Battlefield 1941 is modification of the Battlefield 1942.

Modification Battlefield 1941 uses approached to historical symbolics of the countries-participants of war, Battlefield 1941 does not advance and does not encourage a crime or idea of Nazism and the Japanese Imperialism. If this game extends in any country where it is illegal represent or to extend any Nazi or imperial symbolics you as the user, take up full legal responsibility and risk, anyhow, connected with use of these files.

Though updating Battlefield 1941 also aspires to reach historical reliability as a whole, do not assume, that a structure, sounds and other files containing in this expansion, on 100 % are correct.
This version of the mod includes all maps from addons The Road To Rome and Secret Weapons of WWII.
New winter maps (46xx) with battles in 1946 are completely fictional, all matches with reality - random.

For installation and work this mod you will need:
- Battlefield 1942 v1.61 (BF1942)
Before you install the mod be sure to remove folders: "bf1941", "bf1941RTR", "bf1941UW" (if they there are) - they are in the game folder (...\Battlefield 1942\Mods).
After that, unzip the mod into the folder "...\Battlefield 1942\Mods\" (eg C:\Program Files\EA GAMES\Battlefield 1942\Mods\ - but the path to the game folder may vary)

Features of modification Battlefield 1941:
- Armies: added: Australia, Finland, France, Italy, NVA, Polish.
- Sounds: added: Finnish, French, Italian, Polish, Vietnam speech, sounds to the vehicles and weapons, etc.
- Maps: added: Hue, Inkerman, Quang Tri, Senno, etc.
- Objects: changed: other
- Weapons:added: Shovel, Ppsh, RGD33, other.
- Textures: added: Africa, Autumn, Burned, Camo, Europe, Finnish, German, Italy, Pacific, Russia, Summer, Winter, Vehicles, Soldiers, Weapons, other.
- Vehicles: added: Flettner, Greyhound, Kamov, PanzerIV_F2, PanzerIV_H, RadarTower, Sherman_Firefly, Stummel, Su76, other.

Play this mod you can with bots (on ALL maps!) and on our server on the Internet: ( Netorn | BF1941 0.2 (CD+Origin) )

List of maps in Battlefield 1941 0.2:
Battle of Britain
Tobruk 4101
Wake Island
Invasion of the Philippines
Coral sea
Inkerman 4206
El Alamein 4207
El Alamein
Raid on Agheila
Stalingrad 4301
Kharkov 4302
Santo Croce
Omaha Beach
Bocage 4406
Liberation of Caen
Market Garden
Gothic Line
Invasion of the Phillippines 4410
Battle of the Bulge
Iwo Jima
Eagles Nest
Kbely Airfield
Battle of Britain 4610
Berlin 4610
Kursk 4610
Omaha Beach 4610
Aberdeen 4611
Battleaxe 4611
Gazala 4611
Tobruk 4611
El Alamein 4611
Coral Sea 4612
Guadal Canal 4612
Invasion of the Philippines 4612
Iwo Jima 4612
Midway 4612
Wake 4612
Quang Tri
Hue 7204
Quang Tri 7204

Battlefield 1941 mod contains maps with different events - both in time of action and in the reality of the events portrayed.
1939-1945 (including 1941-1945) - maps based on historical battles of the Second World War (their name in the game starts with the date 39xx-45xx).
1946 - maps based on a completely fictional battles in a nuclear winter after a hypothetical continuation of the Second World War (their name in the game starts from the date 46xx).
1957-1975 (including 1965-1973) - maps based on historical battles of the Vietnam War (their name in the game starts with the date 57xx-75xx).

Mods have been closed and became part of the Battlefield 1941:
BF1941RTR - Battlefield 1941 Road to Rome. Were modified by all the maps and some files from the Road to Rome, were released several versions.
BF1941SW - Battlefield 1941 Secret Weapons of WWII. Were modified by all the maps and some files from the Secret Weapons of WWII, was not released.
BF1941UW - Battlefield 1941 Unreal Winter. Many maps have been modified and some files from the original game is for all the objects were made winter textures, were released several versions.
BF1941V - Battlefield 1941 Vietnam. 4 maps have been modified and some files from the Battlefield Vietnam, was not released.

All information about Battlefield 1941 mod can be found here:

Download the mod Battlefield 1941 version 0.2:

This patch allows you to create game with 128 players (bots):

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Battlefield 1941 version 0.2 (04.2013)

Battlefield 1941 version 0.2 (04.2013)

Full Version 22 comments

Release of new version Battlefield 1941 mod 0.2 for the game Battlefield 1942! Battlefield 1941 server:

Post comment Comments  (20 - 30 of 98)

This is a good mod but i think it has some stuff from seceret weapons and road to rome.

Reply Good karma Bad karma0 votes

Yes, it does use things from SW and R2R, which is the reason why it requires you to have the expansions installed to run.

Reply Good karma Bad karma+1 vote

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Gostaria de deixar minha sugestão de melhoria para esse mod, acredito que se fizessem um trabalho mais intensivo com texturas e realismos mais fortes com mais armas e veiculos o mod ficaria mais popular minhas sugestões são mais mapas como o ataque aéreo em berlin pela usa ou também a criação do ataque a pearl harbor no pacifico com melhorias de aeronaves como o famosos b5n kate japanes ou a texturarização dos portas-aviões no pacifico colocanco o acesso a plataformas internas dentro dos portas-aviões a criação de mais textura com os aviões b109 E-3, E-4 G-2, F-2, como também a balorização de tanques de varios tipos...... bombardeiros como b-17 avro lancaster b-29 b25 michel tal como os alemães helker he 111 , junker 88A tal como bf 110 e outros mais... gostaria de deixar minha opinião sobre esse mod que acredito que pode fazer sucesso..... tal com bg42 e fhsw fizeram.... mais a ideia é sempre trabalhar os mapas no singleplayer pois a mioria ainda não joga o bf1942 ou não tem as atualizações,

Reply Good karma Bad karma+2 votes

Futury projecti bf1941 mod + arms of + maps + textures + realism =
pacific= zero a6m2, aichi d3 tipe 99, mitsubidhi k151, nakajima b5n kate of b6n tenzan, kawasaki ki32 tipo 98 mary, mistubichi k1 21 bomb pesado sally,( japan naval) of germany luftwaftt bf109 e-3 e-4 g-2 f-5 k-1.
apenas exemple>> maps : pearl harbor, atac of londres, bombing the berlin, of bombing the rome, bombing the toquio.

Reply Good karma Bad karma+1 vote

you guys should make realistic tank combat with real life specs of armor, penetration, etc.

Reply Good karma Bad karma+1 vote

is it possible to change bf1942 engine and all that stuff just by modding?

Reply Good karma Bad karma+1 vote
-=BMV=- Creator

If you mean moddding BF1942 engine - it is not possible to do, so we porting it on the CryEngine3. More information here:

Reply Good karma+1 vote

i meant that cry engine stuff. and what does it changes mainly?

Reply Good karma Bad karma+1 vote
-=BMV=- Creator

Why do we move to a new engine? I do not quite understand your question.

Reply Good karma+1 vote

I meant that you just answered the question that I asked, and the other one is about what will be featured in the game with the new CryEngine3,'cause I don't know much of these things.

Reply Good karma Bad karma+1 vote
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Highest Rated (7 agree) 10/10

Good russian Project, i am happy that it gives more modders than the public which i know!

Dec 12 2011 by buschhans

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