects GFX 2 comments

Do not download the file on this page, instead click read more.

Battlefield 1942 remake fantasy map pack

Battlefield 1942 remake fantasy map pack

Singleplayer Map 6 comments

Here is a map pack of Battlefield 1942 maps that were recreated in Battlefield 2. These are just some fun maps to give a little bit of nostalgia and familiarity...

Comments  (0 - 10 of 840)
Guest
Guest

Any idea when you will be able to 'host' the download here, my PC has a extreme dislike of the 2nd download that I cant deal with.

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Anthony817 Creator
Anthony817

I kept trying to upload the files here but was having so many problems after 6 different tries I gave up and used a more reliable host. Not sure why you have problems with media fire, they are one of the best free hosting sites on the net allowing people to download large files at great speeds.

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Guest
Guest

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Kraut23
Kraut23

Good day.

I am enjoying this great mod. However there is a slight turn off for me. It tends to reset my controls every time. I'm a lefty so I used the arrow keys more often than the WASD keys. However this mod essentially forced me to used the WASD key, despite the controls settings. Please I need help for this.

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Anthony817 Creator
Anthony817

Mh this is very odd. Not sure why this would be happening. I am rebuilding the mod from scratch now and will be working on it for about the next year or so as it is going to be very slow going getting everything to be stable. Hopefully it should all be fixed in the future. Not sure what is causing that though.

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Guest
Guest

Hello! i have an issue With the mod i have installed it correctly ,but i have no sound in game only main menu... is there a fix for that?

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Anthony817 Creator
Anthony817

Unfortunately I have never heard of this issue coming up with playtesters. I don;t have any idea why something like that would happen? Could you please possibly test on another computer and let me know how you get on with it?

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Guest
Guest

Thanks for all the works that you have done on this mod. I'm still having the same issues as the previous version so I might have done something wrong. Many of the maps crashed during loading with the following error when using the debug mode:
-----------------
File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\Game\GameLogic\GameLogic.cpp
Line: 1410

Text: Networkable objects can't be created at this stage, possible staticObjects.con holds vehicles. Templete:m3
-------------------

Any idea? I downloaded both the core and the maps files. Removed the old BFK first, extracted the core and inserted the level directory in the mod's root directory.

Thanks in advance, appreciate any help

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HugoTheFrench
HugoTheFrench

Hello Anthony, I have a problem with the latest version of BFK, I explain: since the last update (25/12/2017) I have a small problem that also happened on the version 1.0, I m 'explains: I run the game I choose a card and at the end of loading to 90% -95% my cursor becomes the slider loading windows with Windows error noise that goes with! by amazement I perform (and that all the time when it happens) Alt + Esc to see the error that is not seen on the game screen. And it tells me a Memory.dll error quite recursive at BF2, and so every time I have this error I click on any button, either recomend or cancel or delete or continue, so I look and the I go back to BFK and either it finishes loading or it's finished and I can click on the continue BFK box and the game can play BFK! BUT after a few minutes (random, of course) the game crash and made a return to the office without error page or windows error noise. Here is my problem!
So by nearsipitation I will see in the comments (here) of BFK on Moddb and I see that KIDARI to almost the same problem as me, and I see that you tell him this page: Techsupportforum.com forums / f59 / solved-memory-dll-sanity-check-block-size-435-38ab-dosent-seem-sane-179393.html so I'm struggling to see her and I look who had to change the size of the map (or) in question, I took into account the thing to do but having no tutorial link I quickly abandon this page then j 've click on Google tutorial to enlarge the maps of BF2, and I'm only falling on tutorial to enlarge the number of bots!
So my question is would you have more precision on the change in size (in GB) of the maps and or other resolution proposal for this recurring problem.
I put you below the links that I could read and test on the game / mods in French:
Jeuxvideo.com
Jeuxvideo-live.com
Thank you in advance for your response to my help and see you soon.
Regards,
Hugo.

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Guest
Guest

I have 16gb of ram and I've encountered this identical problem every match I've played. P.s not even upset though because the time I get to spend playing it is always terrific. Good job anthony, God speed on your future endeavors.

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Anthony817 Creator
Anthony817

The next update should be a full rebuild of the mod from the ground up. Might not come out for another full year, but it will be done eventually.

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Anthony817 Creator
Anthony817

Mh, this is a very strange issue.

Also, the word "nearsipitation" doesn't exist in English, so I am not sure what you mean by that?

I have only ever seen this happen very rare, but it always goes away after restarting the mod. I might have only ever seen it 3 times total in my 2 years of working on the mod, but it was always fixed by rebooting the game.

I also had 8gb of ram when I had that issue, but now I have 12gb. So even with me having well over the minimum ram it still happened very rarely. I think it is just a fluke or glitch with the engine. Not something that happened to me on a regular basis or anything.

Is this happening every single time for you?

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HugoTheFrench
HugoTheFrench

Hi,I am French and I translate with Google translation, by nearspitation I meant precipitate or rushing.
And otherwise when I restart the game the problem of crash repeats, but on some card the memory.dll error does not display and the game crash anyway after 10 to 20 minutes.
And I have 6 GB of RAM on my PC.
So if you have a solution to my problem I would be very grateful.

Cordially.

Hugo.

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Anthony817 Creator
Anthony817

I am sorry, I have no solution to the problem. I haven't been able to replicate the error to try and fix it.

II plan to redo the mod completely from the ground up in the future. I am working on another mod that will be the basis for the new and improved stable BFK in the future. It might take me another year to get it done but I will eventually get it done.

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HugoTheFrench
HugoTheFrench

Ok, it works thanks anyway for your response and for your help, good luck for the future of BFK.
Regards,
Hugo.

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I totaly loves Migs and F-86.. Haha

Dec 27 2016 by Fast&FPS

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