The Battle Grounds 2(BG2) is a Half-Life 2 multiplayer modification based on the revolutionary war. It is the sequel to the popular HL1 mod with even more features and possibilities. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and local militia forces. Interactivity is a very important factor in this mod and team play is as important as ever before. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat will vary from long-range rifle marksmanship to brutal close quarters hand-to-hand melee fighting. You will need a mix of first person combat skills and quick-thinking strategy to survive. So prepare yourself to do battle for your side and to meet the enemy head-on. Only one side can be victorious.
Released in October 28, 2008: Battle Grounds 2 - 1.2.1b is the next release in the series, which includes a number of changes listed below.
Ported to Orangebox Engine.
BG2 now uses Source SDK Base rather than HL2MP.
Weapon accuracy decreased slightly when moving, increased slightly when standing still.
Effective range increased slightly for Pennsylvania and Jaeger rifes.
Sabre damages increased, only takes two hits to kill.
Ammunition tweaked. 12 shots for officers. 24 for Snipers. 36 for Infantry.
Removed some useless entries for the flag entity in the FGD.
Added a trigger for capturing flags as an alternative to the capture radius on the flag model.
Team damage total counters added above each team category.
Servers can enable/disable viewing all damages in scoreboard and enemy names under crosshair.
With the orangebox engine a chatbox has been added, in the chatbox are filters, two filters were added that can disable voicecomm texts and class change texts.
Flag capture sounds are now client side and can be disabled.
Voicecomm sounds are client side and can be disabled.
cl_hitverif has been tweaked. 0 turns it off entirely. 1 to display all hit verifications. 2 to display melee damages only. 3 to display firearm damages only.
Animated flag models.
Overall gun smoke amounts decreased significantly, removed cl_simple_smoke.
Increased maxplayers to 64.
Entry in the BG2 options menu can now be used to disable printing names under crosshair.
Removed all HL2 NPC's and Weapons.
Added logfile entries at the end of each map displaying American and British scores.
Added TwistedX2's new flag textures.
Added in Ztormi's bg_townguard.
Flags now use skins, not multiple models. 30 Skins to choose from in hammer.
Compatibility added for older maps.
Bg_mvalley redone and named bg_road.
New gun sounds.
Bg_maricopa tweaked slightly.
- Fixed spawn point code. Players will no longer be spawned in small batches at a time, which was causing glitches in LMS mode.
Zip - Client and Server (Windows/Linux) (407 MiB) Mirror courtesy of Slash
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
Your comment action was successful. When a comment is deleted all replies to the comment will be removed as well. Because you are an admin, you can click the \"view deleted\" link above to view deleted comments in-case you wish to undelete them in the future. If this was a mistake, click the link again to reverse the change.