The Battle Grounds 2(BG2) is a Half-Life 2 multiplayer modification based on the revolutionary war. It is the sequel to the popular HL1 mod with even more features and possibilities. The British Army and its Native American tribal allies engage in battle against the United States Continental Army and local militia forces. Interactivity is a very important factor in this mod and team play is as important as ever before. Take aim and fire muskets, prepare bayonets and take control of the battlefield to succeed in your campaign for final victory. Combat will vary from long-range rifle marksmanship to brutal close quarters hand-to-hand melee fighting. You will need a mix of first person combat skills and quick-thinking strategy to survive. So prepare yourself to do battle for your side and to meet the enemy head-on. Only one side can be victorious.

Report abuse (Server Side) Battle Grounds 2 2.0 SP1 Patch
Filename
bg2-2.0-serverpatch1.zip
Type
Patch
Uploader
Grantelbart
Date
May 8th, 2010
Size
11.48mb (12,036,355 bytes)
Downloads
1,382 (1 today)
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Description

Important Note: For Windows Server only! We are proud to announce that today we are releasing a small server-side only patch for 2.0 addressing some of the issues reported by the community and found by developers and community during intense sessions of 2.0 gameplay. The patch includes the fixed version of bg_assault (see post below) and many other small changes. Only servers owners need to install this patch. Server admins please note a fixed mapcycle.txt using bg_assault_r2 (fixed version) instead of the normal assault is included, be aware of this if you put it on your server. To install, shut down your server, extract the contents of the server patch .zip file and restart your server. The Game version in the Server Browser is changed to 2.0 SP1 indicating a server has been updated.


Detailed Changelog:

2.0 SP1 5/8/2010
Server-only patch:
Fixed baoynets not being able to hit heads during the retrace period.
Fixed fowler having worse accuracy when crouched compared to standing.
Fixed longpattern without bayonet having worse accuracy than normal longpattern.
Reduced pistol constant damage range to 8 yards (from 15).
Roughly halved the number of shots fired when loading buckshot, and increased the total damage by about 10% for both fowler and carbine.
Flattened stamina regeneration curve. The rates are now 11.7 – 23.3 per second based on health instead of 6.3 – 23.3.
Tweaked stamina drains:
- reduced rifle and musket stamina drains to 35 (from 45)
- reduced pistol stamina drain to 25 (from 45)
- fixed jumping stamina drain at 40 (from 30-40)
- reduced ducking stamina drain to 25 (from 30)
Made the bots useful:
- they will attempt to capture nearby flags
- they will attack nearby enemies
- they will only fire their weapon/perform melee attacks if their enemy is close enough
- they won’t move away from the flag if close enough, even if an enemy is in sight
- they will only reload if no enemies are in sight or if the current weapon lacks a melee attack
- they will wander randomly if they have no decent target (flag or enemy)
- they can fullcap bg_ambush
Fixed bg_assault crashing when the British successfully defend. Map name changed to bg_assault_r2.

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(Server Side) Battle Grounds 2 2.0 SP1 Patch
Post comment Comments
izzysinz
izzysinz May 9 2010, 8:26am says:

Reduced pistol constant damage range to 8 yards (from 15).

So once again i find that the pistol is useless

as historically accurate as it may be it does not make for good gameplay. Officer i s my favourite class yet its onl;y truly effective on maps like ambush where you dont get shot to **** by enemy fire. It just seems this is making even more hurdles for the officer to jump over

As for the rest of the patch good work yet im not sure how the shot will play now.

+2 votes     reply to comment
Grantelbart Author
Grantelbart May 9 2010, 3:24pm replied:

The pistol will still deal out deadly chest and stomach shots from close distance, the damage will just degrade slightly earlier. Chest Damage should still be good to about 15-20 yards.

Well, chances are that someone you hit at that distance is not at full health anyway, and 7 yards constant damage range is not a big difference. We will see how this feels in-game however.

+1 vote   reply to comment
theElfe
theElfe Aug 1 2010, 12:57pm says:

SP1 is good but what about SP2? is that good?

+1 vote     reply to comment
Grantelbart Author
Grantelbart May 25 2011, 5:09am replied:

SP2 caused some problems with certain Linux distributions, so we still officially distribute SP1. SP2 only contained a few minor fixes.

+1 vote   reply to comment
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Platform
Windows
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Official Page
Bg2mod.com
Release Date
Released Sep 23, 2009
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MD5 Hash
aec5249fbfb52c374b8c63dd564c4b6a
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