You can go to the Inside3d Forums with any questions, comments, or suggestions.
Note that this mod is stand-alone, meaning you do not need to own quake to play it.
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Battle Mech is an overhead arcade-type stand-alone mod in which you pilot a mech in a deathmatch arena. Weapons are scattered liberally about and your goal is to kill your enemies more rapidly than they kill you.
Game modes include Deathmatch, Teamplay, Rambo Match, Capture the Flag, Rob the Nest, Protect the Nest, and Infiltration.
You can carry only one weapon at a time, but can discard it with the drop button when you find something better. Each weapon has its own strengths and weaknesses.
Weapons
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Machine gun: The weapon your mech always has, and uses when it doesn't have another.
Grenade Launcher: Lobbs powerful grenades at your enemy for large damage.
Rocket Launcher: Fires rockets for large damage and great speed and precision.
Machvn: Powerful machinegun that kills enemies rapidly.
Laser Cannon: Fires a powerful laserbeam that cuts through multiple enemies easily.
Flame Thrower: Sprays a stream of powerful flame at enemy.
Navin: Duel pulse cannon that does great damage, but the bullets move slow.
Homing Missiles: Weaker warheads that home in on enemies.
Penetrator: Chaingun that can do great damage very rapidly.
Mines: Dropped behind you, these mines will explode when an enemy steps on them, or after a couple seconds of waiting.
Laser Mines: Fired in a cluster, these mines produce lasers that will cause great damage to anyone who crosses them.
Rifle: Fires a powerful shot with precision accuracy and great speed.
Shotgun: Close range weapon that does excellent damage.
Burst Flare: Fires a cluster of impact-sensitive bombs that will explode on contact with anything. They can be hard to aim with, but they do large amounts of damage, and the user is immune to their explosions.
Sniper Rifle: Fires a single, lightning fast round for huge damage. You can normally kill an enemy with a single shot. However, it takes a long time to reload.
Flak Cannon: Fires a cluster of metal shards at enemies. The shards will bounce off walls and do strong damage.
Namek: A high rate-of-fire weapon like the Machvn, the Namek is more powerful and fires its attack in an wide spread, which lowers its accuracy but makes it harder for the enemy to evade.
Laser Drones: 5 drones are launched into the air. They will hover and open up before selecting a target and opening fire. This deadly weapon has very few downsides.
Railgun: This weapon is usually only available during Rambo Match. It will instantly kill any enemy it hits.
Lightning Cannon: Considered the ultimate weapon by some, the lightning cannon can do damage to its owner as easily as his enemies if he isn't careful. It wreaks absolute havoc in the right hands, however. The attack kills anything within the large discharge radius.
Controls
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Note: The keyboard layout described here is not written in stone. You can change these buttons to whatever layout suits you best.
The up, down, left and right keys (alternate is w, s, a and d) will cause the mech to walk in the desired direction (you can also go diagonally for 8 directions of movement).
The head turns and aims independent of the body, and is controlled with mouselook. Moving the mouse left or right will turn the turret, and the speed is determined by mouse sensitivity settings and how fast you move the mouse when turning. You can also use keys bound to look left / right, or a joystick or mouseball.
+attack: Fire weapon (default CTRL or mouse1)
+jump: Jump (default SPACE or mouse2)
Drop Weapon: Drop current weapon (default Enter or mouse3)
The mech aims up & down automatically for you, and if autoaiming is turned on, it will also aim horizontally at targets when you are pointed at them.
Frikbots
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Frikbots are computer opponents you can fight in place of real people. They know the weapons well enough and can kill quite proficiently. Humans are much better though.
1 comment by Wazat on Jul 30th, 2003 digg this super bookmark

Battle Mech has a new version out, which fixes the annoying turning head bug. Secondly, it adds a new feature for mappers, which allows them to modify the camera angle.
In addition to that, there's also an updated start level that uses new camera angles to fix the visibility problems when walking under the platform.
Get it now at the Battle Mech page.
There are also 2 new dm maps available for download: blackfort and longbow.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
:O the cast 2 map is beautiful!!!
nice maps, this game is cool!
cast2 is included in the download, but wasn't an official map, because it has no entities yet and still had problems. But, if you finish it up and fix the stuff that went wrong, and take the suggestions from func_messageboard (see my post in your profile), then I'll happily include it on the Battle Mech webpage for download.
I really want that map for an Infiltration level.
i hope my Cast2 map works!
Enjoy the release, y'all!
I'll have brand-new screenshots as soon as I can find a way to convert & upload them (my usual net connection is down momentarily).
I fixed up the header for ya, looks neatey!
I can't wait!!!! :D:D:D:D
The official release date is decided and displayed in the mod profile. See you all there!
In the mean time, I look forward to any maps and model submissions I can get.
Armor and health items have been added to the game, so they can now be placed in the maps being made.
Also, 6 new weapons have been added: Burst Flare, Sniper Rifle, Laser Drones (my favorite), Flak Cannon, Na'mek, and Railgun.
I've also added Rambo Match, which uses the railgun. The first player to make a kill becomes Rambo, who carries the railgun and heals slowly. Rambo is the only player who can get points for kills. If he is killed, the player who killed him becomes Rambo.
Condemned.com and several other quake1 sites got hacked by some spanish group that does that to people a lot and takes pride in it.
Fortunately, my page is back up now, due to the noble efforts of Horn, my host.
What's wrong with the mod homepage?? The link takes me to a page with some links that don't do anything...