This mod adds new units to all sides along with a new soundtrack with more to be done in the future. This mods previous name was Battlefield 1945-2012 and changed to something more suiting and well a better appealing name.

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The last RA2 mod (at least on moddb) has finally died, i have stopped working on the mod to move to bigger and better games and things. the reason for thisis due to the fact that there is low support for the mod anyway and that im getting more busy over the last few months. Now some of you where looking forward to the new super weapons (i have the mostly complete) and some new eye candy like loading screens ect for V2. I havnt decided wheather or not to release them but if i do i will post the, even the buildable paradrop. If there is enough people wanting me to resume building this mod i will. and if i do i will needs some mappers and voxel makers but untill further notice this mod is dead. So farewell RA2 youve been a good game lol. (Also i will post a screen of an Awsome super weapon some time soon) Also keep tracking for further updates on release of mini addons for the mod if enough people want me two

Version 1.5 is released

Version 1.5 is released

News 1 comment

The 2nd version of my mod is now done. Its been a long time since my last update so here is whats new...

Battlefield 1942-2012 Shilka fix (full mod)

Battlefield 1942-2012 Shilka fix (full mod)

Patch 6 comments

This is just a small patch to fix the Shilka bug at ventrency, Also i just re uploaded the mod with the patch as to make it easier for some people.

Hell march mix

Hell march mix

Music 0 comments

For those who like my version of Hell march here you go

Post comment Comments  (40 - 50 of 135)
Gandbon
Gandbon

IT'S ALIVE!!! ALIVE!!

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Gamingroach
Gamingroach

I recommend picking up 3DS Max and give it a few months of practice, the mod will look special by then ;) as for public assets, don't use them since most of them don't look right. :P

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Shazer22 Creator
Shazer22

as of now i dont have time for that, i have little experaince with it b4 but nothin id want to throw in my mod, + im very picky aboutthe public assets and when i started this i was just adding the units that didint go into any mod but could have a good potential in 1 so im givin those that didnt make it into a mod into this 1 (even tho some are in others) and imo for the time frame i set the voxels are decent enough and besides not many people mod/play ra2 anyway so no real time effecient for me to do the 3d max stuff for this game atm.

Now if i move this to generals or another C&C game then i will gladly

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pericanet
pericanet

exelent idea

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Shazer22 Creator
Shazer22

For those wondering mod is NOT dead been busy lately and will have updates withen 2weeks

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hungry4babies
hungry4babies

I would strongly recommend at sometime adding THEL systems (Tactical High Energy Laser) and possibly MTHELs (add the word mobile to the front) because the selection of AA in Ra2 was disappointing to say the least and besides, having a turret or battleship (or jet even) loaded with an AA laser is just plain cool.

PS. Wikipedia has a page on THELs, i'd give you a URL but i have to be a member for a week. type in THEL in Wikipedia if you want to find it

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Shazer22 Creator
Shazer22

actually i have considerd it lol if i do it will be in one of the later realease after the balance issus are done

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ChadaFACE
ChadaFACE

Yeah i agree it would be pretty interesting to see how Aircraft will get fried in RA2

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hungry4babies
hungry4babies

Shazer22,
i have to say, this mod has a very difficult instillation processes. either that or i'm restarted, probably the latter. could you please write up a more detailed processes please, because i tried installing it 3 times and failed miserably all 3 times. please help me out, this is the mod I've been looking for for a while (from what I've seen, not played)
PS. Great job so far, a lot of it looks almost professionally done

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Shazer22 Creator
Shazer22

thanks and sure to install the mod (use the 1,5 version) extract all the files to from the zip folder to the main directory of ra2 for example mine is: G:\Program Files\EA Games\Command & Conquer The First Decade\Command & Conquer Red Alert(tm) II\RA2

now since im using first decade i have more lines than if u have the actual ra2 disk but this is the main ra2 root folder Command & Conquer Red Alert(tm) II\RA2 just extract all contents in zip folder to that location and it should work you can tell if it hs when the start up screen is different. remember this is NOT a YR mod RA2 ONLY untill i say other wise. also the names,cameo's,prices and unit strengths are "beta" so to speak but the releases out so far are jsut to show what to expect. the version im working on now has most/all fixed and will be realeased in withen the next few weeks

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hungry4babies
hungry4babies

is there any fancy to way to turn it on or off? because i did everything right (at least i'm pretty sure i did) and it keeps running red alert II. does the mod conflict with cracked Ra2? or can it only be accessed through the "start up menu"?

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Shazer22 Creator
Shazer22

im not sure if its affected by a cracked ra2, and whati mean by start up is the main laoding screen theon with statue of liberty and kirov's screen is replaced. what i will do is work on a exe that will install it automatically will take me a few days to complete tho

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