Battlefield: Apocalypse - A Battlefield 2 Full Conversion They say the world was green once. Trees and grass. I've seen the pictures, but it's still hard to believe. How the hell did we come to this? There are a hundred different stories, and who knows what's true and what's not any more? You see, I was born After. Never got to feel the grass between my toes or climb a tree the way my grandad talked about. For all I know, he may have been the last one from Before, and he's gone now, too. I suppose it was bound to happen sooner or later. Grandad said that men always seem to find a way to destroy each other, and themselves. Seems to me that they did a hell of a job this time, and took out the whole damn planet in the bargain. I guess we're not any different now, though. No lessons learned. They say it was a real mess in The Dark, that time just After when the survivors began crawling out of their holes. The sky was blacked out by ash clouds, and almost every...
Here's another update release for all the BF:A fans, and this will hopefully be the start of a WEEKLY (crosses fingers) Community Update schedule...
We have some new screenshots to show off... There are two interior screenshots of the gas station garage, and five more screenshots of various Overgrowth/Undergrowth...
We have another update for you. This time, we're showing off the Ducati, and we need your help. We've just recently started getting into building...
LOL! Well, I must say that this past weekend was a whole lot of fun for all of us working on BF:A. We set out to test some more of our models and map...
We are nearly finished with a major Design Milestone this week. Our Mod Designers - Juralis and El Teniente, and Concept Artist - Grimdar, have completed...
In this week's news, our mod would like to express our thanks to the growing number of continuously active participants in our forums. The latest...
This week's update contains an interview conducted by Juralis with the founders of DoomLab, the team that's bringing the Apocalypse to the Battlefield...
Juralis has written Page 13 - All the Doom, none of the gloom of his Modder's Journal. This journal entry contains an interview with DoomSayer, who...
Similar to last week, we have another small update for you this week. Our top news is BF:A has made it into the September 2005 issue of PC Gamer UK. Unfortunately...
After a long hiatus off the air waves, we're finally able to sneak out another transmission to whoever is listening to this broadcast while wandering...
Battlefield2Action.com has asked us to give them a little interview to help get some exposure to their new site. They've stated that they wish to...
That's right! BF:A is looking to gain a couple more modders to help strengthen the team. We're not hurting for help by any means...we're...
We have a small update today. Most of our weapons are nearing completion of the model phase. The Remnant will have 30 different weapons in their arsenal...
In this update we have a TEASER VIDEO and 7 screenshots of various road pieces to help show our fans a little bit about the BF:A road system. We have...
I just received a copy of the full BF2 game today, shipped by the wonderfully cool EA, so now I'm really going to be diving into the files to see...
Here are some more movie clips from our first test night. We have already begun to work on more content and will be displaying some of the new model renders...
We're releasing yet another video today, entitled "STUNTS", but first off, I'd like to point out that the awesome people over at bf2news.net...
We have a small update this week. To the public, things may seem to be going slow lately for BF:A, but that isn't case. As many of you probably already...
For a while now, our team had been working on getting some new custom soldiers in game, and from the start, we chose to use our skeleton static object...
We were recently asked by BF2Gaming.net to do a more in-depth interview and we were very excited to participate. We answered all their questions, gave...
The BF:Apocalypse team is proud to unveil to you our new kit selection screens. If you click on the screenshot below, you can see the unique screens for...
Here we have several screenshots showing some of the detail that we've added to our models. Much of what you see is still work in progress, especially...
Since DoomSayer is heading to EA Headquarters this week to represent BF:A during Mod Day, our regular news post would've been a little late. So we've...
I know we haven't posted anything new about BF:A for some time, and for that I apologize. You see, we've been so busy trying to get a ton of...
Lead Developers Juralis and Hitpawz will be taking part in a live internet radio interview with GamesurgeRadio. The interview will be taking place during...
We have a few more weapons renders to show you today. More and more weapons are being completed all the time. As mentioned before, we're shooting...
Lately we've been working on content that will be used in our first production map, "Ground Zero". The location is a nuked and flooded...
In late 2006, the United States experienced a dramatic explosion of terrorist attacks on American soil. As the threat continued to grow, the US finally...
Firescore.com has asked to do an interview with us, and we couldn't pass up the opportunity. They had some really good questions, and for the most...
This week's update is just for fun. You see, the Apocalypse team first began as a bunch of DoomLab "Custom Mappers" that got together to...