This mod adds new units to all sides along with a new soundtrack with more to be done in the future. This mods previous name was Battlefield 1945-2012 and changed to something more suiting and well a better appealing name.

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F-15 Cipher TU-160 SU-35's
Blog RSS Feed Report abuse Latest News: New name bring new changes

0 comments by Shazer22 on Mar 9th, 2014

Now what does this mean for the mod? Well in essence ALOT of things will be changed. Such as new vehicle statistics such as armor changes, speed differences ect. Now here's a list of what WILL be done for the next release. Aka Roadmap.

Current Unit Changes:
Remove all WW2 vehicles (maybe keep the T-34 and Sherman tank.. maybe, The Iowa will stay but most likely a new voxel)
Provide each vehicle with its own unique weapon IE, the Ah-1 and Rah-66 will have different weapons AH-1 with gun Rah-66 with anti-tank missiles.
Give bombers a new "bomb" instead of just a falling "ball".
Replace stock units with at least new voxels (aka looks) and change weapon parameters.

Building Changes:
Add new defensive weapons.
Possibly add a few new buildings.

New Unit Changes:
Add "Hero" vehicles.
New "support" units
Possibly add new Superweapons. (planned one is being made as of this being posted)

Now thats what in the current roadmap things may and will be changed.

Now about the "hero units" and superweapons. The building superweapons will most likely be removed. Why you ask? If everything goes according to plan there will be no need for them as you will have "Mobile" superweapons. If you have every played Ace Combat you will know what I mean. Care to guess which two are planned/being made? :P

Now the Hero units will be from/based on Ace combat. Current working units (only 1 has been shown in the images) is Ciphers F-15C, SU-37 yellow squadron. Pixy's F-15 is also in however unsure if to give to soviets or just remove. More on this later.

Last but not least I will be doing a progress report at least once a week to show off whats being done. So stay tuned!

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Battlefield 1942-2012 Shilka fix

Battlefield 1942-2012 Shilka fix

Jun 17, 2012 Patch 6 comments

This is just a small patch to fix the Shilka bug at ventrency, has some small tweaks to some other units but since there not that notice able i wont bother...

Version 1.5 is released

Version 1.5 is released

Apr 7, 2010 Full Version 6 comments

a "patch" or mini second release. the full deatials are in the news but the4 main new things are the new sniper, medic, aircraft, and anti tank infrantry

Hell march 4

Hell march 4

Jan 6, 2010 Music 0 comments

For those who like my version of Hell march here you go

Post comment Comments  (10 - 20 of 133)
MacedonianGamer
MacedonianGamer Nov 7 2012, 12:11pm says:

Dude I'm playing the mod and it rocks,the mosik roks but one thing the campain bags.So pls fix it and add like apache,MLRS.

And if you like make a Red Alert 3 Mod pls pls pls pls

+1 vote     reply to comment
Shazer22
Shazer22 Nov 18 2012, 12:47am replied:

wasnt aiming for the current release to be for campaign, only skirmish, i am no longer workin on this as iv moved on to bigger and better projects,

+1 vote     reply to comment
8105
8105 Feb 8 2014, 10:54pm replied:

Too bad it looks almost done.
Only cameos are missing and balance.
For example allied cobra helicopter fires more powerful missiles than battleship and cost ~1000.

+1 vote     reply to comment
MacedonianGamer
MacedonianGamer Nov 18 2012, 9:34am replied:

Ok thanks for the info and mind teling me what game are you working on?

+1 vote     reply to comment
Shazer22
Shazer22 Nov 21 2012, 2:01am replied:

currently generals but its more or less a private project/mod, and iv moved onto movies ratherthan mods

+1 vote     reply to comment
uberspartan021
uberspartan021 Jul 27 2012, 8:11pm says:

is there multiplayer for this mod?

+1 vote     reply to comment
Shazer22
Shazer22 Jul 30 2012, 2:57pm replied:

Works if you and the player your playing again have the same mod

+1 vote     reply to comment
InsurgentCeLL
InsurgentCeLL Jul 23 2012, 12:12pm says:

the patriot missiles are a bit overpowered i think

+1 vote     reply to comment
Shazer22
Shazer22 Jul 30 2012, 2:56pm replied:

I never changed the missiles damages and that of stock, unit health is probably lower than it should

+1 vote     reply to comment
Shazer22
Shazer22 Feb 21 2012, 5:17am replied:

Demanding isnt going to make it go faster if not slower,

Mod is getting overhauled anyway alot of units will be removed/rebalanced doing multiplayer is how im balacing it this time

+1 vote     reply to comment
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