Note 1: Requires BF2 1.5 and BF2: SF 1.5 (aka, xpack)

Note 2: Don't download with Desura!
Note 3: Geometries and Textures MUST be set to High!

Goals and some features

This modification aims to add a new experience to Battlefield 2. By balancing arcade and realism, we hope to create a new semi-arcadish and semi-realistic gameplay.


Current State: Pre-Alpha

Current Version: 0.44 (0.44 was released on the 21th May, 2015)

Features & Changes:

New maps, /

New map lighting, /

New Sun Flares, /

Lots of Weapons, /

Heavy machine guns now have limited ammunition, 1 magazine has 50 rounds and all heavy machine guns will have 20 magazines (1000 rounds), X

New weapon attachments, /

Weapon customization, /

New vehicles, /

Realistic muzzle velocity on tanks and APCs (1100 - 1750 m/s it used to be 150 - 400 m/s), X

Realistic muzzle velocity on weapons, X

Realistic Fire Rate, X

Bullet Penetration, X

Bullet Drop, /

Suppression, /

New HUD, /

New HD Ground Textures, / (Going through Re-evaluation)

New Normals for the Ground Textures,

New HD Static Object Textures, / (Going through Re-evaluation)

Outdoor and Indoor Gun Sounds, X

Prone animations on some weapons, /

Water damage level increased to 1.8 on tanks (you need to cover the top hatchet before you start taking any water damage) (except for the T72, T90 and the Leopard 2, they have 5.1 as water damage level. This feature can be very useful when taking heavy anti tank fire and for crossing "deep" rivers like on Midnight sun), X

Different types of Tank Ammunition, X

Different types of APC Ammunition, X

New Kit Geometries for each team, /



United States Army, /
United States Marine Corps, /
United States Special Operations Command, /
British Army, /
British Special Air Service, /


Russian Airborne Troops/Ground Forces, /
People's Liberation Army, /
People's Liberation Army Special Operations Forces

X = Finished
/ = Being worked on.
- = Likely to be dropped.

Credits: Separate credits per release

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Hello soldiers!

As of the 29th October 2015, Ussuri Studios is no more, it has instead been renamed to Kasōzō Bungei International to signify that we are cutting our roots as a subsidiary with our parent company, the CAT Mod Development Studios.

In other news, after a long unannounced cease of development, BF2: Final War is finally back on track, or at least partly. As you may have read the header of this article, BF2: Final War is changing it's development plan. This is mostly because of the fact that the original plan is no longer sustainable nor plausible since it had too many elements to be incorporated for 1.0 release. For example, to have 28+ factions for release 1.0 is hardly realistic. Instead we have cut down the amount of factions for the 1.0 release to 9+ factions. However, after 1.0 release there might be a number of updates, hotfixes and 'DLCs' as they are called. These DLCs can contain what ranges from new maps & map packs to whole new factions. Anyway, this will also mean that development will be temporarily set back to Pre-Alpha as the mod has to be rebuilt & restructured.

Beside those news we have an announcement to make, Kasōzō Bungei International has entered an collaboration with the BF2 Unlimited Action Development Team, this will be noticeable by how we'll for instance will share some content with each other, so some features & content seen in for example BF2: Final War may also be seen in BF2 Unlimited Action and vice-versa.

And lastly, Kasōzō Bungei International is currently recruiting more members for the modification development team, we are mainly looking for animators, 3D artist, 2D artist, level artists & programmers though we will also accept others if our certain criteria is meet.

That is all for now, stay put for more news regarding Battlefield 2: Final War and Kasōzō Bungei International in the future.

Battlefield 2: Final War Alpha Released and upcoming patch

Battlefield 2: Final War Alpha Released and upcoming patch

1 year ago News 12 comments

Hello soldiers! As you may know, the Battlefield 2: Final War Public Alpha was released on the 18th May this year. Some of the current features are, new...

