This is a total conversion for BfME2. As I am a coder and decided not to make this mod public until I have a first Beta to show there are no new models, skins or other textures included. The first beta includes one complete faction (The Empire of Tohrnheim) with all new units (swordsmen, pikemen, shieldmen, musicians, blademasters, archers, crossbowmen, light cavalry, knights, paladins, horse archers and siege machines). This new faction replaces the MotW faction, further releases will replace all other factions and add more, they will also add new special powers and heroes, as right now I only cut the heroes and left the special powers unchanged (except for Army of the Dead, which I disabled). All units now come in bigger batallions (infantry normaly 30 units each, cavalry 15), melee units do nearly no damage to structures and fire only harms wood-based structures (and does nothing at all to walls, towers or fortresses), there is no way to destroy a base without siege... Also naval warfare...

Forum Board
  Thread Board Author Posts Last Post
Active Topics (Games : Battle for Middle-earth II : Mods : Battle for Grollins : Forum : Active Topics) Reply Only
Shieldmen Units Chachalon Chachalon - read

Jun 17 2006

Units Suggestions & Comments kronos_tp Chachalon - read

Jun 15 2006

News News Chachalon Chachalon - read

Jun 12 2006

Pikemen Units Chachalon Chachalon - read

Jun 12 2006

Musicians Units Chachalon Chachalon - read

Jun 12 2006

Swordmen Units Chachalon Chachalon - read

Jun 11 2006

A lesson in History Background information Chachalon Chachalon - read

Jun 11 2006

Forum opened News Chachalon Chachalon - read

Jun 11 2006

Information

The latest threads posted in these forums organized by date for your convenience.