It's dark. Everyone has a baton, go figure. Baton in the Dark is a point based objective map in pitch blackness. Borne from the crappyness of VRAD, BitD forces the frontline backwards and forwards as rebels and combine capture points on a pitch black map. When a point is captured, a light turns on there, making it easier to defend. When all the points have been captured, that team wins the game. Batons can be used to give off light, or turned into silent mode, where they cannot be used to attack. Flashlights make navigation easier, but make one very visible. In any case, stealth, skills and wit will save you from being Batoned... in the DARK!
Welcome, gentlemen, and indeed any lady that might venture onto these wild realms. Baton in the Dark, the mod that pits you and whoeverthehell else in pitch blackness and lets you run around beating the living hell out of each other is ready for beta. I've implemented all the feature this release
Posted by methulah on Jul 17th, 2006 digg this super bookmark
Welcome, gentlemen, and indeed any lady that might venture onto these wild realms. Baton in the Dark, the mod that pits you and whoeverthehell else in pitch blackness and lets you run around beating the living hell out of each other is ready for beta. I've implemented all the feature this release is going to have.
All I'm doing now is making the map a little sexier, add capture points to the overlay and fix up everything for go!
Anyone who wants to give this a whirl should head here. Don't blame me if I don't PM you back, I'm currently doing exams, so I'm really busy.
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They're mainly just there to show the interface and idle stunstick. The current maps all suck. The contrast needs to be shown as well.:D
me assults meth with a batton :P
Batton: Source :P
Essentially. ;)
/me parrys Aza's shot and turns on him with a stunstick. Okay, so there isn't a parry system, but it would be cool.XD
Pic of wall = 1337
So, you just turned off all the lights?
this is indeed dark. looking forward ^^
yeah whats the wall about?
The wall is there, with the flashlight shining on it, to compare how dark the map would be without the flashlight on... look outside the area of the flashlight. Duh.
No. I implemented team play properly, made significant changes to the stunstick, made some new media, a map overview and all the rest of it, then turned off all the lights.