Closed Testing

Closed Testing

1 year ago News 13 comments

After waiting for a long time it's finally here, THE BATTLEFIELD 2: FINAL WAR CLOSED ALPHA! Since the Alpha is closed for the public, not much information...

Mod and Indie News

Mod and Indie News

1 year ago Feature 2 comments

Missed some highlights from last week? Here's a bite sized wrap up.

How to make custom weapon selection icons for your favourite BF2 weapons

How to make custom weapon selection icons for your favourite BF2 weapons

1 year ago UI/HUD 1 comment

This tutorial is only the basics of weapon selection icon making ( My first tutorial ) :)

RSS feed Downloads
Battlefield 2: Final War 0.44 Alpha

Battlefield 2: Final War 0.44 Alpha

6 months ago Full Version 25 comments

Note 1: Requires BF2 1.5 and BF2: SF 1.5 (aka, xpack) Note 2: Don't download with Desura! Note 3: Geometries and Textures MUST be set to High! Note 4...

Battlefield 2: Final War 0.27k (Obsolete)

Battlefield 2: Final War 0.27k (Obsolete)

1 year ago Full Version 71 comments

The long awaited Public Alpha has finally arrived. This Alpha will have tons of features, new map lighting, new Sun flares, new weapons, a basic weapon...

Post comment Comments  (20 - 30 of 992)
Mr118665 Jun 15 2015 says:

Diesoft Lite wont work. All I get is error messages in Russian which I cannot understand. I start up the mod, log in, alt-tab, then try to start up Diesoft Lite but I just get error messages in Russian. What am I doing wrong?

+1 vote     reply to comment
XRaptor7 Jun 15 2015 replied:

That is as expected, I think. Hit OK twice on the two error messages until the window with the image of the plane appears. Click the top right option on the menu bar and then go down to SP Unlocker. Do this between when you open BF2 and enter the map.

+1 vote     reply to comment
I-Omer-I Jun 16 2015 replied:

Hey, do you know how to use Diesoft in Windows 8.1? After I start to SP Unlock game closes.

+1 vote     reply to comment
XRaptor7 Jun 17 2015 replied:

Windows 8.1 64-bit here, no game crash here, didn't have to do anything it to make it work. If you mean that Diesoft closes after you select the SP unlock button in Diesoft, then that's normal.

+1 vote     reply to comment
I-Omer-I Jun 17 2015 replied:

No, I know Diesoft closes after starting SP Unlock. My old computer had Windows 7 32 bit, and it didn't have any problem with Diesoft. But my new PC closes BF2 after starting to SP unlock.

+1 vote     reply to comment
XmyAsS Jun 6 2015 says:

I didn't even reed the notes when I downloaded this mod
I was so amazed by it
now I understand

+2 votes     reply to comment
Guest Jun 2 2015 says:

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[KB]ACE Creator
[KB]ACE Jun 6 2015 replied:

Which weapons did you have these problems on?

+1 vote   reply to comment
XRaptor7 Jun 10 2015 replied:

M4 (with and without grip), all AKs, all XM8 platform (with and without grips) weapons, HK416 (old and new build, but worked properly on the model with the grip), G36C (with and without grips), SCAR-L, CZ-805 (with + without grip), F2000, AUG.
I've tested most of the ones on the old build, but the few that I've tested on the new one (iirc it was a couple AKs, HK416 no grip and I think the M4 without grip) have the same problem.
Is this a problem on my side or is it an intrinsic problem with the reticule being on the weapon model and not an overlay like the RDS?

+1 vote     reply to comment
XmyAsS Jun 2 2015 says:

so what do I need to do?
my specs:
leptop 15.6 inch
intel core i5 3.2 ghz
intel hd graphics 4000
4gb ram
and I boost my laptop that now i can run bf3
but what is the soulution for the craches????
thx for reading this comment

+2 votes     reply to comment
[KB]ACE Creator
[KB]ACE Jun 6 2015 replied:

Have you read the notes?

+1 vote   reply to comment
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